1v.voronoi(1) GRASS GIS User's Manual v.voronoi(1)
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6 v.voronoi - Creates a Voronoi diagram constrained to the extents of
7 the current region from an input vector map containing points or cen‐
8 troids.
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11 vector, geometry, triangulation, skeleton
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14 v.voronoi
15 v.voronoi --help
16 v.voronoi [-aslt] input=name [layer=string] output=name [smooth‐
17 ness=float] [thin=float] [--overwrite] [--help] [--verbose]
18 [--quiet] [--ui]
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20 Flags:
21 -a
22 Create Voronoi diagram for input areas
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24 -s
25 Extract skeletons for input areas
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27 -l
28 Output tessellation as a graph (lines), not areas
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30 -t
31 Do not create attribute table
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33 --overwrite
34 Allow output files to overwrite existing files
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36 --help
37 Print usage summary
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39 --verbose
40 Verbose module output
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42 --quiet
43 Quiet module output
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45 --ui
46 Force launching GUI dialog
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48 Parameters:
49 input=name [required]
50 Name of input vector map
51 Or data source for direct OGR access
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53 layer=string
54 Layer number or name (’-1’ for all layers)
55 A single vector map can be connected to multiple database tables.
56 This number determines which table to use. When used with direct
57 OGR access this is the layer name.
58 Default: -1
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60 output=name [required]
61 Name for output vector map
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63 smoothness=float
64 Factor for output smoothness
65 Applies to input areas only. Smaller values produce smoother output
66 but can cause numerical instability.
67 Default: 0.25
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69 thin=float
70 Maximum dangle length of skeletons
71 Applies only to skeleton extraction. Default = -1 will extract the
72 center line.
73 Default: -1
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76 v.voronoi creates a Voronoi diagram (Thiessen polygons) from points or
77 centroids.
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79 The bounds of the output map are limited by the current region (see
80 g.region).
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82 The -a flag can be used to create a Voronoi diagram for areas.
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84 The -s flag can be used to extract the center line of areas or skele‐
85 tons of areas with thin >= 0. Smaller values for the thin option will
86 preserve more detail, while negative values will extract only the cen‐
87 ter line.
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90 v.voronoi suffers from numerical instability, results can sometimes
91 contain many artefacts. When creating Voronoi diagrams for areas or
92 skeletons for areas, it is highly recommended to simplify the areas
93 first with v.generalize.
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95 Voronoi diagrams may be used for nearest-neighbor flood filling. Give
96 the centroids attributes (start with v.db.addcolumn), then optionally
97 convert the result to a raster map with v.to.rast.
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99 The extraction of skeletons and center lines with the -s flag is a
100 brute force approach. Faster and more accurate algorithms to extract
101 skeletons from areas exist but are not yet implemented. In the mean‐
102 time, skeletons and center lines can be simplified with the Dou‐
103 glas-Peucker algorithm: v.generalize method=douglas.
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106 Voronoi diagram for points
107 This example uses the hospitals in the North Carolina dataset.
108 g.region -p raster=elev_state_500m
109 v.voronoi input=hospitals output=hospitals_voronoi
110 Result:
111 Voronoi diagram for hospitals in North Carolina
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113 Voronoi diagram for areas
114 This example uses urban areas in the North Carolina dataset.
115 g.region -p n=162500 s=80000 w=727000 e=846000 res=500
116 v.voronoi input=urbanarea output=urbanarea_voronoi -a
117 Result:
118 Voronoi diagram for urban areas in North Carolina
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120 Skeletons and center lines of areas
121 This example uses urban areas in the North Carolina dataset.
122 g.region -p n=161000 s=135500 w=768500 e=805500 res=500
123 v.voronoi input=urbanarea output=urbanarea_centerline -s
124 v.voronoi input=urbanarea output=urbanarea_skeleton -s thin=2000
125 Result:
126 Skeleton (blue) and center line (red) for urban areas in North Carolina
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129 Steve J. Fortune, [4m(1987). A Sweepline Algorithm for Voronoi Diagrams,
130 Algorithmica 2, 153-174 (DOI).
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133 g.region, v.delaunay, v.hull
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136 James Darrell McCauley, Purdue University
137 GRASS 5 update, improvements: Andrea Aime, Modena, Italy
138 GRASS 5.7 update: Radim Blazek
139 Markus Metz
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142 Available at: v.voronoi source code (history)
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144 Accessed: Saturday Jan 21 21:16:26 2023
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146 Main index | Vector index | Topics index | Keywords index | Graphical
147 index | Full index
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149 © 2003-2023 GRASS Development Team, GRASS GIS 8.2.1 Reference Manual
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153GRASS 8.2.1 v.voronoi(1)