1rtcIntersectNp(3) Embree Ray Tracing Kernels 3 rtcIntersectNp(3)
2
3
4
5 NAME
6 rtcIntersectNp - finds the closest hits for a SOA ray stream of
7 size N
8
9 SYNOPSIS
10 #include <embree3/rtcore.h>
11
12 void rtcIntersectNp(
13 RTCScene scene,
14 struct RTCIntersectContext* context,
15 struct RTCRayHitNp* rayhit,
16 unsigned int N
17 );
18
19 DESCRIPTION
20 The rtcIntersectNp function finds the closest hits for a SOA ray stream
21 (rays argument) of size N (basically a large ray packet) with the scene
22 (scene argument). The rayhit argument points to two structures of
23 pointers with one pointer for each ray and hit component. Each of
24 these pointers points to an array with the ray or hit component data
25 for each ray or hit. This way the individual components of the SOA ray
26 stream do not need to be stored sequentially in memory, which makes it
27 possible to have large varying size ray packets in SOA layout. See
28 Section [rtcIntersect1] for a description of how to set up and trace
29 rays.
30
31 A ray in a ray stream is considered inactive if its tnear value is
32 larger than its tfar value.
33
34 The stream size N can be an arbitrary positive integer including 0.
35 Each ray component array must be aligned to 16 bytes.
36
37 EXIT STATUS
38 For performance reasons this function does not do any error checks,
39 thus will not set any error flags on failure.
40
41 SEE ALSO
42 [rtcOccludedNp]
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44
45
46 rtcIntersectNp(3)