1Curses::UI::Container(3U)ser Contributed Perl DocumentatiCounrses::UI::Container(3)
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NAME

6       Curses::UI::Container - Create and manipulate container widgets
7

CLASS HIERARCHY

9        Curses::UI::Widget
10           |
11           +----Curses::UI::Container
12

SYNOPSIS

14           use Curses::UI;
15           my $cui = new Curses::UI;
16           my $win = $cui->add('window_id', 'Window');
17
18           my $container = $win->add(
19               'mycontainer', 'Container'
20           );
21
22           $container->add(
23               'contained', 'SomeWidget',
24               .....
25           );
26
27           $container->focus();
28

DESCRIPTION

30       A container provides an easy way of managing multiple widgets in a
31       single "form". A lot of Curses::UI functionality is built around
32       containers. The main class Curses::UI itself is a container. A
33       Curses::UI::Window is a container. Some of the widgets are implemented
34       as containers.
35

STANDARD OPTIONS

37       -parent, -x, -y, -width, -height, -pad, -padleft, -padright, -padtop,
38       -padbottom, -ipad, -ipadleft, -ipadright, -ipadtop, -ipadbottom,
39       -title, -titlefullwidth, -titlereverse, -onfocus, -onblur
40
41       For an explanation of these standard options, see Curses::UI::Widget.
42

WIDGET-SPECIFIC OPTIONS

44-releasefocus
45
46           If this option is set, the widgets inside this Container will be
47           part of the focus ordering of the parent widget.  This means that
48           when this Container gets the focus, its first widget will be
49           focused.  When the focus leaves the last widget inside the
50           Container it will give the focus back to the parent instead of
51           cycling back to the first widget in this Container.  This option is
52           useful to create a sub-class packed with common used widgets,
53           making the reuse easier.
54

METHODS

56new ( )
57
58           Create a new instance of the Curses::UI::Container class.
59
60add ( ID, CLASS, OPTIONS )
61
62           This is the main method for this class. Using this method it is
63           easy to add widgets to the container.
64
65           The ID is an identifier that you want to use for the added widget.
66           This may be any string you want. If you do not need an ID, you may
67           also us an undefined value. The container will automatically create
68           an ID for you.
69
70           The CLASS is the class which you want to add to the container. If
71           CLASS does not contain '::' or CLASS matches 'Dialog::...' then
72           'Curses::UI' will be prepended to it. This way you do not have to
73           specifiy the full class name for widgets that are in the Curses::UI
74           hierarchy. It is not necessary to call "use CLASS" yourself. The
75           add method will call the usemodule method from Curses::UI to
76           automatically load the module.
77
78           The hash OPTIONS contains the options that you want to pass on to
79           the new instance of CLASS.
80
81           Example:
82
83               $container->add(
84                   'myid',                   # ID
85                   'Label',                  # CLASS
86                   -text => 'Hello, world!', # OPTIONS
87                   -x    => 10,
88                   -y    => 5,
89               );
90
91delete ( ID )
92
93           This method deletes the contained widget with the given ID from the
94           container.
95
96hasa ( CLASS )
97
98           This method returns true if the container contains one or more
99           widgets of the class CLASS.
100
101layout ( )
102
103           Layout the Container and all its contained widgets.
104
105draw ( BOOLEAN )
106
107           Draw the Container and all its contained widgets.
108            If BOOLEAN is true, the screen will not update after drawing. By
109           default this argument is false, so the screen will update after
110           drawing the container.
111
112intellidraw ( )
113
114           See Curses::UI::Widget for an explanation of this method.
115
116focus ( )
117
118           If the container contains no widgets, this routine will return
119           immediately. Else the container will get focus.
120
121           If the container gets focus, one of the contained widgets will get
122           the focus. The returnvalue of this widget determines what has to be
123           done next. Here are the possible cases:
124
125           * The returnvalue is LEAVE_CONTAINER
126
127             As soon as a widget returns this value, the container
128             will loose its focus and return the returnvalue and the
129             last pressed key to the caller.
130
131           * The returnvalue is STAY_AT_FOCUSPOSITION
132
133             The container will not loose focus and the focus will stay
134             at the same widget of the container.
135
136           * Any other returnvalue
137
138             The focus will go to the next widget in the container.
139
140getobj ( ID )
141
142           This method returns the object reference of the contained widget
143           with the given ID.
144
145getfocusobj ( )
146
147           This method returns the object reference of the contained widget
148           which currently has the focus.
149
150set_focusorder ( IDLIST )
151
152           Normally the order in which widgets get focused in a container is
153           determined by the order in which they are added to the container.
154           Use set_focusorder if you want a different focus order. IDLIST
155           contains a list of id's.
156
157set_draworder ( IDLIST )
158
159           Normally the order in which widgets are drawn in a container is
160           determined by the order in which they are added to the container.
161           Use set_draworder if you want a different draw order. IDLIST
162           contains a list of id's.
163
164loadmodule ( CLASS )
165
166           This will load the module for the CLASS. If loading fails, the
167           program will die.
168
169onFocus ( CODEREF )
170
171           This method can be used to set the -onfocus event handler (see
172           above) after initialization of the widget.
173
174onBlur ( CODEREF )
175
176           This method can be used to set the -onblur event handler (see
177           above) after initialization of the widget.
178

DEFAULT BINDINGS

180       Since interacting is not handled by the container itself, but by the
181       contained widgets, this class does not have any key bindings.
182

SEE ALSO

184       Curses::UI,
185

AUTHOR

187       Copyright (c) 2001-2002 Maurice Makaay. All rights reserved.
188
189       Maintained by Marcus Thiesen (marcus@cpan.thiesenweb.de)
190
191       This package is free software and is provided "as is" without express
192       or implied warranty. It may be used, redistributed and/or modified
193       under the same terms as perl itself.
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197perl v5.34.0                      2022-01-21          Curses::UI::Container(3)
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