1SDL::GFX::Framerate(3)User Contributed Perl DocumentationSDL::GFX::Framerate(3)
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6 SDL::GFX::Framerate - framerate calculating functions
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9 GFX
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12 The framerate functions are used to insert delays into the graphics
13 loop to maintain a constant framerate.
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16 init
17 use SDL;
18 use SDL::GFX::Framerate;
19 use SDL::GFX::FPSManager;
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21 my $fps = SDL::GFX::FPSManager->new(0, 0, 0, 0);
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23 SDL::GFX::Framerate::init($fps);
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25 Initialize the framerate manager, set default framerate of 30Hz and
26 reset delay interpolation.
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28 set
29 SDL::GFX::Framerate::set($fps, 60);
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31 Sets the new desired framerate to 60 frames per second.
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33 get
34 my $rate = SDL::GFX::Framerate::get($fps);
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36 Get the currently set framerate of the manager.
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38 delay
39 SDL::GFX::Framerate::delay($fps);
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41 Generate a delay to accommodate the currently set framerate. Call once
42 in the graphics/rendering loop. If the computer cannot keep up with
43 the rate (i.e. drawing too slow), the delay is zero and the delay
44 interpolation is reset.
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47 See "AUTHORS" in SDL.
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51perl v5.36.0 2023-03-10 SDL::GFX::Framerate(3)