1OpenCity(6) The 3D city simulator game OpenCity(6)
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6 opencity — a 3D city simulator game
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9 opencity [-fs | --full-screen] [-glv | --gl-version] [-dd | --data-dir
10 newDataPath] [-cd | --conf-dir newConfigPath] [-na | --no-audio]
11 [--generator-height-map heightMapPicture | (--generator-seed seed
12 [--generator-map MAP-TYPE] [--generator-water WATER-TYPE] [--genera‐
13 tor-map-shape MAP-SHAPE-TYPE] [--generator-tree-density TREE-DEN‐
14 SITY-TYPE])]
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17 This manual page documents opencity command.
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20 -fs | --fullscreen
21 Enable fullscreen mode
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23 -glv | --gl-version
24 Show the informations of the current available OpenGL imple‐
25 mentation on your machine then quit
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27 -dd | --data-dir newDataPath
28 Specify to new path to OpenCity's data. For example:
29 --data-dir /home/foo/bar/share/opencity/
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31 -cd | --conf-dir newConfigPath
32 Specify to new path to OpenCity's configuration. For example:
33 --conf-dir /home/foo/bar/etc/opencity/
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35 -na | --no-audio
36 Disable the audio system
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38 --generator-height-map heightMapPicture
39 Load a gray-level picture as height map (PNG). The water
40 level is gray level 128, each map level is one gray level.
41 That's why the whole picture seems to be in a medium gray,
42 because there's only a minor difference between the pixels.
43 You can draw yourself the height-map or generate from any map
44 sources. The interesting data for this work are the DEM
45 satellite data. The map generator in OpenCity will crop the
46 picture if it's too big.
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48 --generator-seed seed
49 The seed is the random integer seed used by the map generator
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51 --generator-map MAP-TYPE
52 MAP-TYPE: 0=plain (default), 1=hill, 2=mountain
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54 --generator-water WATER-TYPE
55 WATER-TYPE: 0=dry, 1=lake (default), 2=coast
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57 --generator-map-shape MAP-SHAPE-TYPE
58 MAP-SHAPE-TYPE: 0=none (default), 1=island, 2=volcano,
59 3=crater
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61 --generator-tree-density TREE-DENSITY-TYPE
62 TREE-DENSITY-TYPE: 0=sparse (default), 1=normal, 2=dense
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65 Hotkey:
66 n: "Blank" tool
67 r: Zone Residential tool
68 c: Zone Commercial tool
69 i: Zone Industrial tool
70 p: Lay Paths tool
71 l: Lay electric Lines tool
72 x: Destroy tool
73 q: Query tool
74 e: Build a coal power plant
75 ctrl: cancel the zoning tool action
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77 u / d: raise / lower cells tool
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79 Navigation:
80 up / down / left / right: move the map
81 pageup / pagedown: rotate the map
82 insert / delete: zoom in/out
83 alt: multiply the effects of the buttons above by 10
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85 h: as Home
86 escape: toggle the main menu
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88 Option:
89 b: Toggle building display on/off
90 g: Toggle grid display on/off
91 k: Toggle the main status bar display on/off
92 f: Toggle wire frame mode display on/off
93 o: Toggle perspective/orthogonal projection
94 t: Toggle terrain display on/off
95 w: Toggle water display on/off
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97 Sound & music:
98 z / b: play previous / next music
99 m: music on / off
100 s: sound on / off
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102 Experimental:
103 F2: Save
104 F6: Load
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108 This manual page was written by OpenCity team. It is distributed under
109 same license as OpenCity application. See the AUTHORS file for the full
110 list of other contributors.
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114The 3D city simulator game September 5th, 2008 OpenCity(6)