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2FLARE(6)                         Games Manual                         FLARE(6)
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NAME

7       flare - action role-playing engine
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SYNOPSIS

11       flare [options]
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DESCRIPTION

15       FLARE  (short  for  Free  Libre Action Roleplaying Engine) is a single-
16       player, 2D-isometric action role-playing engine. It  uses  simple  file
17       formats  (INI-style  config  files) for most of the game data, allowing
18       anyone to easily modify game contents.
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OPTIONS

22       --help Prints a description of command line flags.
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24       --version
25              Prints the release version.
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27       --data-path=path
28              Specifies an exact path to look for mod data.
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30       --debug-event
31              Prints verbose hardware input information.
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33       --renderer=renderer
34              Specifies  the  rendering  backend  to  use.  The   default   is
35              'sdl_hardware'.  Also  available  is 'sdl', which is a software-
36              based renderer.
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38       --no-audio
39              Disables sound effects and music.
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41       --mods=mod,...
42              Starts the game with only these mods enabled.
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44       --load-slot=slot
45              Loads a save slot by numerical index.
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47       --load-script=script
48              Execute's a script upon loading a saved game. The script path is
49              mod-relative.
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FILES

53       The engine settings and key bindings are stored in
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55       $XDG_CONFIG_HOME/flare/
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57       $HOME/.config/flare/
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60       The game data is stored in
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62       $XDG_DATA_HOME/flare/
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64       $HOME/.local/share/flare/
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AVAILABILITY

68       For more information about the FLARE engine, visit http://flarerpg.org
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72                                 November 2014                        FLARE(6)
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