1MASK_COLOR_8(3)                 Allegro manual                 MASK_COLOR_8(3)
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NAME

6       MASK_COLOR_8,      MASK_COLOR_15,     MASK_COLOR_16,     MASK_COLOR_24,
7       MASK_COLOR_32 - Constant representing the mask value in sprites.  Alle‐
8       gro game programming library.
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SYNOPSIS

11       #include <allegro.h>
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14       #define MASK_COLOR_8 0
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16       #define MASK_COLOR_15 (5.5.5 pink)
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18       #define MASK_COLOR_16 (5.6.5 pink)
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20       #define MASK_COLOR_24 (8.8.8 pink)
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22       #define MASK_COLOR_32 (8.8.8 pink)
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DESCRIPTION

25       Constants  representing the colors used to mask transparent sprite pix‐
26       els for each color depth. In 256-color resolutions this is zero, and in
27       truecolor modes it is bright pink (maximum red and blue, zero green).
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SEE ALSO

33       bitmap_mask_color(3), makecol(3), draw_sprite(3), masked_blit(3)
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37Allegro                          version 4.4.3                 MASK_COLOR_8(3)
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