1get_scaling_matrix(3)           Allegro manual           get_scaling_matrix(3)
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NAME

6       get_scaling_matrix, get_scaling_matrix_f - Constructs a scaling matrix.
7       Allegro game programming library.
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SYNOPSIS

10       #include <allegro.h>
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13       void get_scaling_matrix(MATRIX *m, fixed x, fixed y, fixed z);
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15       void get_scaling_matrix_f(MATRIX_f *m, float x, float y, float z);
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DESCRIPTION

18       Constructs a scaling matrix, storing it in m. When applied to the point
19       (px, py, pz), this matrix will produce the point (px*x, py*y, pz*z). In
20       other words, it stretches or shrinks things.
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SEE ALSO

24       apply_matrix(3), get_transformation_matrix(3), qscale_matrix(3)
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28Allegro                          version 4.4.3           get_scaling_matrix(3)
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