1Directory::Queue::NormaUls(e3r)Contributed Perl DocumentDaitrieocntory::Queue::Normal(3)
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NAME

6       Directory::Queue::Normal - object oriented interface to a normal
7       directory based queue
8

SYNOPSIS

10         use Directory::Queue::Normal;
11
12         #
13         # simple schema:
14         #  - there must be a "body" which is a string
15         #  - there can be a "header" which is a table/hash
16         #
17
18         $schema = { "body" => "string", "header" => "table?" };
19         $queuedir = "/tmp/test";
20
21         #
22         # sample producer
23         #
24
25         $dirq = Directory::Queue::Normal->new(path => $queuedir, schema => $schema);
26         foreach $count (1 .. 100) {
27             $name = $dirq->add(body => "element $count\n", header => \%ENV);
28             printf("# added element %d as %s\n", $count, $name);
29         }
30
31         #
32         # sample consumer (one pass only)
33         #
34
35         $dirq = Directory::Queue::Normal->new(path => $queuedir, schema => $schema);
36         for ($name = $dirq->first(); $name; $name = $dirq->next()) {
37             next unless $dirq->lock($name);
38             printf("# reading element %s\n", $name);
39             %data = $dirq->get($name);
40             # one can use $data{body} and $data{header} here...
41             # one could use $dirq->unlock($name) to only browse the queue...
42             $dirq->remove($name);
43         }
44
45         #
46         # looping consumer (sleeping to avoid using all CPU time)
47         #
48
49         $dirq = Directory::Queue::Normal->new(path => $queuedir, schema => $schema);
50         while (1) {
51             sleep(1) unless $dirq->count();
52             for ($name = $dirq->first(); $name; $name = $dirq->next()) {
53                 ... same as above ...
54             }
55         }
56

DESCRIPTION

58       The goal of this module is to offer a "normal" (as opposed to "simple")
59       queue system using the underlying filesystem for storage, security and
60       to prevent race conditions via atomic operations.
61
62       It allows arbitrary data to be stored (see the "SCHEMA" section for
63       more information) but it has a significant disk space and speed
64       overhead.
65
66       Please refer to Directory::Queue for general information about
67       directory queues.
68

CONSTRUCTOR

70       The new() method can be used to create a Directory::Queue::Normal
71       object that will later be used to interact with the queue. The
72       following attributes are supported:
73
74       path
75           the queue toplevel directory (mandatory)
76
77       rndhex
78           the "random" hexadecimal digit to use in element names (aka R) as a
79           number between 0 and 15 (default: randomly generated)
80
81       umask
82           the umask to use when creating files and directories (default: use
83           the running process' umask)
84
85       maxelts
86           the maximum number of elements that an intermediate directory can
87           hold (default: 16,000)
88
89       maxlock
90           default maximum time for a locked element (in seconds, default 600)
91           as used by the purge() method
92
93       maxtemp
94           default maximum time for a temporary element (in seconds, default
95           300) as used by the purge() method
96
97       nlink
98           flag indicating that the "nlink optimization" (faster but only
99           working on some filesystems) will be used
100
101       schema
102           the schema defining how to interpret user supplied data (mandatory
103           if elements are added or read)
104

SCHEMA

106       The schema defines how user supplied data is stored in the queue. It is
107       only required by the add() and get() methods.
108
109       The schema must be a reference to a hash containing key/value pairs.
110
111       The key must contain only alphanumerical characters. It identifies the
112       piece of data and will be used as file name when storing the data
113       inside the element directory.
114
115       The value represents the type of the given piece of data. It can be:
116
117       binary
118           the data is a binary string (i.e. a sequence of bytes), it will be
119           stored directly in a plain file with no further encoding
120
121       string
122           the data is a text string (i.e. a sequence of characters), it will
123           be UTF-8 encoded before being stored in a file
124
125       table
126           the data is a reference to a hash of text strings, it will be
127           serialized and UTF-8 encoded before being stored in a file
128
129       By default, all pieces of data are mandatory. If you append a question
130       mark to the type, this piece of data will be marked as optional. See
131       the comments in the "SYNOPSIS" section for an example.
132
133       By default, string or binary data is used directly. If you append an
134       asterisk to the type, the data that you add or get will be by
135       reference. This can be useful to avoid string copies of large amounts
136       of data.
137

METHODS

139       The following methods are available:
140
141       new()
142           return a new Directory::Queue::Normal object (class method)
143
144       copy()
145           return a copy of the object; this can be useful to have independent
146           iterators on the same queue
147
148       path()
149           return the queue toplevel path
150
151       id()
152           return a unique identifier for the queue
153
154       count()
155           return the number of elements in the queue
156
157       first()
158           return the first element in the queue, resetting the iterator;
159           return an empty string if the queue is empty
160
161       next()
162           return the next element in the queue, incrementing the iterator;
163           return an empty string if there is no next element
164
165       add(DATA)
166           add the given data (a hash or hash reference) to the queue and
167           return the corresponding element name; the schema must be known and
168           the data must conform to it
169
170       lock(ELEMENT[, PERMISSIVE])
171           attempt to lock the given element and return true on success; if
172           the PERMISSIVE option is true (which is the default), it is not a
173           fatal error if the element cannot be locked and false is returned
174
175       unlock(ELEMENT[, PERMISSIVE])
176           attempt to unlock the given element and return true on success; if
177           the PERMISSIVE option is true (which is not the default), it is not
178           a fatal error if the element cannot be unlocked and false is
179           returned
180
181       touch(ELEMENT)
182           update the access and modification times on the element's directory
183           to indicate that it is still being used; this is useful for
184           elements that are locked for long periods of time (see the purge()
185           method)
186
187       remove(ELEMENT)
188           remove the given element (which must be locked) from the queue
189
190       get(ELEMENT)
191           get the data from the given element (which must be locked) and
192           return basically the same hash as what add() got (in list context,
193           the hash is returned directly while in scalar context, the hash
194           reference is returned instead); the schema must be knownand the
195           data must conform to it
196
197       purge([OPTIONS])
198           purge the queue by removing unused intermediate directories,
199           removing too old temporary elements and unlocking too old locked
200           elements (aka staled locks); note: this can take a long time on
201           queues with many elements; OPTIONS can be:
202
203           maxtemp
204               maximum time for a temporary element (in seconds); if set to 0,
205               temporary elements will not be removed
206
207           maxlock
208               maximum time for a locked element (in seconds); if set to 0,
209               locked elements will not be unlocked
210

DIRECTORY STRUCTURE

212       All the directories holding the elements and all the files holding the
213       data pieces are located under the queue toplevel directory. This
214       directory can contain:
215
216       temporary
217           the directory holding temporary elements, i.e. the elements being
218           added
219
220       obsolete
221           the directory holding obsolete elements, i.e. the elements being
222           removed
223
224       NNNNNNNN
225           an intermediate directory holding elements; NNNNNNNN is an 8-digits
226           long hexadecimal number
227
228       In any of the above directories, an element is stored as a single
229       directory with a 14-digits long hexadecimal name SSSSSSSSMMMMMR where:
230
231       SSSSSSSS
232           represents the number of seconds since the Epoch
233
234       MMMMM
235           represents the microsecond part of the time since the Epoch
236
237       R   is a random hexadecimal digit used to reduce name collisions
238
239       Finally, inside an element directory, the different pieces of data are
240       stored into different files, named according to the schema. A locked
241       element contains in addition a directory named "locked".
242

SEE ALSO

244       Directory::Queue.
245

AUTHOR

247       Lionel Cons <http://cern.ch/lionel.cons>
248
249       Copyright (C) CERN 2010-2022
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253perl v5.36.0                      2022-07-22       Directory::Queue::Normal(3)
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