1BZFLAG(6) BZFlag BZFLAG(6)
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6 BZFlag - a tank battle game
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9 bzflag [-badwords filterfile] [-config filename] [-configdir directory‐
10 name] [-d | -debug] [-date mm/dd/yyyy] [-dir | -directory directory]
11 [-e | -echo] [-ea | -echoAnsi] [-h | -help | --help] [-latitude lati‐
12 tude] [-list list-server-url] [-locale locale] [-longitude longitude]
13 [-m | -mute] [-motd URL] [-multisample] [-nolist] [-nomotd] [-notime]
14 [-solo number-of-robots] [-team {automatic | red | green | blue | pur‐
15 ple | rogue}] [-time hh:mm:ss] [-v | -version | --version] [-view {nor‐
16 mal | stereo | stacked | three | anaglyph}] [-window widthx‐
17 height[{+|-}x{+|-}y]] [-zbuffer {on | off}] [[callsign[:pass‐
18 word]@]server[:port]]
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21 BZFlag is a 3D multi-player tank battle game that allows users to play
22 against each other in a networked environment. There are five teams:
23 red, green, blue, purple and rogue (rogue tanks are black). Destroying
24 a player on another team scores a win, while being destroyed or de‐
25 stroying a teammate scores a loss. Rogues have no teammates (not even
26 other rogues), so they cannot shoot teammates and they do not have a
27 team score.
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29 There are three main styles of play: capture-the-flag, free-for-all,
30 and rabbit-chase. In capture-the-flag, each team (except rogues) has a
31 team base and each team with at least one player has a team flag. The
32 object is to capture an enemy team's flag by bringing it to your team's
33 base. This destroys every player on the captured team, subtracts one
34 from that team's score, and adds one to your team's score. In
35 free-for-all, there are no team flags or team bases. The object is
36 simply to get as high a score as possible. In rabbit-chase, the lead
37 player is chosen as the target for all other players. When the rabbit
38 (target) is destroyed, the live player with the next highest score be‐
39 comes the rabbit. The object is to remain the rabbit for as long as
40 possible. The rabbit is marked as a white tank.
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42 Joining a Game
43 To get quickly started, select the "Join Game" menu in the BZFlag
44 client using the arrow keys on your keyboard. Choose the "Select a
45 Server" link and pick one of the servers near the top of the menu.
46 This should take you back to the "Join Game" menu where you should then
47 provide a callsign. Select the "Connect". Within a few seconds you
48 should be on that server ready to play.
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50 BZFlag includes a global registration system that allows players to
51 register a callsign that defines them uni