1AuRequeueEvent(3) Library Functions Manual AuRequeueEvent(3)
2
3
4
6 AuRequeueEvent - put an event back on the queue
7
9 #include <audio/audiolib.h>
10
11 void AuRequeueEvent(server, event, skip)
12 AuServer *server;
13 AuEvent *event;
14 int skip;
15
17 server Specifies the connection to the audio server.
18
19 event Specifies the event to put back on the queue.
20
21 skip Specifies how far from the front of the queue to place the
22 event.
23
25 AuRequeueEvent puts the specified event on the event queue. The event
26 can be placed at any position in the queue, skip determines how from
27 the front of the queue the event is placed. If skip is less than or
28 equal zero, the event is placed at the head of the queue. If skip is
29 greater than zero and greater than or equal the number of events al‐
30 ready in the queue, the event is placed at the end of the queue, other‐
31 wise, the event is placed at the specified offset in the queue.
32
34 AuNextEvent, AuEventsQueued, AuScanEvents, AuScanForTypedEvent.
35
36 audiolib - Network Audio System C Language Interface
37
38
39
40audiolib - event handling 1.9.5 AuRequeueEvent(3)