1SDL::Mixer::MixChunk(3)User Contributed Perl DocumentatioSnDL::Mixer::MixChunk(3)
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6 SDL::Mixer::MixChunk -- SDL Bindings for structure SDL_MixChunk
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9 Mixer, Structure
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12 use SDL;
13 use SDL::Mixer::MixChunk;
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15 my $mix_chunk = SDL::Mixer::Music::load_WAV('sample.wav');
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17 printf("length of audio data is %d bytes\n", $mix_chunk->alen);
18 printf("volume is %d\n", $mix_chunk->volume);
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21 Stores audio data in memory.
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23 Note: It's a bad idea to free a chunk that is still being played...
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26 alen
27 length of audio data in bytes
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29 volume
30 Per-sample volume, 0-128 (normally "MIX_MAX_VOLUME" after loading)
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33 See "AUTHORS" in SDL.
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37perl v5.36.0 2022-07-22 SDL::Mixer::MixChunk(3)