1SDL::GFX::Rotozoom(3) User Contributed Perl DocumentationSDL::GFX::Rotozoom(3)
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6 SDL::GFX::Rotozoom - rotation and zooming functions for surfaces
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9 GFX
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12 The constants are exported by default. You can avoid this by doing:
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14 use SDL::GFX::Rotozoom ();
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16 and access them directly:
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18 SDL::GFX::Rotozoom::SMOOTHING_OFF;
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20 or by choosing the export tags below:
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22 Export tag: ':smoothing'
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24 SMOOTHING_OFF
25 SMOOTHING_ON
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28 surface
29 my $new_surface = SDL::GFX::Rotozoom::surface( $surface, $angle, $zoom, $smooth );
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31 With "SDL::GFX::Rotozoom::surface" you have the opportunity to rotate
32 and zoom a given surface. The surface will be rotated counter
33 clockwise (in degrees). Pass "SMOOTHING_ON" or "SMOOTHING_OFF" in
34 order to turn it on or off.
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36 Note: The new surface (with $"zoom == 1") will usually be bigger than
37 the source $surface.
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39 Note: Note: new surface should be less than 16384 in width and height.
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41 Example:
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43 use SDL;
44 use SDL::Video;
45 use SDL::Rect;
46 use SDL::Surface;
47 use SDL::GFX::Rotozoom;
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49 my $screen_width = 640;
50 my $screen_height = 480;
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52 SDL::init(SDL_INIT_VIDEO);
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54 my $screen = SDL::Video::set_video_mode(800, 600, 32, SDL_SWSURFACE);
55 my $picture = SDL::Video::load_BMP('test.bmp');
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57 my $rotated = SDL::GFX::Rotozoom::surface( $picture, 45, 0.8, SMOOTHING_ON );
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59 SDL::Video::blit_surface( $rotated, SDL::Rect->new(0, 0, $rotated->w, $rotated->h),
60 $screen, SDL::Rect->new(0, 0, 0, 0) );
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62 SDL::Video::update_rect( $screen, 0, 0, 0, 0 );
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64 sleep(2);
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66 surface_xy
67 my $new_surface = SDL::GFX::Rotozoom::surface_xy( $surface, $angle, $zoom_x, $zoom_y, $smooth );
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69 Same as SDL::GFX::Rotozoom::surface but you can specify the zoomlevel
70 for x and y separately.
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72 surface_size
73 my ($new_width, $new_height) = @{ SDL::GFX::Rotozoom::surface_size( $width, $height, $angle, $zoom ) };
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75 "surface_size" will give you the width and height of an rotating/zoom
76 operation for the given $width and $height. Helpful for knowing the
77 surface size before actually do the rotating/zoom operation.
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79 surface_size_xy
80 my ($new_width, $new_height) = @{ SDL::GFX::Rotozoom::surface_size_xy( $width, $height, $angle, $zoom_x, $zoom_y ) };
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82 Same as SDL::GFX::Rotozoom::surface_size but you can specify the
83 zoomlevel for x and y separately.
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85 zoom_surface
86 my $new_surface = SDL::GFX::Rotozoom::zoom_surface( $surface, $zoom_x, $zoom_y, $smooth );
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88 Same as SDL::GFX::Rotozoom::surface_xy except you can zoom only.
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90 zoom_surface_size
91 my ($new_width, $new_height) = SDL::GFX::Rotozoom::zoom_surface_size( $width, $height, $zoom_x, $zoom_y );
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93 Same as SDL::GFX::Rotozoom::surface_size_xy except you can specify zoom
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96 shrink_surface
97 my $new_surface = SDL::GFX::Rotozoom::shrink_surface( $surface, $factor_x, $factor_y );
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99 Specialized function for shrinking a surface.
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101 rotate_surface_90_degrees
102 my $new_surface = SDL::GFX::Rotozoom::rotate_surface_90_degrees( $surface, $num_clockwise_turns );
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104 Rotating a surface $num_clockwise_turns-times.
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107 See "AUTHORS" in SDL.
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111perl v5.34.0 2022-01-21 SDL::GFX::Rotozoom(3)