1USING(6)                             Games                            USING(6)
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NAME

6       Using - G3D Model editor for the popular 3D realtime strategy game
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DESCRIPTION

9       Using wxWidgets version [3.0.5.0]
10
11       megaglest_g3dviewer v3.13.0, [Using wxWidgets 3.0.5] usage:
12
13       megaglest_g3dviewer [G3D FILE]
14
15       Displays  glest  3D-models and unit/projectile/splash particle systems.
16       rotate with left mouse button, zoom with right mouse button  or  mouse‐
17       wheel.   Use  ctrl  to  load more than one particle system.  Press R to
18       restart particles, this also reloads all files if they are changed.
19
20       optionally   you   may   use   any   of   the   following:   Parameter:
21       Description:    ----------------------            ------------   --help
22       displays this help text.  --load-unit=x
23
24       Auto load the unit / skill information specified
25              in path/filename x Where x is a g3d filename to  load  separated
26              with  a  comma and one or more skill names to try loading: exam‐
27              ple:
28
29              megaglest_g3dviewer              --load-unit=techs/megapack/fac‐
30              tions/tech/units/battle_machine,attack_skill,stop_skill
31
32       --load-model=x                    Auto  load  the  model  specified  in
33       path/filename x
34
35       Where x is a g3d filename to load:
36              example:
37
38              megaglest_g3dviewer             --load-model=techs/megapack/fac‐
39              tions/tech/units/battle_machine/models/battle_machine_dying.g3d
40
41       --load-model-animation-value=x  Animation value when loading a model
42
43       Where x is a decimal value from -1.0 to 1.0:
44              example:
45
46              megaglest_g3dviewer --load-model-animation-value=0.5
47
48       --auto-screenshot=x
49
50       Automatically takes a screenshot of the items you
51              are loading.  Where x is a comma-delimited list of one or more
52
53       of the optional settings:
54              transparent, enable_grid, enable_wireframe, enable_normals, dis‐
55              able_grid,  disable_wireframe,  disable_normals,   saveas-<file‐
56              name>, resize-wxh example:
57
58              megaglest_g3dviewer           --auto-screenshot=transparent,dis‐
59              able_grid,saveas-test.png,resize-800x600
60              --load-model=techs/megapack/factions/tech/units/battle_ma‐
61              chine/models/battle_machine_dying.g3d
62
63       --load-particle=x
64
65       Auto load the particle specified in path/filename x
66              Where x is a Particle XML filename to load: example:
67
68              megaglest_g3dviewer --load-particle=techs/megapack/factions/per‐
69              sian/units/genie/glow_particles.xml
70
71       --load-projectile-particle=x
72
73       Auto load the projectile particle specified in
74              path/filename x Where x is a Projectile Particle Definition XML
75
76       filename to load:
77              example:
78
79              megaglest_g3dviewer       --load-projectile-particle=techs/mega‐
80              pack/factions/persian/units/genie/particle_proj.xml
81
82       --load-splash-particle=x
83
84       Auto load the splash particle specified in
85              path/filename x Where x is a Splash Particle Definition XML
86
87       filename to load:
88              example:
89
90              megaglest_g3dviewer   --load-splash-particle=techs/megapack/fac‐
91              tions/persian/units/genie/particle_splash.xml
92
93       --load-particle-loop-value=x
94
95       Particle loop value when loading one or more
96              particles  Where x is an integer value from 1 to particle count:
97              example:
98
99              megaglest_g3dviewer --load-particle-loop-value=25
100
101       --zoom-value=x                  Zoom value when loading a model
102
103       Where x is a decimal value from 0.1 to 10.0:
104              example:
105
106              megaglest_g3dviewer --zoom-value=4.2
107
108       --rotate-x-value=x              X Coordinate Rotation value when  load‐
109       ing a model
110
111       Where x is a decimal value from -10.0 to 10.0:
112              example:
113
114              megaglest_g3dviewer --rotate-x-value=2.2
115
116       --rotate-y-value=x               Y Coordinate Rotation value when load‐
117       ing a model
118
119       Where x is a decimal value from -10.0 to 10.0:
120              example:
121
122              megaglest_g3dviewer --rotate-y-value=2.2
123
124       --screenshot-format=x           Specify which image format to  use  for
125       screenshots.
126
127       Where x is one of the following supported formats
128              png,jpg,tga,bmp  *NOTE:  png is the default (and supports trans‐
129              parency) example:
130
131              megaglest_g3dviewer --screenshot-format=jpg
132
133       Invalid argument: --version
134
135       megaglest_g3dviewer v3.13.0, [Using wxWidgets 3.0.5] usage:
136
137       megaglest_g3dviewer [G3D FILE]
138
139       Displays glest 3D-models and unit/projectile/splash  particle  systems.
140       rotate  with  left mouse button, zoom with right mouse button or mouse‐
141       wheel.  Use ctrl to load more than one particle  system.   Press  R  to
142       restart particles, this also reloads all files if they are changed.
143
144       optionally   you   may   use   any   of   the   following:   Parameter:
145       Description:   ----------------------            ------------    --help
146       displays this help text.  --load-unit=x
147
148       Auto load the unit / skill information specified
149              in  path/filename  x Where x is a g3d filename to load separated
150              with a comma and one or more skill names to try  loading:  exam‐
151              ple:
152
153              megaglest_g3dviewer              --load-unit=techs/megapack/fac‐
154              tions/tech/units/battle_machine,attack_skill,stop_skill
155
156       --load-model=x                   Auto  load  the  model  specified   in
157       path/filename x
158
159       Where x is a g3d filename to load:
160              example:
161
162              megaglest_g3dviewer             --load-model=techs/megapack/fac‐
163              tions/tech/units/battle_machine/models/battle_machine_dying.g3d
164
165       --load-model-animation-value=x  Animation value when loading a model
166
167       Where x is a decimal value from -1.0 to 1.0:
168              example:
169
170              megaglest_g3dviewer --load-model-animation-value=0.5
171
172       --auto-screenshot=x
173
174       Automatically takes a screenshot of the items you
175              are loading.  Where x is a comma-delimited list of one or more
176
177       of the optional settings:
178              transparent, enable_grid, enable_wireframe, enable_normals, dis‐
179              able_grid,   disable_wireframe,  disable_normals,  saveas-<file‐
180              name>, resize-wxh example:
181
182              megaglest_g3dviewer           --auto-screenshot=transparent,dis‐
183              able_grid,saveas-test.png,resize-800x600
184              --load-model=techs/megapack/factions/tech/units/battle_ma‐
185              chine/models/battle_machine_dying.g3d
186
187       --load-particle=x
188
189       Auto load the particle specified in path/filename x
190              Where x is a Particle XML filename to load: example:
191
192              megaglest_g3dviewer --load-particle=techs/megapack/factions/per‐
193              sian/units/genie/glow_particles.xml
194
195       --load-projectile-particle=x
196
197       Auto load the projectile particle specified in
198              path/filename x Where x is a Projectile Particle Definition XML
199
200       filename to load:
201              example:
202
203              megaglest_g3dviewer       --load-projectile-particle=techs/mega‐
204              pack/factions/persian/units/genie/particle_proj.xml
205
206       --load-splash-particle=x
207
208       Auto load the splash particle specified in
209              path/filename x Where x is a Splash Particle Definition XML
210
211       filename to load:
212              example:
213
214              megaglest_g3dviewer   --load-splash-particle=techs/megapack/fac‐
215              tions/persian/units/genie/particle_splash.xml
216
217       --load-particle-loop-value=x
218
219       Particle loop value when loading one or more
220              particles Where x is an integer value from 1 to particle  count:
221              example:
222
223              megaglest_g3dviewer --load-particle-loop-value=25
224
225       --zoom-value=x                  Zoom value when loading a model
226
227       Where x is a decimal value from 0.1 to 10.0:
228              example:
229
230              megaglest_g3dviewer --zoom-value=4.2
231
232       --rotate-x-value=x               X Coordinate Rotation value when load‐
233       ing a model
234
235       Where x is a decimal value from -10.0 to 10.0:
236              example:
237
238              megaglest_g3dviewer --rotate-x-value=2.2
239
240       --rotate-y-value=x              Y Coordinate Rotation value when  load‐
241       ing a model
242
243       Where x is a decimal value from -10.0 to 10.0:
244              example:
245
246              megaglest_g3dviewer --rotate-y-value=2.2
247
248       --screenshot-format=x            Specify  which image format to use for
249       screenshots.
250
251       Where x is one of the following supported formats
252              png,jpg,tga,bmp *NOTE: png is the default (and  supports  trans‐
253              parency) example:
254
255              megaglest_g3dviewer --screenshot-format=jpg
256
257
258
259Using wxWidgets version [3.0.5.0]  July 2021                          USING(6)
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