1IO::Async(3) User Contributed Perl Documentation IO::Async(3)
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6 "IO::Async" - Asynchronous event-driven programming
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9 use IO::Async::Stream;
10 use IO::Async::Loop;
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12 my $loop = IO::Async::Loop->new;
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14 $loop->connect(
15 host => "some.other.host",
16 service => 12345,
17 socktype => 'stream',
18
19 on_stream => sub {
20 my ( $stream ) = @_;
21
22 $stream->configure(
23 on_read => sub {
24 my ( $self, $buffref, $eof ) = @_;
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26 while( $$buffref =~ s/^(.*\n)// ) {
27 print "Received a line $1";
28 }
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30 return 0;
31 }
32 );
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34 $stream->write( "An initial line here\n" );
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36 $loop->add( $stream );
37 },
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39 on_resolve_error => sub { die "Cannot resolve - $_[-1]\n"; },
40 on_connect_error => sub { die "Cannot connect - $_[0] failed $_[-1]\n"; },
41 );
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43 $loop->run;
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46 This collection of modules allows programs to be written that perform
47 asynchronous filehandle IO operations. A typical program using them
48 would consist of a single subclass of IO::Async::Loop to act as a
49 container of other objects, which perform the actual IO work required
50 by the program. As well as IO handles, the loop also supports timers
51 and signal handlers, and includes more higher-level functionality built
52 on top of these basic parts.
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54 Because there are a lot of classes in this collection, the following
55 overview gives a brief description of each.
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57 Notifiers
58 The base class of all the event handling subclasses is
59 IO::Async::Notifier. It does not perform any IO operations itself, but
60 instead acts as a base class to build the specific IO functionality
61 upon. It can also coordinate a collection of other Notifiers contained
62 within it, forming a tree structure.
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64 The following sections describe particular types of Notifier.
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66 File Handle IO
67 An IO::Async::Handle object is a Notifier that represents a single IO
68 handle being managed. While in most cases it will represent a single
69 filehandle, such as a socket (for example, an IO::Socket::INET
70 connection), it is possible to have separate reading and writing
71 handles (most likely for a program's "STDIN" and "STDOUT" streams, or a
72 pair of pipes connected to a child process).
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74 The IO::Async::Stream class is a subclass of IO::Async::Handle which
75 maintains internal incoming and outgoing data buffers. In this way, it
76 implements bidirectional buffering of a byte stream, such as a TCP
77 socket. The class automatically handles reading of incoming data into
78 the incoming buffer, and writing of the outgoing buffer. Methods or
79 callbacks are used to inform when new incoming data is available, or
80 when the outgoing buffer is empty.
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82 While stream-based sockets can be handled using using
83 IO::Async::Stream, datagram or raw sockets do not provide a bytestream.
84 For these, the IO::Async::Socket class is another subclass of
85 IO::Async::Handle which maintains an outgoing packet queue, and informs
86 of packet receipt using a callback or method.
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88 The IO::Async::Listener class is another subclass of IO::Async::Handle
89 which facilitates the use of listen(2)-mode sockets. When a new
90 connection is available on the socket it will accept(2) it and pass the
91 new client socket to its callback function.
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93 Timers
94 An IO::Async::Timer::Absolute object represents a timer that expires at
95 a given absolute time in the future.
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97 An IO::Async::Timer::Countdown object represents a count time timer,
98 which will invoke a callback after a given delay. It can be stopped and
99 restarted.
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101 An IO::Async::Timer::Periodic object invokes a callback at regular
102 intervals from its initial start time. It is reliable and will not
103 drift due to the time taken to run the callback.
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105 The IO::Async::Loop also supports methods for managing timed events on
106 a lower level. Events may be absolute, or relative in time to the time
107 they are installed.
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109 Signals
110 An IO::Async::Signal object represents a POSIX signal, which will
111 invoke a callback when the given signal is received by the process.
112 Multiple objects watching the same signal can be used; they will all
113 invoke in no particular order.
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115 Processes Management
116 An IO::Async::PID object invokes its event when a given child process
117 exits. An IO::Async::Process object can start a new child process
118 running either a given block of code, or executing a given command, set
119 up pipes on its filehandles, write to or read from these pipes, and
120 invoke its event when the child process exits.
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122 Loops
123 The IO::Async::Loop object class represents an abstract collection of
124 IO::Async::Notifier objects, and manages the actual filehandle IO
125 watchers, timers, signal handlers, and other functionality. It performs
126 all of the abstract collection management tasks, and leaves the actual
127 OS interactions to a particular subclass for the purpose.
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129 IO::Async::Loop::Poll uses an IO::Poll object for this test.
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131 IO::Async::Loop::Select uses the select(2) syscall.
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133 Other subclasses of loop may appear on CPAN under their own dists; see
134 the "SEE ALSO" section below for more detail.
135
136 As well as these general-purpose classes, the IO::Async::Loop
137 constructor also supports looking for OS-specific subclasses, in case a
138 more efficient implementation exists for the specific OS it runs on.
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140 Child Processes
141 The IO::Async::Loop object provides a number of methods to facilitate
142 the running of child processes. "spawn_child" is primarily a wrapper
143 around the typical fork(2)/exec(2) style of starting child processes,
144 and "run_child" provide a method similar to perl's "readpipe" (which is
145 used to implement backticks "``").
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147 File Change Watches
148 The IO::Async::File object observes changes to stat(2) properties of a
149 file, directory, or other filesystem object. It invokes callbacks when
150 properties change. This is used by IO::Async::FileStream which presents
151 the same events as a IO::Async::Stream but operates on a regular file
152 on the filesystem, observing it for updates.
153
154 Asynchronous Co-routines and Functions
155 The "IO::Async" framework generally provides mechanisms for
156 multiplexing IO tasks between different handles, so there aren't many
157 occasions when it is necessary to run code in another thread or
158 process. Two cases where this does become useful are when:
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160 • A large amount of computationally-intensive work needs to be
161 performed.
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163 • An OS or library-level function needs to be called, that will
164 block, and no asynchronous version is supplied.
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166 For these cases, an instance of IO::Async::Function can be used around
167 a code block, to execute it in a worker child process or set of
168 processes. The code in the sub-process runs isolated from the main
169 program, communicating only by function call arguments and return
170 values. This can be used to solve problems involving state-less library
171 functions.
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173 An IO::Async::Routine object wraps a code block running in a separate
174 process to form a kind of co-routine. Communication with it happens via
175 IO::Async::Channel objects. It can be used to solve any sort of problem
176 involving keeping a possibly-stateful co-routine running alongside the
177 rest of an asynchronous program.
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179 Futures
180 An IO::Async::Future object represents a single outstanding action that
181 is yet to complete, such as a name resolution operation or a socket
182 connection. It stands in contrast to a IO::Async::Notifier, which is
183 an object that represents an ongoing source of activity, such as a
184 readable filehandle of bytes or a POSIX signal.
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186 Futures are a recent addition to the "IO::Async" API and details are
187 still subject to change and experimentation.
188
189 In general, methods that support Futures return a new Future object to
190 represent the outstanding operation. If callback functions are supplied
191 as well, these will be fired in addition to the Future object becoming
192 ready. Any failures that are reported will, in general, use the same
193 conventions for the Future's "fail" arguments to relate it to the
194 legacy "on_error"-style callbacks.
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196 $on_NAME_error->( $message, @argmuents )
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198 $f->fail( $message, NAME, @arguments )
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200 where $message is a message intended for humans to read (so that this
201 is the message displayed by "$f->get" if the failure is not otherwise
202 caught), "NAME" is the name of the failing operation. If the failure is
203 due to a failed system call, the value of $! will be the final
204 argument. The message should not end with a linefeed.
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206 Networking
207 The IO::Async::Loop provides several methods for performing network-
208 based tasks. Primarily, the "connect" and "listen" methods allow the
209 creation of client or server network sockets. Additionally, the
210 "resolve" method allows the use of the system's name resolvers in an
211 asynchronous way, to resolve names into addresses, or vice versa. These
212 methods are fully IPv6-capable if the underlying operating system is.
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214 Protocols
215 The IO::Async::Protocol class provides storage for a IO::Async::Handle
216 object, to act as a transport for some protocol. It allows a level of
217 independence from the actual transport being for that protocol,
218 allowing it to be easily reused. The IO::Async::Protocol::Stream
219 subclass provides further support for protocols based on stream
220 connections, such as TCP sockets.
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223 This collection of modules is still very much in development. As a
224 result, some of the potentially-useful parts or features currently
225 missing are:
226
227 • Consider further ideas on Solaris' ports, BSD's Kevents and
228 anything that might be useful on Win32.
229
230 • Consider some form of persistent object wrapper in the form of an
231 "IO::Async::Object", based on IO::Async::Routine.
232
233 • "IO::Async::Protocol::Datagram"
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235 • Support for watching filesystem entries for change. Extract logic
236 from IO::Async::File and define a Loop watch/unwatch method pair.
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238 • Define more Future-returning methods. Consider also one-shot
239 Futures on things like IO::Async::Process exits, or
240 IO::Async::Handle close.
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243 Bugs may be reported via RT at
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245 https://rt.cpan.org/Public/Dist/Display.html?Name=IO-Async
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247 Support by IRC may also be found on irc.perl.org in the #io-async
248 channel.
249
251 As well as the two loops supplied in this distribution, many more exist
252 on CPAN. At the time of writing this includes:
253
254 • IO::Async::Loop::AnyEvent - use IO::Async with AnyEvent
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256 • IO::Async::Loop::Epoll - use IO::Async with epoll on Linux
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258 • IO::Async::Loop::Event - use IO::Async with Event
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260 • IO::Async::Loop::EV - use IO::Async with EV
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262 • IO::Async::Loop::Glib - use IO::Async with Glib or GTK
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264 • IO::Async::Loop::KQueue - use IO::Async with kqueue
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266 • IO::Async::Loop::Mojo - use IO::Async with Mojolicious
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268 • IO::Async::Loop::POE - use IO::Async with POE
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270 • IO::Async::Loop::Ppoll - use IO::Async with ppoll(2)
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272 Additionally, some other event loops or modules also support being run
273 on top of "IO::Async":
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275 • AnyEvent::Impl::IOAsync - AnyEvent adapter for IO::Async
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277 • Gungho::Engine::IO::Async - IO::Async Engine
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279 • POE::Loop::IO_Async - IO::Async event loop support for POE
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282 Paul Evans <leonerd@leonerd.org.uk>
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286perl v5.34.0 2021-08-08 IO::Async(3)