1PERLNEWMOD(1)          Perl Programmers Reference Guide          PERLNEWMOD(1)
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NAME

6       perlnewmod - preparing a new module for distribution
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DESCRIPTION

9       This document gives you some suggestions about how to go about writing
10       Perl modules, preparing them for distribution, and making them avail‐
11       able via CPAN.
12
13       One of the things that makes Perl really powerful is the fact that Perl
14       hackers tend to want to share the solutions to problems they've faced,
15       so you and I don't have to battle with the same problem again.
16
17       The main way they do this is by abstracting the solution into a Perl
18       module. If you don't know what one of these is, the rest of this docu‐
19       ment isn't going to be much use to you. You're also missing out on an
20       awful lot of useful code; consider having a look at perlmod, perlmodlib
21       and perlmodinstall before coming back here.
22
23       When you've found that there isn't a module available for what you're
24       trying to do, and you've had to write the code yourself, consider pack‐
25       aging up the solution into a module and uploading it to CPAN so that
26       others can benefit.
27
28       Warning
29
30       We're going to primarily concentrate on Perl-only modules here, rather
31       than XS modules. XS modules serve a rather different purpose, and you
32       should consider different things before distributing them - the popu‐
33       larity of the library you are gluing, the portability to other operat‐
34       ing systems, and so on. However, the notes on preparing the Perl side
35       of the module and packaging and distributing it will apply equally well
36       to an XS module as a pure-Perl one.
37
38       What should I make into a module?
39
40       You should make a module out of any code that you think is going to be
41       useful to others. Anything that's likely to fill a hole in the communal
42       library and which someone else can slot directly into their program.
43       Any part of your code which you can isolate and extract and plug into
44       something else is a likely candidate.
45
46       Let's take an example. Suppose you're reading in data from a local for‐
47       mat into a hash-of-hashes in Perl, turning that into a tree, walking
48       the tree and then piping each node to an Acme Transmogrifier Server.
49
50       Now, quite a few people have the Acme Transmogrifier, and you've had to
51       write something to talk the protocol from scratch - you'd almost cer‐
52       tainly want to make that into a module. The level at which you pitch it
53       is up to you: you might want protocol-level modules analogous to
54       Net::SMTP which then talk to higher level modules analogous to
55       Mail::Send. The choice is yours, but you do want to get a module out
56       for that server protocol.
57
58       Nobody else on the planet is going to talk your local data format, so
59       we can ignore that. But what about the thing in the middle? Building
60       tree structures from Perl variables and then traversing them is a nice,
61       general problem, and if nobody's already written a module that does
62       that, you might want to modularise that code too.
63
64       So hopefully you've now got a few ideas about what's good to modu‐
65       larise.  Let's now see how it's done.
66
67       Step-by-step: Preparing the ground
68
69       Before we even start scraping out the code, there are a few things
70       we'll want to do in advance.
71
72       Look around
73          Dig into a bunch of modules to see how they're written. I'd suggest
74          starting with Text::Tabs, since it's in the standard library and is
75          nice and simple, and then looking at something a little more complex
76          like File::Copy.  For object oriented code, "WWW::Mechanize" or the
77          "Email::*" modules provide some good examples.
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79          These should give you an overall feel for how modules are laid out
80          and written.
81
82       Check it's new
83          There are a lot of modules on CPAN, and it's easy to miss one that's
84          similar to what you're planning on contributing. Have a good plough
85          through the <http://search.cpan.org> and make sure you're not the
86          one reinventing the wheel!
87
88       Discuss the need
89          You might love it. You might feel that everyone else needs it. But
90          there might not actually be any real demand for it out there. If
91          you're unsure about the demand your module will have, consider send‐
92          ing out feelers on the "comp.lang.perl.modules" newsgroup, or as a
93          last resort, ask the modules list at "modules@perl.org". Remember
94          that this is a closed list with a very long turn-around time - be
95          prepared to wait a good while for a response from them.
96
97       Choose a name
98          Perl modules included on CPAN have a naming hierarchy you should try
99          to fit in with. See perlmodlib for more details on how this works,
100          and browse around CPAN and the modules list to get a feel of it. At
101          the very least, remember this: modules should be title capitalised,
102          (This::Thing) fit in with a category, and explain their purpose suc‐
103          cinctly.
104
105       Check again
106          While you're doing that, make really sure you haven't missed a mod‐
107          ule similar to the one you're about to write.
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109          When you've got your name sorted out and you're sure that your mod‐
110          ule is wanted and not currently available, it's time to start cod‐
111          ing.
112
113       Step-by-step: Making the module
114
115       Start with module-starter or h2xs
116          The module-starter utility is distributed as part of the Mod‐
117          ule::Starter CPAN package.  It creates a directory with stubs of all
118          the necessary files to start a new module, according to recent "best
119          practice" for module development, and is invoked from the command
120          line, thus:
121
122              module-starter --module=Foo::Bar \
123                 --author="Your Name" --email=yourname@cpan.org
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125          If you do not wish to install the Module::Starter package from CPAN,
126          h2xs is an older tool, originally intended for the development of XS
127          modules, which comes packaged with the Perl distribution.
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129          A typical invocation of h2xs for a pure Perl module is:
130
131              h2xs -AX --skip-exporter --use-new-tests -n Foo::Bar
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133          The "-A" omits the Autoloader code, "-X" omits XS elements,
134          "--skip-exporter" omits the Exporter code, "--use-new-tests" sets up
135          a modern testing environment, and "-n" specifies the name of the
136          module.
137
138       Use strict and warnings
139          A module's code has to be warning and strict-clean, since you can't
140          guarantee the conditions that it'll be used under. Besides, you
141          wouldn't want to distribute code that wasn't warning or strict-clean
142          anyway, right?
143
144       Use Carp
145          The Carp module allows you to present your error messages from the
146          caller's perspective; this gives you a way to signal a problem with
147          the caller and not your module. For instance, if you say this:
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149              warn "No hostname given";
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151          the user will see something like this:
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153              No hostname given at /usr/local/lib/perl5/site_perl/5.6.0/Net/Acme.pm
154              line 123.
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156          which looks like your module is doing something wrong. Instead, you
157          want to put the blame on the user, and say this:
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159              No hostname given at bad_code, line 10.
160
161          You do this by using Carp and replacing your "warn"s with "carp"s.
162          If you need to "die", say "croak" instead. However, keep "warn" and
163          "die" in place for your sanity checks - where it really is your mod‐
164          ule at fault.
165
166       Use Exporter - wisely!
167          Exporter gives you a standard way of exporting symbols and subrou‐
168          tines from your module into the caller's namespace. For instance,
169          saying "use Net::Acme qw(&frob)" would import the "frob" subroutine.
170
171          The package variable @EXPORT will determine which symbols will get
172          exported when the caller simply says "use Net::Acme" - you will
173          hardly ever want to put anything in there. @EXPORT_OK, on the other
174          hand, specifies which symbols you're willing to export. If you do
175          want to export a bunch of symbols, use the %EXPORT_TAGS and define a
176          standard export set - look at Exporter for more details.
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178       Use plain old documentation
179          The work isn't over until the paperwork is done, and you're going to
180          need to put in some time writing some documentation for your module.
181          "module-starter" or "h2xs" will provide a stub for you to fill in;
182          if you're not sure about the format, look at perlpod for an intro‐
183          duction. Provide a good synopsis of how your module is used in code,
184          a description, and then notes on the syntax and function of the
185          individual subroutines or methods. Use Perl comments for developer
186          notes and POD for end-user notes.
187
188       Write tests
189          You're encouraged to create self-tests for your module to ensure
190          it's working as intended on the myriad platforms Perl supports; if
191          you upload your module to CPAN, a host of testers will build your
192          module and send you the results of the tests. Again, "mod‐
193          ule-starter" and "h2xs" provide a test framework which you can
194          extend - you should do something more than just checking your module
195          will compile.  Test::Simple and Test::More are good places to start
196          when writing a test suite.
197
198       Write the README
199          If you're uploading to CPAN, the automated gremlins will extract the
200          README file and place that in your CPAN directory. It'll also appear
201          in the main by-module and by-category directories if you make it
202          onto the modules list. It's a good idea to put here what the module
203          actually does in detail, and the user-visible changes since the last
204          release.
205
206       Step-by-step: Distributing your module
207
208       Get a CPAN user ID
209          Every developer publishing modules on CPAN needs a CPAN ID.  Visit
210          "http://pause.perl.org/", select "Request PAUSE Account", and wait
211          for your request to be approved by the PAUSE administrators.
212
213       "perl Makefile.PL; make test; make dist"
214          Once again, "module-starter" or "h2xs" has done all the work for
215          you.  They produce the standard "Makefile.PL" you see when you down‐
216          load and install modules, and this produces a Makefile with a "dist"
217          target.
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219          Once you've ensured that your module passes its own tests - always a
220          good thing to make sure - you can "make dist", and the Makefile will
221          hopefully produce you a nice tarball of your module, ready for
222          upload.
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224       Upload the tarball
225          The email you got when you received your CPAN ID will tell you how
226          to log in to PAUSE, the Perl Authors Upload SErver. From the menus
227          there, you can upload your module to CPAN.
228
229       Announce to the modules list
230          Once uploaded, it'll sit unnoticed in your author directory. If you
231          want it connected to the rest of the CPAN, you'll need to go to
232          "Register Namespace" on PAUSE.  Once registered, your module will
233          appear in the by-module and by-category listings on CPAN.
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235       Announce to clpa
236          If you have a burning desire to tell the world about your release,
237          post an announcement to the moderated "comp.lang.perl.announce"
238          newsgroup.
239
240       Fix bugs!
241          Once you start accumulating users, they'll send you bug reports. If
242          you're lucky, they'll even send you patches. Welcome to the joys of
243          maintaining a software project...
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AUTHOR

246       Simon Cozens, "simon@cpan.org"
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248       Updated by Kirrily "Skud" Robert, "skud@cpan.org"
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SEE ALSO

251       perlmod, perlmodlib, perlmodinstall, h2xs, strict, Carp, Exporter,
252       perlpod, Test::Simple, Test::More ExtUtils::MakeMaker, Module::Build,
253       Module::Starter http://www.cpan.org/ , Ken Williams' tutorial on build‐
254       ing your own module at http://mathforum.org/~ken/perl_modules.html
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258perl v5.8.8                       2006-01-07                     PERLNEWMOD(1)
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