1PERLOBJ(1) Perl Programmers Reference Guide PERLOBJ(1)
2
3
4
6 perlobj - Perl object reference
7
9 This document provides a reference for Perl's object orientation
10 features. If you're looking for an introduction to object-oriented
11 programming in Perl, please see perlootut.
12
13 In order to understand Perl objects, you first need to understand
14 references in Perl. See perlreftut for details.
15
16 This document describes all of Perl's object-oriented (OO) features
17 from the ground up. If you're just looking to write some object-
18 oriented code of your own, you are probably better served by using one
19 of the object systems from CPAN described in perlootut.
20
21 If you're looking to write your own object system, or you need to
22 maintain code which implements objects from scratch then this document
23 will help you understand exactly how Perl does object orientation.
24
25 There are a few basic principles which define object oriented Perl:
26
27 1. An object is simply a data structure that knows to which class it
28 belongs.
29
30 2. A class is simply a package. A class provides methods that expect
31 to operate on objects.
32
33 3. A method is simply a subroutine that expects a reference to an
34 object (or a package name, for class methods) as the first
35 argument.
36
37 Let's look at each of these principles in depth.
38
39 An Object is Simply a Data Structure
40 Unlike many other languages which support object orientation, Perl does
41 not provide any special syntax for constructing an object. Objects are
42 merely Perl data structures (hashes, arrays, scalars, filehandles,
43 etc.) that have been explicitly associated with a particular class.
44
45 That explicit association is created by the built-in "bless" function,
46 which is typically used within the constructor subroutine of the class.
47
48 Here is a simple constructor:
49
50 package File;
51
52 sub new {
53 my $class = shift;
54
55 return bless {}, $class;
56 }
57
58 The name "new" isn't special. We could name our constructor something
59 else:
60
61 package File;
62
63 sub load {
64 my $class = shift;
65
66 return bless {}, $class;
67 }
68
69 The modern convention for OO modules is to always use "new" as the name
70 for the constructor, but there is no requirement to do so. Any
71 subroutine that blesses a data structure into a class is a valid
72 constructor in Perl.
73
74 In the previous examples, the "{}" code creates a reference to an empty
75 anonymous hash. The "bless" function then takes that reference and
76 associates the hash with the class in $class. In the simplest case, the
77 $class variable will end up containing the string "File".
78
79 We can also use a variable to store a reference to the data structure
80 that is being blessed as our object:
81
82 sub new {
83 my $class = shift;
84
85 my $self = {};
86 bless $self, $class;
87
88 return $self;
89 }
90
91 Once we've blessed the hash referred to by $self we can start calling
92 methods on it. This is useful if you want to put object initialization
93 in its own separate method:
94
95 sub new {
96 my $class = shift;
97
98 my $self = {};
99 bless $self, $class;
100
101 $self->_initialize();
102
103 return $self;
104 }
105
106 Since the object is also a hash, you can treat it as one, using it to
107 store data associated with the object. Typically, code inside the class
108 can treat the hash as an accessible data structure, while code outside
109 the class should always treat the object as opaque. This is called
110 encapsulation. Encapsulation means that the user of an object does not
111 have to know how it is implemented. The user simply calls documented
112 methods on the object.
113
114 Note, however, that (unlike most other OO languages) Perl does not
115 ensure or enforce encapsulation in any way. If you want objects to
116 actually be opaque you need to arrange for that yourself. This can be
117 done in a variety of ways, including using "Inside-Out objects" or
118 modules from CPAN.
119
120 Objects Are Blessed; Variables Are Not
121
122 When we bless something, we are not blessing the variable which
123 contains a reference to that thing, nor are we blessing the reference
124 that the variable stores; we are blessing the thing that the variable
125 refers to (sometimes known as the referent). This is best demonstrated
126 with this code:
127
128 use Scalar::Util 'blessed';
129
130 my $foo = {};
131 my $bar = $foo;
132
133 bless $foo, 'Class';
134 print blessed( $bar ) // 'not blessed'; # prints "Class"
135
136 $bar = "some other value";
137 print blessed( $bar ) // 'not blessed'; # prints "not blessed"
138
139 When we call "bless" on a variable, we are actually blessing the
140 underlying data structure that the variable refers to. We are not
141 blessing the reference itself, nor the variable that contains that
142 reference. That's why the second call to blessed( $bar ) returns false.
143 At that point $bar is no longer storing a reference to an object.
144
145 You will sometimes see older books or documentation mention "blessing a
146 reference" or describe an object as a "blessed reference", but this is
147 incorrect. It isn't the reference that is blessed as an object; it's
148 the thing the reference refers to (i.e. the referent).
149
150 A Class is Simply a Package
151 Perl does not provide any special syntax for class definitions. A
152 package is simply a namespace containing variables and subroutines. The
153 only difference is that in a class, the subroutines may expect a
154 reference to an object or the name of a class as the first argument.
155 This is purely a matter of convention, so a class may contain both
156 methods and subroutines which don't operate on an object or class.
157
158 Each package contains a special array called @ISA. The @ISA array
159 contains a list of that class's parent classes, if any. This array is
160 examined when Perl does method resolution, which we will cover later.
161
162 Calling methods from a package means it must be loaded, of course, so
163 you will often want to load a module and add it to @ISA at the same
164 time. You can do so in a single step using the parent pragma. (In
165 older code you may encounter the base pragma, which is nowadays
166 discouraged except when you have to work with the equally discouraged
167 fields pragma.)
168
169 However the parent classes are set, the package's @ISA variable will
170 contain a list of those parents. This is simply a list of scalars, each
171 of which is a string that corresponds to a package name.
172
173 All classes inherit from the UNIVERSAL class implicitly. The UNIVERSAL
174 class is implemented by the Perl core, and provides several default
175 methods, such as isa(), can(), and VERSION(). The "UNIVERSAL" class
176 will never appear in a package's @ISA variable.
177
178 Perl only provides method inheritance as a built-in feature. Attribute
179 inheritance is left up the class to implement. See the "Writing
180 Accessors" section for details.
181
182 A Method is Simply a Subroutine
183 Perl does not provide any special syntax for defining a method. A
184 method is simply a regular subroutine, and is declared with "sub".
185 What makes a method special is that it expects to receive either an
186 object or a class name as its first argument.
187
188 Perl does provide special syntax for method invocation, the "->"
189 operator. We will cover this in more detail later.
190
191 Most methods you write will expect to operate on objects:
192
193 sub save {
194 my $self = shift;
195
196 open my $fh, '>', $self->path() or die $!;
197 print {$fh} $self->data() or die $!;
198 close $fh or die $!;
199 }
200
201 Method Invocation
202 Calling a method on an object is written as "$object->method".
203
204 The left hand side of the method invocation (or arrow) operator is the
205 object (or class name), and the right hand side is the method name.
206
207 my $pod = File->new( 'perlobj.pod', $data );
208 $pod->save();
209
210 The "->" syntax is also used when dereferencing a reference. It looks
211 like the same operator, but these are two different operations.
212
213 When you call a method, the thing on the left side of the arrow is
214 passed as the first argument to the method. That means when we call
215 "Critter->new()", the new() method receives the string "Critter" as its
216 first argument. When we call "$fred->speak()", the $fred variable is
217 passed as the first argument to speak().
218
219 Just as with any Perl subroutine, all of the arguments passed in @_ are
220 aliases to the original argument. This includes the object itself. If
221 you assign directly to $_[0] you will change the contents of the
222 variable that holds the reference to the object. We recommend that you
223 don't do this unless you know exactly what you're doing.
224
225 Perl knows what package the method is in by looking at the left side of
226 the arrow. If the left hand side is a package name, it looks for the
227 method in that package. If the left hand side is an object, then Perl
228 looks for the method in the package that the object has been blessed
229 into.
230
231 If the left hand side is neither a package name nor an object, then the
232 method call will cause an error, but see the section on "Method Call
233 Variations" for more nuances.
234
235 Inheritance
236 We already talked about the special @ISA array and the parent pragma.
237
238 When a class inherits from another class, any methods defined in the
239 parent class are available to the child class. If you attempt to call a
240 method on an object that isn't defined in its own class, Perl will also
241 look for that method in any parent classes it may have.
242
243 package File::MP3;
244 use parent 'File'; # sets @File::MP3::ISA = ('File');
245
246 my $mp3 = File::MP3->new( 'Andvari.mp3', $data );
247 $mp3->save();
248
249 Since we didn't define a save() method in the "File::MP3" class, Perl
250 will look at the "File::MP3" class's parent classes to find the save()
251 method. If Perl cannot find a save() method anywhere in the inheritance
252 hierarchy, it will die.
253
254 In this case, it finds a save() method in the "File" class. Note that
255 the object passed to save() in this case is still a "File::MP3" object,
256 even though the method is found in the "File" class.
257
258 We can override a parent's method in a child class. When we do so, we
259 can still call the parent class's method with the "SUPER" pseudo-class.
260
261 sub save {
262 my $self = shift;
263
264 say 'Prepare to rock';
265 $self->SUPER::save();
266 }
267
268 The "SUPER" modifier can only be used for method calls. You can't use
269 it for regular subroutine calls or class methods:
270
271 SUPER::save($thing); # FAIL: looks for save() sub in package SUPER
272
273 SUPER->save($thing); # FAIL: looks for save() method in class
274 # SUPER
275
276 $thing->SUPER::save(); # Okay: looks for save() method in parent
277 # classes
278
279 How SUPER is Resolved
280
281 The "SUPER" pseudo-class is resolved from the package where the call is
282 made. It is not resolved based on the object's class. This is
283 important, because it lets methods at different levels within a deep
284 inheritance hierarchy each correctly call their respective parent
285 methods.
286
287 package A;
288
289 sub new {
290 return bless {}, shift;
291 }
292
293 sub speak {
294 my $self = shift;
295
296 say 'A';
297 }
298
299 package B;
300
301 use parent -norequire, 'A';
302
303 sub speak {
304 my $self = shift;
305
306 $self->SUPER::speak();
307
308 say 'B';
309 }
310
311 package C;
312
313 use parent -norequire, 'B';
314
315 sub speak {
316 my $self = shift;
317
318 $self->SUPER::speak();
319
320 say 'C';
321 }
322
323 my $c = C->new();
324 $c->speak();
325
326 In this example, we will get the following output:
327
328 A
329 B
330 C
331
332 This demonstrates how "SUPER" is resolved. Even though the object is
333 blessed into the "C" class, the speak() method in the "B" class can
334 still call SUPER::speak() and expect it to correctly look in the parent
335 class of "B" (i.e the class the method call is in), not in the parent
336 class of "C" (i.e. the class the object belongs to).
337
338 There are rare cases where this package-based resolution can be a
339 problem. If you copy a subroutine from one package to another, "SUPER"
340 resolution will be done based on the original package.
341
342 Multiple Inheritance
343
344 Multiple inheritance often indicates a design problem, but Perl always
345 gives you enough rope to hang yourself with if you ask for it.
346
347 To declare multiple parents, you simply need to pass multiple class
348 names to "use parent":
349
350 package MultiChild;
351
352 use parent 'Parent1', 'Parent2';
353
354 Method Resolution Order
355
356 Method resolution order only matters in the case of multiple
357 inheritance. In the case of single inheritance, Perl simply looks up
358 the inheritance chain to find a method:
359
360 Grandparent
361 |
362 Parent
363 |
364 Child
365
366 If we call a method on a "Child" object and that method is not defined
367 in the "Child" class, Perl will look for that method in the "Parent"
368 class and then, if necessary, in the "Grandparent" class.
369
370 If Perl cannot find the method in any of these classes, it will die
371 with an error message.
372
373 When a class has multiple parents, the method lookup order becomes more
374 complicated.
375
376 By default, Perl does a depth-first left-to-right search for a method.
377 That means it starts with the first parent in the @ISA array, and then
378 searches all of its parents, grandparents, etc. If it fails to find the
379 method, it then goes to the next parent in the original class's @ISA
380 array and searches from there.
381
382 SharedGreatGrandParent
383 / \
384 PaternalGrandparent MaternalGrandparent
385 \ /
386 Father Mother
387 \ /
388 Child
389
390 So given the diagram above, Perl will search "Child", "Father",
391 "PaternalGrandparent", "SharedGreatGrandParent", "Mother", and finally
392 "MaternalGrandparent". This may be a problem because now we're looking
393 in "SharedGreatGrandParent" before we've checked all its derived
394 classes (i.e. before we tried "Mother" and "MaternalGrandparent").
395
396 It is possible to ask for a different method resolution order with the
397 mro pragma.
398
399 package Child;
400
401 use mro 'c3';
402 use parent 'Father', 'Mother';
403
404 This pragma lets you switch to the "C3" resolution order. In simple
405 terms, "C3" order ensures that shared parent classes are never searched
406 before child classes, so Perl will now search: "Child", "Father",
407 "PaternalGrandparent", "Mother" "MaternalGrandparent", and finally
408 "SharedGreatGrandParent". Note however that this is not "breadth-first"
409 searching: All the "Father" ancestors (except the common ancestor) are
410 searched before any of the "Mother" ancestors are considered.
411
412 The C3 order also lets you call methods in sibling classes with the
413 "next" pseudo-class. See the mro documentation for more details on this
414 feature.
415
416 Method Resolution Caching
417
418 When Perl searches for a method, it caches the lookup so that future
419 calls to the method do not need to search for it again. Changing a
420 class's parent class or adding subroutines to a class will invalidate
421 the cache for that class.
422
423 The mro pragma provides some functions for manipulating the method
424 cache directly.
425
426 Writing Constructors
427 As we mentioned earlier, Perl provides no special constructor syntax.
428 This means that a class must implement its own constructor. A
429 constructor is simply a class method that returns a reference to a new
430 object.
431
432 The constructor can also accept additional parameters that define the
433 object. Let's write a real constructor for the "File" class we used
434 earlier:
435
436 package File;
437
438 sub new {
439 my $class = shift;
440 my ( $path, $data ) = @_;
441
442 my $self = bless {
443 path => $path,
444 data => $data,
445 }, $class;
446
447 return $self;
448 }
449
450 As you can see, we've stored the path and file data in the object
451 itself. Remember, under the hood, this object is still just a hash.
452 Later, we'll write accessors to manipulate this data.
453
454 For our "File::MP3" class, we can check to make sure that the path
455 we're given ends with ".mp3":
456
457 package File::MP3;
458
459 sub new {
460 my $class = shift;
461 my ( $path, $data ) = @_;
462
463 die "You cannot create a File::MP3 without an mp3 extension\n"
464 unless $path =~ /\.mp3\z/;
465
466 return $class->SUPER::new(@_);
467 }
468
469 This constructor lets its parent class do the actual object
470 construction.
471
472 Attributes
473 An attribute is a piece of data belonging to a particular object.
474 Unlike most object-oriented languages, Perl provides no special syntax
475 or support for declaring and manipulating attributes.
476
477 Attributes are often stored in the object itself. For example, if the
478 object is an anonymous hash, we can store the attribute values in the
479 hash using the attribute name as the key.
480
481 While it's possible to refer directly to these hash keys outside of the
482 class, it's considered a best practice to wrap all access to the
483 attribute with accessor methods.
484
485 This has several advantages. Accessors make it easier to change the
486 implementation of an object later while still preserving the original
487 API.
488
489 An accessor lets you add additional code around attribute access. For
490 example, you could apply a default to an attribute that wasn't set in
491 the constructor, or you could validate that a new value for the
492 attribute is acceptable.
493
494 Finally, using accessors makes inheritance much simpler. Subclasses can
495 use the accessors rather than having to know how a parent class is
496 implemented internally.
497
498 Writing Accessors
499
500 As with constructors, Perl provides no special accessor declaration
501 syntax, so classes must provide explicitly written accessor methods.
502 There are two common types of accessors, read-only and read-write.
503
504 A simple read-only accessor simply gets the value of a single
505 attribute:
506
507 sub path {
508 my $self = shift;
509
510 return $self->{path};
511 }
512
513 A read-write accessor will allow the caller to set the value as well as
514 get it:
515
516 sub path {
517 my $self = shift;
518
519 if (@_) {
520 $self->{path} = shift;
521 }
522
523 return $self->{path};
524 }
525
526 An Aside About Smarter and Safer Code
527 Our constructor and accessors are not very smart. They don't check that
528 a $path is defined, nor do they check that a $path is a valid
529 filesystem path.
530
531 Doing these checks by hand can quickly become tedious. Writing a bunch
532 of accessors by hand is also incredibly tedious. There are a lot of
533 modules on CPAN that can help you write safer and more concise code,
534 including the modules we recommend in perlootut.
535
536 Method Call Variations
537 Perl supports several other ways to call methods besides the
538 "$object->method()" usage we've seen so far.
539
540 Method Names with a Fully Qualified Name
541
542 Perl allows you to call methods using their fully qualified name (the
543 package and method name):
544
545 my $mp3 = File::MP3->new( 'Regin.mp3', $data );
546 $mp3->File::save();
547
548 When you call a fully qualified method name like "File::save", the
549 method resolution search for the "save" method starts in the "File"
550 class, skipping any "save" method the "File::MP3" class may have
551 defined. It still searches the "File" class's parents if necessary.
552
553 While this feature is most commonly used to explicitly call methods
554 inherited from an ancestor class, there is no technical restriction
555 that enforces this:
556
557 my $obj = Tree->new();
558 $obj->Dog::bark();
559
560 This calls the "bark" method from class "Dog" on an object of class
561 "Tree", even if the two classes are completely unrelated. Use this with
562 great care.
563
564 The "SUPER" pseudo-class that was described earlier is not the same as
565 calling a method with a fully-qualified name. See the earlier
566 "Inheritance" section for details.
567
568 Method Names as Strings
569
570 Perl lets you use a scalar variable containing a string as a method
571 name:
572
573 my $file = File->new( $path, $data );
574
575 my $method = 'save';
576 $file->$method();
577
578 This works exactly like calling "$file->save()". This can be very
579 useful for writing dynamic code. For example, it allows you to pass a
580 method name to be called as a parameter to another method.
581
582 Class Names as Strings
583
584 Perl also lets you use a scalar containing a string as a class name:
585
586 my $class = 'File';
587
588 my $file = $class->new( $path, $data );
589
590 Again, this allows for very dynamic code.
591
592 Subroutine References as Methods
593
594 You can also use a subroutine reference as a method:
595
596 my $sub = sub {
597 my $self = shift;
598
599 $self->save();
600 };
601
602 $file->$sub();
603
604 This is exactly equivalent to writing $sub->($file). You may see this
605 idiom in the wild combined with a call to "can":
606
607 if ( my $meth = $object->can('foo') ) {
608 $object->$meth();
609 }
610
611 Dereferencing Method Call
612
613 Perl also lets you use a dereferenced scalar reference in a method
614 call. That's a mouthful, so let's look at some code:
615
616 $file->${ \'save' };
617 $file->${ returns_scalar_ref() };
618 $file->${ \( returns_scalar() ) };
619 $file->${ returns_ref_to_sub_ref() };
620
621 This works if the dereference produces a string or a subroutine
622 reference.
623
624 Method Calls on Filehandles
625
626 Under the hood, Perl filehandles are instances of the "IO::Handle" or
627 "IO::File" class. Once you have an open filehandle, you can call
628 methods on it. Additionally, you can call methods on the "STDIN",
629 "STDOUT", and "STDERR" filehandles.
630
631 open my $fh, '>', 'path/to/file';
632 $fh->autoflush();
633 $fh->print('content');
634
635 STDOUT->autoflush();
636
637 Invoking Class Methods
638 Because Perl allows you to use barewords for package names and
639 subroutine names, it sometimes interprets a bareword's meaning
640 incorrectly. For example, the construct "Class->new()" can be
641 interpreted as either "'Class'->new()" or "Class()->new()". In
642 English, that second interpretation reads as "call a subroutine named
643 Class(), then call new() as a method on the return value of Class()".
644 If there is a subroutine named Class() in the current namespace, Perl
645 will always interpret "Class->new()" as the second alternative: a call
646 to new() on the object returned by a call to Class()
647
648 You can force Perl to use the first interpretation (i.e. as a method
649 call on the class named "Class") in two ways. First, you can append a
650 "::" to the class name:
651
652 Class::->new()
653
654 Perl will always interpret this as a method call.
655
656 Alternatively, you can quote the class name:
657
658 'Class'->new()
659
660 Of course, if the class name is in a scalar Perl will do the right
661 thing as well:
662
663 my $class = 'Class';
664 $class->new();
665
666 Indirect Object Syntax
667
668 Outside of the file handle case, use of this syntax is discouraged as
669 it can confuse the Perl interpreter. See below for more details.
670
671 Perl supports another method invocation syntax called "indirect object"
672 notation. This syntax is called "indirect" because the method comes
673 before the object it is being invoked on.
674
675 This syntax can be used with any class or object method:
676
677 my $file = new File $path, $data;
678 save $file;
679
680 We recommend that you avoid this syntax, for several reasons.
681
682 First, it can be confusing to read. In the above example, it's not
683 clear if "save" is a method provided by the "File" class or simply a
684 subroutine that expects a file object as its first argument.
685
686 When used with class methods, the problem is even worse. Because Perl
687 allows subroutine names to be written as barewords, Perl has to guess
688 whether the bareword after the method is a class name or subroutine
689 name. In other words, Perl can resolve the syntax as either "File->new(
690 $path, $data )" or "new( File( $path, $data ) )".
691
692 To parse this code, Perl uses a heuristic based on what package names
693 it has seen, what subroutines exist in the current package, what
694 barewords it has previously seen, and other input. Needless to say,
695 heuristics can produce very surprising results!
696
697 Older documentation (and some CPAN modules) encouraged this syntax,
698 particularly for constructors, so you may still find it in the wild.
699 However, we encourage you to avoid using it in new code.
700
701 You can force Perl to interpret the bareword as a class name by
702 appending "::" to it, like we saw earlier:
703
704 my $file = new File:: $path, $data;
705
706 Indirect object syntax is only available when the "indirect" named
707 feature is enabled. This is enabled by default, but can be disabled if
708 requested. This feature is present in older feature version bundles,
709 but was removed from the ":5.36" bundle; so a "use VERSION" declaration
710 of "v5.36" or above will also disable the feature.
711
712 use v5.36;
713 # indirect object syntax is no longer available
714
715 "bless", "blessed", and "ref"
716 As we saw earlier, an object is simply a data structure that has been
717 blessed into a class via the "bless" function. The "bless" function can
718 take either one or two arguments:
719
720 my $object = bless {}, $class;
721 my $object = bless {};
722
723 In the first form, the anonymous hash is being blessed into the class
724 in $class. In the second form, the anonymous hash is blessed into the
725 current package.
726
727 The second form is strongly discouraged, because it breaks the ability
728 of a subclass to reuse the parent's constructor, but you may still run
729 across it in existing code.
730
731 If you want to know whether a particular scalar refers to an object,
732 you can use the "blessed" function exported by Scalar::Util, which is
733 shipped with the Perl core.
734
735 use Scalar::Util 'blessed';
736
737 if ( defined blessed($thing) ) { ... }
738
739 If $thing refers to an object, then this function returns the name of
740 the package the object has been blessed into. If $thing doesn't contain
741 a reference to a blessed object, the "blessed" function returns
742 "undef".
743
744 Note that blessed($thing) will also return false if $thing has been
745 blessed into a class named "0". This is a possible, but quite
746 pathological. Don't create a class named "0" unless you know what
747 you're doing.
748
749 Similarly, Perl's built-in "ref" function treats a reference to a
750 blessed object specially. If you call ref($thing) and $thing holds a
751 reference to an object, it will return the name of the class that the
752 object has been blessed into.
753
754 If you simply want to check that a variable contains an object
755 reference, we recommend that you use "defined blessed($object)", since
756 "ref" returns true values for all references, not just objects.
757
758 The UNIVERSAL Class
759 All classes automatically inherit from the UNIVERSAL class, which is
760 built-in to the Perl core. This class provides a number of methods, all
761 of which can be called on either a class or an object. You can also
762 choose to override some of these methods in your class. If you do so,
763 we recommend that you follow the built-in semantics described below.
764
765 isa($class)
766 The "isa" method returns true if the object is a member of the
767 class in $class, or a member of a subclass of $class.
768
769 If you override this method, it should never throw an exception.
770
771 DOES($role)
772 The "DOES" method returns true if its object claims to perform the
773 role $role. By default, this is equivalent to "isa". This method is
774 provided for use by object system extensions that implement roles,
775 like "Moose" and "Role::Tiny".
776
777 You can also override "DOES" directly in your own classes. If you
778 override this method, it should never throw an exception.
779
780 can($method)
781 The "can" method checks to see if the class or object it was called
782 on has a method named $method. This checks for the method in the
783 class and all of its parents. If the method exists, then a
784 reference to the subroutine is returned. If it does not then
785 "undef" is returned.
786
787 If your class responds to method calls via "AUTOLOAD", you may want
788 to overload "can" to return a subroutine reference for methods
789 which your "AUTOLOAD" method handles.
790
791 If you override this method, it should never throw an exception.
792
793 VERSION($need)
794 The "VERSION" method returns the version number of the class
795 (package).
796
797 If the $need argument is given then it will check that the current
798 version (as defined by the $VERSION variable in the package) is
799 greater than or equal to $need; it will die if this is not the
800 case. This method is called automatically by the "VERSION" form of
801 "use".
802
803 use Package 1.2 qw(some imported subs);
804 # implies:
805 Package->VERSION(1.2);
806
807 We recommend that you use this method to access another package's
808 version, rather than looking directly at $Package::VERSION. The
809 package you are looking at could have overridden the "VERSION"
810 method.
811
812 We also recommend using this method to check whether a module has a
813 sufficient version. The internal implementation uses the version
814 module to make sure that different types of version numbers are
815 compared correctly.
816
817 AUTOLOAD
818 If you call a method that doesn't exist in a class, Perl will throw an
819 error. However, if that class or any of its parent classes defines an
820 "AUTOLOAD" method, that "AUTOLOAD" method is called instead.
821
822 "AUTOLOAD" is called as a regular method, and the caller will not know
823 the difference. Whatever value your "AUTOLOAD" method returns is
824 returned to the caller.
825
826 The fully qualified method name that was called is available in the
827 $AUTOLOAD package global for your class. Since this is a global, if you
828 want to refer to do it without a package name prefix under strict
829 'vars', you need to declare it.
830
831 # XXX - this is a terrible way to implement accessors, but it makes
832 # for a simple example.
833 our $AUTOLOAD;
834 sub AUTOLOAD {
835 my $self = shift;
836
837 # Remove qualifier from original method name...
838 my $called = $AUTOLOAD =~ s/.*:://r;
839
840 # Is there an attribute of that name?
841 die "No such attribute: $called"
842 unless exists $self->{$called};
843
844 # If so, return it...
845 return $self->{$called};
846 }
847
848 sub DESTROY { } # see below
849
850 Without the "our $AUTOLOAD" declaration, this code will not compile
851 under the strict pragma.
852
853 As the comment says, this is not a good way to implement accessors.
854 It's slow and too clever by far. However, you may see this as a way to
855 provide accessors in older Perl code. See perlootut for recommendations
856 on OO coding in Perl.
857
858 If your class does have an "AUTOLOAD" method, we strongly recommend
859 that you override "can" in your class as well. Your overridden "can"
860 method should return a subroutine reference for any method that your
861 "AUTOLOAD" responds to.
862
863 Destructors
864 When the last reference to an object goes away, the object is
865 destroyed. If you only have one reference to an object stored in a
866 lexical scalar, the object is destroyed when that scalar goes out of
867 scope. If you store the object in a package global, that object may not
868 go out of scope until the program exits.
869
870 If you want to do something when the object is destroyed, you can
871 define a "DESTROY" method in your class. This method will always be
872 called by Perl at the appropriate time, unless the method is empty.
873
874 This is called just like any other method, with the object as the first
875 argument. It does not receive any additional arguments. However, the
876 $_[0] variable will be read-only in the destructor, so you cannot
877 assign a value to it.
878
879 If your "DESTROY" method throws an exception, this will not cause any
880 control transfer beyond exiting the method. The exception will be
881 reported to "STDERR" as a warning, marked "(in cleanup)", and Perl will
882 continue with whatever it was doing before.
883
884 Because "DESTROY" methods can be called at any time, you should
885 localize any global status variables that might be set by anything you
886 do in your "DESTROY" method. If you are in doubt about a particular
887 status variable, it doesn't hurt to localize it. There are five global
888 status variables, and the safest way is to localize all five of them:
889
890 sub DESTROY {
891 local($., $@, $!, $^E, $?);
892 my $self = shift;
893 ...;
894 }
895
896 If you define an "AUTOLOAD" in your class, then Perl will call your
897 "AUTOLOAD" to handle the "DESTROY" method. You can prevent this by
898 defining an empty "DESTROY", like we did in the autoloading example.
899 You can also check the value of $AUTOLOAD and return without doing
900 anything when called to handle "DESTROY".
901
902 Global Destruction
903
904 The order in which objects are destroyed during the global destruction
905 before the program exits is unpredictable. This means that any objects
906 contained by your object may already have been destroyed. You should
907 check that a contained object is defined before calling a method on it:
908
909 sub DESTROY {
910 my $self = shift;
911
912 $self->{handle}->close() if $self->{handle};
913 }
914
915 You can use the "${^GLOBAL_PHASE}" variable to detect if you are
916 currently in the global destruction phase:
917
918 sub DESTROY {
919 my $self = shift;
920
921 return if ${^GLOBAL_PHASE} eq 'DESTRUCT';
922
923 $self->{handle}->close();
924 }
925
926 Note that this variable was added in Perl 5.14.0. If you want to detect
927 the global destruction phase on older versions of Perl, you can use the
928 "Devel::GlobalDestruction" module on CPAN.
929
930 If your "DESTROY" method issues a warning during global destruction,
931 the Perl interpreter will append the string " during global
932 destruction" to the warning.
933
934 During global destruction, Perl will always garbage collect objects
935 before unblessed references. See "PERL_DESTRUCT_LEVEL" in perlhacktips
936 for more information about global destruction.
937
938 Non-Hash Objects
939 All the examples so far have shown objects based on a blessed hash.
940 However, it's possible to bless any type of data structure or referent,
941 including scalars, globs, and subroutines. You may see this sort of
942 thing when looking at code in the wild.
943
944 Here's an example of a module as a blessed scalar:
945
946 package Time;
947
948 use v5.36;
949
950 sub new {
951 my $class = shift;
952
953 my $time = time;
954 return bless \$time, $class;
955 }
956
957 sub epoch {
958 my $self = shift;
959 return $$self;
960 }
961
962 my $time = Time->new();
963 print $time->epoch();
964
965 Inside-Out objects
966 In the past, the Perl community experimented with a technique called
967 "inside-out objects". An inside-out object stores its data outside of
968 the object's reference, indexed on a unique property of the object,
969 such as its memory address, rather than in the object itself. This has
970 the advantage of enforcing the encapsulation of object attributes,
971 since their data is not stored in the object itself.
972
973 This technique was popular for a while (and was recommended in Damian
974 Conway's Perl Best Practices), but never achieved universal adoption.
975 The Object::InsideOut module on CPAN provides a comprehensive
976 implementation of this technique, and you may see it or other inside-
977 out modules in the wild.
978
979 Here is a simple example of the technique, using the
980 Hash::Util::FieldHash core module. This module was added to the core to
981 support inside-out object implementations.
982
983 package Time;
984
985 use v5.36;
986
987 use Hash::Util::FieldHash 'fieldhash';
988
989 fieldhash my %time_for;
990
991 sub new {
992 my $class = shift;
993
994 my $self = bless \( my $object ), $class;
995
996 $time_for{$self} = time;
997
998 return $self;
999 }
1000
1001 sub epoch {
1002 my $self = shift;
1003
1004 return $time_for{$self};
1005 }
1006
1007 my $time = Time->new;
1008 print $time->epoch;
1009
1010 Pseudo-hashes
1011 The pseudo-hash feature was an experimental feature introduced in
1012 earlier versions of Perl and removed in 5.10.0. A pseudo-hash is an
1013 array reference which can be accessed using named keys like a hash. You
1014 may run in to some code in the wild which uses it. See the fields
1015 pragma for more information.
1016
1018 A kinder, gentler tutorial on object-oriented programming in Perl can
1019 be found in perlootut. You should also check out perlmodlib for some
1020 style guides on constructing both modules and classes.
1021
1022
1023
1024perl v5.38.2 2023-11-30 PERLOBJ(1)