1B::Concise(3pm) Perl Programmers Reference Guide B::Concise(3pm)
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6 B::Concise - Walk Perl syntax tree, printing concise info about ops
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9 perl -MO=Concise[,OPTIONS] foo.pl
10
11 use B::Concise qw(set_style add_callback);
12
14 This compiler backend prints the internal OPs of a Perl program's
15 syntax tree in one of several space-efficient text formats suitable for
16 debugging the inner workings of perl or other compiler backends. It can
17 print OPs in the order they appear in the OP tree, in the order they
18 will execute, or in a text approximation to their tree structure, and
19 the format of the information displayed is customizable. Its function
20 is similar to that of perl's -Dx debugging flag or the B::Terse module,
21 but it is more sophisticated and flexible.
22
24 Here's two outputs (or 'renderings'), using the -exec and -basic (i.e.
25 default) formatting conventions on the same code snippet.
26
27 % perl -MO=Concise,-exec -e '$a = $b + 42'
28 1 <0> enter
29 2 <;> nextstate(main 1 -e:1) v
30 3 <#> gvsv[*b] s
31 4 <$> const[IV 42] s
32 * 5 <2> add[t3] sK/2
33 6 <#> gvsv[*a] s
34 7 <2> sassign vKS/2
35 8 <@> leave[1 ref] vKP/REFC
36
37 In this -exec rendering, each opcode is executed in the order shown.
38 The add opcode, marked with '*', is discussed in more detail.
39
40 The 1st column is the op's sequence number, starting at 1, and is
41 displayed in base 36 by default. Here they're purely linear; the
42 sequences are very helpful when looking at code with loops and
43 branches.
44
45 The symbol between angle brackets indicates the op's type, for example;
46 <2> is a BINOP, <@> a LISTOP, and <#> is a PADOP, which is used in
47 threaded perls. (see "OP class abbreviations").
48
49 The opname, as in 'add[t1]', may be followed by op-specific information
50 in parentheses or brackets (ex '[t1]').
51
52 The op-flags (ex 'sK/2') are described in ("OP flags abbreviations").
53
54 % perl -MO=Concise -e '$a = $b + 42'
55 8 <@> leave[1 ref] vKP/REFC ->(end)
56 1 <0> enter ->2
57 2 <;> nextstate(main 1 -e:1) v ->3
58 7 <2> sassign vKS/2 ->8
59 * 5 <2> add[t1] sK/2 ->6
60 - <1> ex-rv2sv sK/1 ->4
61 3 <$> gvsv(*b) s ->4
62 4 <$> const(IV 42) s ->5
63 - <1> ex-rv2sv sKRM*/1 ->7
64 6 <$> gvsv(*a) s ->7
65
66 The default rendering is top-down, so they're not in execution order.
67 This form reflects the way the stack is used to parse and evaluate
68 expressions; the add operates on the two terms below it in the tree.
69
70 Nullops appear as "ex-opname", where opname is an op that has been
71 optimized away by perl. They're displayed with a sequence-number of
72 '-', because they are not executed (they don't appear in previous
73 example), they're printed here because they reflect the parse.
74
75 The arrow points to the sequence number of the next op; they're not
76 displayed in -exec mode, for obvious reasons.
77
78 Note that because this rendering was done on a non-threaded perl, the
79 PADOPs in the previous examples are now SVOPs, and some (but not all)
80 of the square brackets have been replaced by round ones. This is a
81 subtle feature to provide some visual distinction between renderings on
82 threaded and un-threaded perls.
83
85 Arguments that don't start with a hyphen are taken to be the names of
86 subroutines or formats to render; if no such functions are specified,
87 the main body of the program (outside any subroutines, and not
88 including use'd or require'd files) is rendered. Passing "BEGIN",
89 "UNITCHECK", "CHECK", "INIT", or "END" will cause all of the
90 corresponding special blocks to be printed. Arguments must follow
91 options.
92
93 Options affect how things are rendered (ie printed). They're presented
94 here by their visual effect, 1st being strongest. They're grouped
95 according to how they interrelate; within each group the options are
96 mutually exclusive (unless otherwise stated).
97
98 Options for Opcode Ordering
99 These options control the 'vertical display' of opcodes. The display
100 'order' is also called 'mode' elsewhere in this document.
101
102 -basic
103 Print OPs in the order they appear in the OP tree (a preorder
104 traversal, starting at the root). The indentation of each OP shows
105 its level in the tree, and the '->' at the end of the line
106 indicates the next opcode in execution order. This mode is the
107 default, so the flag is included simply for completeness.
108
109 -exec
110 Print OPs in the order they would normally execute (for the
111 majority of constructs this is a postorder traversal of the tree,
112 ending at the root). In most cases the OP that usually follows a
113 given OP will appear directly below it; alternate paths are shown
114 by indentation. In cases like loops when control jumps out of a
115 linear path, a 'goto' line is generated.
116
117 -tree
118 Print OPs in a text approximation of a tree, with the root of the
119 tree at the left and 'left-to-right' order of children transformed
120 into 'top-to-bottom'. Because this mode grows both to the right and
121 down, it isn't suitable for large programs (unless you have a very
122 wide terminal).
123
124 Options for Line-Style
125 These options select the line-style (or just style) used to render each
126 opcode, and dictates what info is actually printed into each line.
127
128 -concise
129 Use the author's favorite set of formatting conventions. This is
130 the default, of course.
131
132 -terse
133 Use formatting conventions that emulate the output of B::Terse. The
134 basic mode is almost indistinguishable from the real B::Terse, and
135 the exec mode looks very similar, but is in a more logical order
136 and lacks curly brackets. B::Terse doesn't have a tree mode, so the
137 tree mode is only vaguely reminiscent of B::Terse.
138
139 -linenoise
140 Use formatting conventions in which the name of each OP, rather
141 than being written out in full, is represented by a one- or two-
142 character abbreviation. This is mainly a joke.
143
144 -debug
145 Use formatting conventions reminiscent of CPAN module B::Debug;
146 these aren't very concise at all.
147
148 -env
149 Use formatting conventions read from the environment variables
150 "B_CONCISE_FORMAT", "B_CONCISE_GOTO_FORMAT", and
151 "B_CONCISE_TREE_FORMAT".
152
153 Options for tree-specific formatting
154 -compact
155 Use a tree format in which the minimum amount of space is used for
156 the lines connecting nodes (one character in most cases). This
157 squeezes out a few precious columns of screen real estate.
158
159 -loose
160 Use a tree format that uses longer edges to separate OP nodes. This
161 format tends to look better than the compact one, especially in
162 ASCII, and is the default.
163
164 -vt Use tree connecting characters drawn from the VT100 line-drawing
165 set. This looks better if your terminal supports it.
166
167 -ascii
168 Draw the tree with standard ASCII characters like "+" and "|".
169 These don't look as clean as the VT100 characters, but they'll work
170 with almost any terminal (or the horizontal scrolling mode of
171 less(1)) and are suitable for text documentation or email. This is
172 the default.
173
174 These are pairwise exclusive, i.e. compact or loose, vt or ascii.
175
176 Options controlling sequence numbering
177 -basen
178 Print OP sequence numbers in base n. If n is greater than 10, the
179 digit for 11 will be 'a', and so on. If n is greater than 36, the
180 digit for 37 will be 'A', and so on until 62. Values greater than
181 62 are not currently supported. The default is 36.
182
183 -bigendian
184 Print sequence numbers with the most significant digit first. This
185 is the usual convention for Arabic numerals, and the default.
186
187 -littleendian
188 Print sequence numbers with the least significant digit first.
189 This is obviously mutually exclusive with bigendian.
190
191 Other options
192 -src
193 With this option, the rendering of each statement (starting with
194 the nextstate OP) will be preceded by the 1st line of source code
195 that generates it. For example:
196
197 1 <0> enter
198 # 1: my $i;
199 2 <;> nextstate(main 1 junk.pl:1) v:{
200 3 <0> padsv[$i:1,10] vM/LVINTRO
201 # 3: for $i (0..9) {
202 4 <;> nextstate(main 3 junk.pl:3) v:{
203 5 <0> pushmark s
204 6 <$> const[IV 0] s
205 7 <$> const[IV 9] s
206 8 <{> enteriter(next->j last->m redo->9)[$i:1,10] lKS
207 k <0> iter s
208 l <|> and(other->9) vK/1
209 # 4: print "line ";
210 9 <;> nextstate(main 2 junk.pl:4) v
211 a <0> pushmark s
212 b <$> const[PV "line "] s
213 c <@> print vK
214 # 5: print "$i\n";
215 ...
216
217 -stash="somepackage"
218 With this, "somepackage" will be required, then the stash is
219 inspected, and each function is rendered.
220
221 The following options are pairwise exclusive.
222
223 -main
224 Include the main program in the output, even if subroutines were
225 also specified. This rendering is normally suppressed when a
226 subroutine name or reference is given.
227
228 -nomain
229 This restores the default behavior after you've changed it with
230 '-main' (it's not normally needed). If no subroutine name/ref is
231 given, main is rendered, regardless of this flag.
232
233 -nobanner
234 Renderings usually include a banner line identifying the function
235 name or stringified subref. This suppresses the printing of the
236 banner.
237
238 TBC: Remove the stringified coderef; while it provides a 'cookie'
239 for each function rendered, the cookies used should be 1,2,3.. not
240 a random hex-address. It also complicates string comparison of two
241 different trees.
242
243 -banner
244 restores default banner behavior.
245
246 -banneris => subref
247 TBC: a hookpoint (and an option to set it) for a user-supplied
248 function to produce a banner appropriate for users needs. It's not
249 ideal, because the rendering-state variables, which are a natural
250 candidate for use in concise.t, are unavailable to the user.
251
252 Option Stickiness
253 If you invoke Concise more than once in a program, you should know that
254 the options are 'sticky'. This means that the options you provide in
255 the first call will be remembered for the 2nd call, unless you re-
256 specify or change them.
257
259 The concise style uses symbols to convey maximum info with minimal
260 clutter (like hex addresses). With just a little practice, you can
261 start to see the flowers, not just the branches, in the trees.
262
263 OP class abbreviations
264 These symbols appear before the op-name, and indicate the B:: namespace
265 that represents the ops in your Perl code.
266
267 0 OP (aka BASEOP) An OP with no children
268 1 UNOP An OP with one child
269 + UNOP_AUX A UNOP with auxillary fields
270 2 BINOP An OP with two children
271 | LOGOP A control branch OP
272 @ LISTOP An OP that could have lots of children
273 / PMOP An OP with a regular expression
274 $ SVOP An OP with an SV
275 " PVOP An OP with a string
276 { LOOP An OP that holds pointers for a loop
277 ; COP An OP that marks the start of a statement
278 # PADOP An OP with a GV on the pad
279 . METHOP An OP with method call info
280
281 OP flags abbreviations
282 OP flags are either public or private. The public flags alter the
283 behavior of each opcode in consistent ways, and are represented by 0 or
284 more single characters.
285
286 v OPf_WANT_VOID Want nothing (void context)
287 s OPf_WANT_SCALAR Want single value (scalar context)
288 l OPf_WANT_LIST Want list of any length (list context)
289 Want is unknown
290 K OPf_KIDS There is a firstborn child.
291 P OPf_PARENS This operator was parenthesized.
292 (Or block needs explicit scope entry.)
293 R OPf_REF Certified reference.
294 (Return container, not containee).
295 M OPf_MOD Will modify (lvalue).
296 S OPf_STACKED Some arg is arriving on the stack.
297 * OPf_SPECIAL Do something weird for this op (see op.h)
298
299 Private flags, if any are set for an opcode, are displayed after a '/'
300
301 8 <@> leave[1 ref] vKP/REFC ->(end)
302 7 <2> sassign vKS/2 ->8
303
304 They're opcode specific, and occur less often than the public ones, so
305 they're represented by short mnemonics instead of single-chars; see
306 B::Op_private and regen/op_private for more details.
307
308 Note that a number after a '/' often indicates the number of arguments.
309 In the sassign example above, the OP takes 2 arguments. These values
310 are sometimes used at runtime: in particular, the MAXARG macro makes
311 use of them.
312
314 For each line-style ('concise', 'terse', 'linenoise', etc.) there are 3
315 format-specs which control how OPs are rendered.
316
317 The first is the 'default' format, which is used in both basic and exec
318 modes to print all opcodes. The 2nd, goto-format, is used in exec mode
319 when branches are encountered. They're not real opcodes, and are
320 inserted to look like a closing curly brace. The tree-format is tree
321 specific.
322
323 When a line is rendered, the correct format-spec is copied and scanned
324 for the following items; data is substituted in, and other
325 manipulations like basic indenting are done, for each opcode rendered.
326
327 There are 3 kinds of items that may be populated; special patterns,
328 #vars, and literal text, which is copied verbatim. (Yes, it's a set of
329 s///g steps.)
330
331 Special Patterns
332 These items are the primitives used to perform indenting, and to select
333 text from amongst alternatives.
334
335 (x(exec_text;basic_text)x)
336 Generates exec_text in exec mode, or basic_text in basic mode.
337
338 (*(text)*)
339 Generates one copy of text for each indentation level.
340
341 (*(text1;text2)*)
342 Generates one fewer copies of text1 than the indentation level,
343 followed by one copy of text2 if the indentation level is more than
344 0.
345
346 (?(text1#varText2)?)
347 If the value of var is true (not empty or zero), generates the
348 value of var surrounded by text1 and Text2, otherwise nothing.
349
350 ~ Any number of tildes and surrounding whitespace will be collapsed
351 to a single space.
352
353 # Variables
354 These #vars represent opcode properties that you may want as part of
355 your rendering. The '#' is intended as a private sigil; a #var's value
356 is interpolated into the style-line, much like "read $this".
357
358 These vars take 3 forms:
359
360 #var
361 A property named 'var' is assumed to exist for the opcodes, and is
362 interpolated into the rendering.
363
364 #varN
365 Generates the value of var, left justified to fill N spaces. Note
366 that this means while you can have properties 'foo' and 'foo2', you
367 cannot render 'foo2', but you could with 'foo2a'. You would be
368 wise not to rely on this behavior going forward ;-)
369
370 #Var
371 This ucfirst form of #var generates a tag-value form of itself for
372 display; it converts '#Var' into a 'Var => #var' style, which is
373 then handled as described above. (Imp-note: #Vars cannot be used
374 for conditional-fills, because the => #var transform is done after
375 the check for #Var's value).
376
377 The following variables are 'defined' by B::Concise; when they are used
378 in a style, their respective values are plugged into the rendering of
379 each opcode.
380
381 Only some of these are used by the standard styles, the others are
382 provided for you to delve into optree mechanics, should you wish to add
383 a new style (see "add_style" below) that uses them. You can also add
384 new ones using "add_callback".
385
386 #addr
387 The address of the OP, in hexadecimal.
388
389 #arg
390 The OP-specific information of the OP (such as the SV for an SVOP,
391 the non-local exit pointers for a LOOP, etc.) enclosed in
392 parentheses.
393
394 #class
395 The B-determined class of the OP, in all caps.
396
397 #classsym
398 A single symbol abbreviating the class of the OP.
399
400 #coplabel
401 The label of the statement or block the OP is the start of, if any.
402
403 #exname
404 The name of the OP, or 'ex-foo' if the OP is a null that used to be
405 a foo.
406
407 #extarg
408 The target of the OP, or nothing for a nulled OP.
409
410 #firstaddr
411 The address of the OP's first child, in hexadecimal.
412
413 #flags
414 The OP's flags, abbreviated as a series of symbols.
415
416 #flagval
417 The numeric value of the OP's flags.
418
419 #hints
420 The COP's hint flags, rendered with abbreviated names if possible.
421 An empty string if this is not a COP. Here are the symbols used:
422
423 $ strict refs
424 & strict subs
425 * strict vars
426 x$ explicit use/no strict refs
427 x& explicit use/no strict subs
428 x* explicit use/no strict vars
429 i integers
430 l locale
431 b bytes
432 { block scope
433 % localise %^H
434 < open in
435 > open out
436 I overload int
437 F overload float
438 B overload binary
439 S overload string
440 R overload re
441 T taint
442 E eval
443 X filetest access
444 U utf-8
445
446 us use feature 'unicode_strings'
447 fea=NNN feature bundle number
448
449 #hintsval
450 The numeric value of the COP's hint flags, or an empty string if
451 this is not a COP.
452
453 #hyphseq
454 The sequence number of the OP, or a hyphen if it doesn't have one.
455
456 #label
457 'NEXT', 'LAST', or 'REDO' if the OP is a target of one of those in
458 exec mode, or empty otherwise.
459
460 #lastaddr
461 The address of the OP's last child, in hexadecimal.
462
463 #name
464 The OP's name.
465
466 #NAME
467 The OP's name, in all caps.
468
469 #next
470 The sequence number of the OP's next OP.
471
472 #nextaddr
473 The address of the OP's next OP, in hexadecimal.
474
475 #noise
476 A one- or two-character abbreviation for the OP's name.
477
478 #private
479 The OP's private flags, rendered with abbreviated names if
480 possible.
481
482 #privval
483 The numeric value of the OP's private flags.
484
485 #seq
486 The sequence number of the OP. Note that this is a sequence number
487 generated by B::Concise.
488
489 #opt
490 Whether or not the op has been optimized by the peephole optimizer.
491
492 #sibaddr
493 The address of the OP's next youngest sibling, in hexadecimal.
494
495 #svaddr
496 The address of the OP's SV, if it has an SV, in hexadecimal.
497
498 #svclass
499 The class of the OP's SV, if it has one, in all caps (e.g., 'IV').
500
501 #svval
502 The value of the OP's SV, if it has one, in a short human-readable
503 format.
504
505 #targ
506 The numeric value of the OP's targ.
507
508 #targarg
509 The name of the variable the OP's targ refers to, if any, otherwise
510 the letter t followed by the OP's targ in decimal.
511
512 #targarglife
513 Same as #targarg, but followed by the COP sequence numbers that
514 delimit the variable's lifetime (or 'end' for a variable in an open
515 scope) for a variable.
516
517 #typenum
518 The numeric value of the OP's type, in decimal.
519
521 perl -MO=Concise,bar foo.pl
522 Renders only bar() from foo.pl. To see main, drop the ',bar'. To
523 see both, add ',-main'
524
525 perl -MDigest::MD5=md5 -MO=Concise,md5 -e1
526 Identifies md5 as an XS function. The export is needed so that BC
527 can find it in main.
528
529 perl -MPOSIX -MO=Concise,_POSIX_ARG_MAX -e1
530 Identifies _POSIX_ARG_MAX as a constant sub, optimized to an IV.
531 Although POSIX isn't entirely consistent across platforms, this is
532 likely to be present in virtually all of them.
533
534 perl -MPOSIX -MO=Concise,a -e 'print _POSIX_SAVED_IDS'
535 This renders a print statement, which includes a call to the
536 function. It's identical to rendering a file with a use call and
537 that single statement, except for the filename which appears in the
538 nextstate ops.
539
540 perl -MPOSIX -MO=Concise,a -e 'sub a{_POSIX_SAVED_IDS}'
541 This is very similar to previous, only the first two ops differ.
542 This subroutine rendering is more representative, insofar as a
543 single main program will have many subs.
544
545 perl -MB::Concise -e 'B::Concise::compile("-exec","-src",
546 \%B::Concise::)->()'
547 This renders all functions in the B::Concise package with the
548 source lines. It eschews the O framework so that the stashref can
549 be passed directly to B::Concise::compile(). See -stash option for
550 a more convenient way to render a package.
551
553 The common (and original) usage of B::Concise was for command-line
554 renderings of simple code, as given in EXAMPLE. But you can also use
555 B::Concise from your code, and call compile() directly, and repeatedly.
556 By doing so, you can avoid the compile-time only operation of O.pm, and
557 even use the debugger to step through B::Concise::compile() itself.
558
559 Once you're doing this, you may alter Concise output by adding new
560 rendering styles, and by optionally adding callback routines which
561 populate new variables, if such were referenced from those (just added)
562 styles.
563
564 Example: Altering Concise Renderings
565 use B::Concise qw(set_style add_callback);
566 add_style($yourStyleName => $defaultfmt, $gotofmt, $treefmt);
567 add_callback
568 ( sub {
569 my ($h, $op, $format, $level, $stylename) = @_;
570 $h->{variable} = some_func($op);
571 });
572 $walker = B::Concise::compile(@options,@subnames,@subrefs);
573 $walker->();
574
575 set_style()
576 set_style accepts 3 arguments, and updates the three format-specs
577 comprising a line-style (basic-exec, goto, tree). It has one minor
578 drawback though; it doesn't register the style under a new name. This
579 can become an issue if you render more than once and switch styles.
580 Thus you may prefer to use add_style() and/or set_style_standard()
581 instead.
582
583 set_style_standard($name)
584 This restores one of the standard line-styles: "terse", "concise",
585 "linenoise", "debug", "env", into effect. It also accepts style names
586 previously defined with add_style().
587
588 add_style ()
589 This subroutine accepts a new style name and three style arguments as
590 above, and creates, registers, and selects the newly named style. It
591 is an error to re-add a style; call set_style_standard() to switch
592 between several styles.
593
594 add_callback ()
595 If your newly minted styles refer to any new #variables, you'll need to
596 define a callback subroutine that will populate (or modify) those
597 variables. They are then available for use in the style you've chosen.
598
599 The callbacks are called for each opcode visited by Concise, in the
600 same order as they are added. Each subroutine is passed five
601 parameters.
602
603 1. A hashref, containing the variable names and values which are
604 populated into the report-line for the op
605 2. the op, as a B<B::OP> object
606 3. a reference to the format string
607 4. the formatting (indent) level
608 5. the selected stylename
609
610 To define your own variables, simply add them to the hash, or change
611 existing values if you need to. The level and format are passed in as
612 references to scalars, but it is unlikely that they will need to be
613 changed or even used.
614
615 Running B::Concise::compile()
616 compile accepts options as described above in "OPTIONS", and arguments,
617 which are either coderefs, or subroutine names.
618
619 It constructs and returns a $treewalker coderef, which when invoked,
620 traverses, or walks, and renders the optrees of the given arguments to
621 STDOUT. You can reuse this, and can change the rendering style used
622 each time; thereafter the coderef renders in the new style.
623
624 walk_output lets you change the print destination from STDOUT to
625 another open filehandle, or into a string passed as a ref (unless
626 you've built perl with -Uuseperlio).
627
628 my $walker = B::Concise::compile('-terse','aFuncName', \&aSubRef); # 1
629 walk_output(\my $buf);
630 $walker->(); # 1 renders -terse
631 set_style_standard('concise'); # 2
632 $walker->(); # 2 renders -concise
633 $walker->(@new); # 3 renders whatever
634 print "3 different renderings: terse, concise, and @new: $buf\n";
635
636 When $walker is called, it traverses the subroutines supplied when it
637 was created, and renders them using the current style. You can change
638 the style afterwards in several different ways:
639
640 1. call C<compile>, altering style or mode/order
641 2. call C<set_style_standard>
642 3. call $walker, passing @new options
643
644 Passing new options to the $walker is the easiest way to change amongst
645 any pre-defined styles (the ones you add are automatically recognized
646 as options), and is the only way to alter rendering order without
647 calling compile again. Note however that rendering state is still
648 shared amongst multiple $walker objects, so they must still be used in
649 a coordinated manner.
650
651 B::Concise::reset_sequence()
652 This function (not exported) lets you reset the sequence numbers (note
653 that they're numbered arbitrarily, their goal being to be human
654 readable). Its purpose is mostly to support testing, i.e. to compare
655 the concise output from two identical anonymous subroutines (but
656 different instances). Without the reset, B::Concise, seeing that
657 they're separate optrees, generates different sequence numbers in the
658 output.
659
660 Errors
661 Errors in rendering (non-existent function-name, non-existent coderef)
662 are written to the STDOUT, or wherever you've set it via walk_output().
663
664 Errors using the various *style* calls, and bad args to walk_output(),
665 result in die(). Use an eval if you wish to catch these errors and
666 continue processing.
667
669 Stephen McCamant, <smcc@CSUA.Berkeley.EDU>.
670
671
672
673perl v5.38.2 2023-11-30 B::Concise(3pm)