1PIPEWALKER(6) Pipewalker Manual PIPEWALKER(6)
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6 pipewalker - combination puzzle game
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9 pipewalker [-help] [-version] [-id=LEVEL] [-wrap=WRAP] [-size=SIZE]
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12 pipewalker is a puzzle game in which you need to combine the components
13 into a single circuit: connect all computers to a network server, bring
14 water to the taps, etc.
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17 -help Show help information.
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19 -version
20 Show version information.
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22 -id=LEVEL
23 Start the level with the specified ID (a number from 1 up to
24 99999999).
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26 -wrap=WRAP
27 Set wrap mode (0: disable, 1: enable). Default: 1.
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29 -size=SIZE
30 Set level map size (small, normal, big or extra). Default: nor‐
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34 /usr/share/games/pipewalker/
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36 Data directory for pipewalker themes.
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38 /usr/share/doc/pipewalker/examples/scheme.png
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40 Template file for pipewalker themes.
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43 pipewalker supports various themes. Themes are stored as a set of tex‐
44 tures in a PNG file. All themes must be 512x448 pixels in size, and
45 comply to the template provided on the project homepage ⟨http://
46 pipewalker.sourceforge.net/themes/scheme.png⟩. On Debian systems, the
47 template can be found in /usr/share/doc/pipewalker/examples/scheme.png.
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49 To add a new theme, copy the PNG file to the
50 /usr/share/games/pipewalker data directory. The file name is used as
51 the theme name.
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54 To start pipewalker on the level 1234, with wrap mode disabled, and us‐
55 ing big as the level map size:
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57 $ pipewalker -id=1234 -wrap=0 -size=big
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60 pipewalker was written by Artem Senichev <artemsen@gmail.com>.
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62 This manual page was written by David da Silva Polverari <david.polver‐
63 ari@gmail.com> for the Debian project (but may be used by others).
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67Pipewalker 0.9.4 2020-06-11 PIPEWALKER(6)