1Text::Align(3) User Contributed Perl Documentation Text::Align(3)
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6 GD::Text::Align - Draw aligned strings
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9 use GD;
10 use GD::Text::Align;
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12 my $gd = GD::Image->new(800,600);
13 # allocate colours, do other things.
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15 my $align = GD::Text::Align->new($gd
16 valign => 'top',
17 halign => 'right',
18 );
19 $align->set_font('arial', 12);
20 $align->set_text('some string');
21 @bb = $align->bounding_box(200, 400, PI/3);
22 # you can do things based on the bounding box here
23 $align->draw(200, 400, PI/3);
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26 GD::Text::Align provides an object that draws a string aligned to a
27 coordinate at an angle.
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29 For builtin fonts only two angles are valid: 0 and PI/2. All other
30 angles will be converted to one of these two.
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33 This class inherits everything from GD::Text. I will only discuss the
34 methods and attributes here that are not discussed there, or that have
35 a different interface or behaviour. Methods directly inherited include
36 "set_text" and "set_font".
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38 GD::Text::Align->new($gd_object, attrib => value, ...)
39 Create a new object. The first argument to new has to be a valid
40 GD::Image object. The other arguments will be passed on to the set
41 method.
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43 $align->set(attrib => value, ...)
44 Set an attribute. Valid attributes are the ones discussed in GD::Text
45 and:
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47 valign, halign
48 Vertical and horizontal alignment of the string. See also
49 set_valign and set_halign.
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51 colour, color
52 Synonyms. The colour to use to draw the string. This should be the
53 index of the colour in the GD::Image object's palette. The default
54 value is the last colour in the GD object's palette at the time of
55 the creation of $align.
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57 $align->get(attribute)
58 Get the value of an attribute. Valid attributes are all the attributes
59 mentioned in GD::Text, the attributes mentioned under the "set" method
60 and
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62 x, y and angle
63 The x and y coordinate and the angle to be used. You can only do
64 this after a call to the draw or bounding_box methods. Note that
65 these coordinates are not necessarily the same ones that were
66 passed in. Instead, they are the coordinates from where the GD
67 methods will start drawing. I doubt that this is very useful to
68 anyone.
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70 Note that while you can set the colour with both 'color' and 'colour',
71 you can only get it as 'colour'. Sorry, but such is life in Australia.
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73 $align->set_valign(value)
74 Set the vertical alignment of the string to one of 'top', 'center',
75 'base' or 'bottom'. For builtin fonts the last two are the same. The
76 value 'base' denotes the baseline of a TrueType font. Returns true on
77 success, false on failure.
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79 $align->set_halign(value)
80 Set the horizontal alignment of the string to one of 'left', 'center',
81 or 'right'. Returns true on success, false on failure.
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83 $align->set_align(valign, halign)
84 Set the vertical and horizontal alignment. Just here for convenience.
85 See also "set_valign" and "set_halign". Returns true on success, false
86 on failure.
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88 $align->draw(x, y, angle)
89 Draw the string at coordinates x, y at an angle angle in radians. The x
90 and y coordinate become the pivot around which the string rotates.
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92 Note that for the builtin GD fonts the only two valid angles are 0 and
93 PI/2.
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95 Returns the bounding box of the drawn string (see bounding_box()).
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97 $align->bounding_box(x, y, angle)
98 Return the bounding box of the string to draw. This returns an eight-
99 element list (exactly like the GD::Image->stringTTF method):
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101 (x1,y1) lower left corner
102 (x2,y2) lower right corner
103 (x3,y3) upper right corner
104 (x4,y4) upper left corner
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106 Note that upper, lower, left and right are relative to the string, not
107 to the canvas.
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109 The bounding box can be used to make decisions about whether to move
110 the string or change the font size prior to actually drawing the
111 string.
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114 As with all Modules for Perl: Please stick to using the interface. If
115 you try to fiddle too much with knowledge of the internals of this
116 module, you may get burned. I may change them at any time.
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118 You can only use TrueType fonts with version of GD > 1.20, and then
119 only if compiled with support for this. If you attempt to do it anyway,
120 you will get errors.
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122 In the following, terms like 'top', 'upper', 'left' and the like are
123 all relative to the string to be drawn, not to the canvas.
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126 Any bugs inherited from GD::Text.
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129 copyright 1999 Martien Verbruggen (mgjv@comdyn.com.au)
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132 GD, GD::Text, GD::Text::Wrap
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136perl v5.38.0 2023-07-20 Text::Align(3)