1RUBIKS_DIKCUBE(1)                User Commands               RUBIKS_DIKCUBE(1)
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NAME

6       rubiks_dikcube  -  solver for 3x3x3 Rubik's cube using Kociemba's algo‐
7       rithm
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SYNOPSIS

10       rubiks_dikcube -t
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12       rubiks_dikcube -p
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DESCRIPTION

15       Solves a 3x3x3 Rubik's cube using Kociemba's algorithm
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OPTIONS

18       -t     a configuration will be entered from standard input
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20       -p     a pattern will be entered from standard input
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CONFIGURATION FORMAT

23       The input should give the successive faces as follows:
24                   B
25                 L U R D
26                   F
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28       although different letters can be used. So first the first 9  faces  of
29       B,  followed  by  3 faces of L, U, R and D all three times, followed by
30       the faces of F.  The program will give the translation between the sym‐
31       bols  actually  used and the symbols used in the solution. So you might
32       give the faces in the order
33                   T
34                 L F R B
35                   D
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37       but the program will use the translation T -> B -> D -> F -> U!   Error
38       messages about wrong position are *after* translation!
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PATTERN FORMAT

41       A  pattern  can be entered in the following format, where a solved cube
42       is represented by
43           BBB
44           BBB
45           BBB
46        LLLUUURRRDDD
47        LLLUUURRRDDD
48        LLLUUURRRDDD
49           FFF
50           FFF
51           FFF*
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53       Whitespace and newlines can be omitted and the * is required  to  start
54       the program.
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58rubiks_dikcube                     Jan 2015                  RUBIKS_DIKCUBE(1)
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