1Math::PlanePath::ImaginUasreyrBaCsoen(t3r)ibuted Perl DoMcautmhe:n:tPaltainoenPath::ImaginaryBase(3)
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6 Math::PlanePath::ImaginaryBase -- replications in four directions
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9 use Math::PlanePath::ImaginaryBase;
10 my $path = Math::PlanePath::ImaginaryBase->new (radix => 4);
11 my ($x, $y) = $path->n_to_xy (123);
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14 This is a simple pattern arising from complex numbers expressed in a
15 base i*sqrt(2) or other i*sqrt(r) base. Or equivalently by negabinary
16 encoded X,Y digits interleaved. The default radix=2 is
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18 38 39 34 35 54 55 50 51 5
19 36 37 32 33 52 53 48 49 4
20 46 47 42 43 62 63 58 59 3
21 44 45 40 41 60 61 56 57 2
22 6 7 2 3 22 23 18 19 1
23 4 5 0 1 20 21 16 17 <- Y=0
24 14 15 10 11 30 31 26 27 -1
25 12 13 8 9 28 29 24 25 -2
26 ^
27 -2 -1 X=0 1 2 3 4 5
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29 The pattern can be seen by dividing into blocks as follows,
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31 +---------------------------------------+
32 | 38 39 34 35 54 55 50 51 |
33 | |
34 | 36 37 32 33 52 53 48 49 |
35 | |
36 | 46 47 42 43 62 63 58 59 |
37 | |
38 | 44 45 40 41 60 61 56 57 |
39 +---------+---------+-------------------+
40 | 6 7 | 2 3 | 22 23 18 19 |
41 | +----+----+ |
42 | 4 5 | 0 | 1 | 20 21 16 17 |
43 +---------+----+----+ |
44 | 14 15 10 11 | 30 31 26 27 |
45 | | |
46 | 12 13 8 9 | 28 29 24 25 |
47 +-------------------+-------------------+
48
49 After N=0 at the origin, N=1 replicates that single point to the right.
50 Then that pair repeats above as N=2 and N=3. Then that 2x2 block
51 repeats to the left as N=4 to N=7, then 4x2 repeated below as N=8 to
52 N=16. Then 4x4 to the right as N=16 to N=31, etc. Each repeat is 90
53 degrees further around. The relative layout and orientation of a sub-
54 part is unchanged when replicated.
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56 Complex Base
57 This pattern arises from representing a complex number in "base"
58 i*sqrt(r). For an integer X,Y,
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60 base b = i*sqrt(r)
61 a[j] = digit 0 to r-1
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63 X + Y*i*sqrt(r) = a[k]*b^k + ... + a[2]*b^2 + a[1]*b + a[0]
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65 and N is the a[j] digits in base r
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67 N = a[k]*r^k + ... + a[2]*r^2 + a[1]*r + a[0]
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69 The sum has imaginary part with a factor sqrt(r). Dividing that out
70 gives an integer Y. For actual use as a number base, that factor can
71 be omitted and instead fractional digits a[-1]*r^-1 etc used to reach
72 smaller Y values, as for example in Knuth's "quater-imaginary" system
73 of base 2*i, being i*sqrt(4), with digits 0,1,2,3. (Knuth
74 Seminumerical Algorithms section 4.1 and CACM 1960 pp245-247.)
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76 The powers of i in the base give the replication direction, so i^0=1
77 right, i^1=i up, i^2=-1 right, i^3=-i down, etc. The power of sqrt(r)
78 then spreads the replication in the respective direction. Two steps
79 repeat horizontally and sqrt(r)^2=r hence the doubling of 1x1 to the
80 right, 2x2 to the left, 4x4 to the right, etc, and similarly
81 vertically.
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83 Negabinary
84 The way blocks repeat horizontally first to the right and then to the
85 left is per the negabinary system base b=-2.
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87 X = x[k]*(-2)^k + ... + x[2]*(-2)^2 + x[1]*(-2) + x[0]
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89 The effect is to represent any positive or negative X by a positive
90 integer index NX.
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92 X, negabinary: ... -1 -2 0 1 2 3 4 5 ...
93 index NX: 2 3 0 1 6 7 4 5
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95 Notice how the 0 point replicates to the right as 1 and then that pair
96 0,1 replicates to the left as 2,3. Then the block 2,3,0,1 repeats to
97 the right as 6,7,4,5 which the same order with 4 added to each. Then
98 the resulting block of eight repeats to the left similarly, in the same
99 order with 8 added to each.
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101 "ImaginaryBase" takes the indexes NX and NY of these negabinary forms
102 and forms N by interleaving the digits (bits) of NX and NY. That
103 interleaving is in the style of the "ZOrderCurve".
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105 zX,zY = ZOrderCurve n_to_xy(N)
106 X = to_negabinary(zX)
107 Y = to_negabinary(zY)
108 X,Y equals ImaginaryBase n_to_xy(N)
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110 The "ZOrderCurve" replicates blocks alternately right and up, whereas
111 for "ImaginaryBase" here it's right,up,left,down, and so on repeating.
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113 Radix
114 The "radix" parameter controls the radix used to break N into X,Y. For
115 example radix 3 replicates to make 3x1, 3x3, 9x3, 9x9, etc blocks. The
116 replications are radix-1=2 copies of the preceding level at each stage,
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118 radix => 3
119
120 +------------------------+-----------+
121 | 24 25 26 15 16 17 | 6 7 8 | 2
122 | | |
123 | 21 22 23 12 13 14 | 3 4 5 | 1
124 | +-----------+
125 | 18 19 20 9 10 11 | 0 1 2 | <- Y=0
126 +------------------------+-----------+
127 | 51 52 53 42 43 44 33 34 35 | -1
128 | |
129 | 48 49 50 39 40 41 30 31 32 | -2
130 | |
131 | 45 46 47 36 37 38 27 28 29 | -3
132 | |
133 | 78 79 80 69 70 71 60 61 62 | -4
134 | |
135 | 75 76 77 66 67 68 57 58 59 | -5
136 | |
137 | 72 73 74 63 64 65 54 55 56 | -6
138 +------------------------------------+
139 ^
140 -6 -5 -4 -3 -2 -1 X=0 1 2
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142 X,Y are "negaternary" in this case, and similar negaradix base=-radix
143 for higher values.
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146 See "FUNCTIONS" in Math::PlanePath for behaviour common to all path
147 classes.
148
149 "$path = Math::PlanePath::ImaginaryBase->new ()"
150 "$path = Math::PlanePath::ImaginaryBase->new (radix => $r)"
151 Create and return a new path object.
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153 "($x,$y) = $path->n_to_xy ($n)"
154 Return the X,Y coordinates of point number $n on the path. Points
155 begin at 0 and if "$n < 0" then the return is an empty list.
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157 "($n_lo, $n_hi) = $path->rect_to_n_range ($x1,$y1, $x2,$y2)"
158 The returned range is exact, meaning $n_lo and $n_hi are the
159 smallest and biggest in the rectangle.
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161 Level Methods
162 "($n_lo, $n_hi) = $path->level_to_n_range($level)"
163 Return "(0, $radix**$level - 1)".
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166 Rectangle to N Range
167 The X and Y ranges can be treated separately and then interleaved,
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169 NXmin,NXmax = negaradix range to cover x1..x2
170 NYmin,NYmax = negaradix range to cover y1..y2
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172 Nmin = interleave digits NXmin, NYmin
173 Nmax = interleave digits NXmax, NYmax
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175 If the NX,NY ranges are exact then the resulting Nmin,Nmax range is
176 exact.
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178 An exact negaradix range can be calculated by digits high to low by
179 considering the range taken by the negaradix form. For example two
180 negaternary digits,
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182 N digit 2 1 0
183 +---------+---------+---------+
184 N index | 6 7 8 | 3 4 5 | 0 1 2 |
185 +---------+---------+---------+
186 X negaternary -6 -5 -4 -3 -2 -1 0 1 2
187 ^
188 base
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190 Taking the base=-90909...90 which is the lowest taken (where 9 is the
191 radix digit R-1), then the next digit of N is the position from X-base,
192 taken alternately reverse 2,1,0 as shown here or forward 0,1,2.
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195 Entries in Sloane's Online Encyclopedia of Integer Sequences related to
196 this path include,
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198 <http://oeis.org/A057300> (etc)
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200 radix=2
201 A057300 permutation N at transpose Y,X (swap bit pairs)
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203 radix=3
204 A163327 permutation N at transpose Y,X (swap trit pairs)
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206 radix=4
207 A126006 permutation N at transpose Y,X (swap digit pairs)
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209 radix=16
210 A217558 permutation N at transpose Y,X (swap digit pairs)
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213 Math::PlanePath, Math::PlanePath::ImaginaryHalf,
214 Math::PlanePath::CubicBase, Math::PlanePath::ZOrderCurve
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217 <http://user42.tuxfamily.org/math-planepath/index.html>
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220 Copyright 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020
221 Kevin Ryde
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223 Math-PlanePath is free software; you can redistribute it and/or modify
224 it under the terms of the GNU General Public License as published by
225 the Free Software Foundation; either version 3, or (at your option) any
226 later version.
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228 Math-PlanePath is distributed in the hope that it will be useful, but
229 WITHOUT ANY WARRANTY; without even the implied warranty of
230 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
231 General Public License for more details.
232
233 You should have received a copy of the GNU General Public License along
234 with Math-PlanePath. If not, see <http://www.gnu.org/licenses/>.
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238perl v5.36.0 2023-01-20 Math::PlanePath::ImaginaryBase(3)