1makecol8(3)                     Allegro manual                     makecol8(3)
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NAME

6       makecol8,  makecol15, makecol16, makecol24, makecol32 - Converts an RGB
7       value into a display dependent pixel format. Allegro  game  programming
8       library.
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SYNOPSIS

11       #include <allegro.h>
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14       int makecol8(int r, int g, int b);
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16       int makecol15(int r, int g, int b);
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18       int makecol16(int r, int g, int b);
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20       int makecol24(int r, int g, int b);
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22       int makecol32(int r, int g, int b);
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DESCRIPTION

25       These  functions  convert colors from a hardware independent form (red,
26       green, and blue values ranging 0-255) into  various  display  dependent
27       pixel formats. Converting to 15, 16, 24, or 32-bit formats only takes a
28       few shifts, so it is fairly efficient. Converting  to  an  8-bit  color
29       involves  searching  the  palette  to  find the closest match, which is
30       quite slow unless you have set up an RGB  mapping  table  (see  below).
31       Example:
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33          /* 16 bit color version of green. */
34          int green_color = makecol16(0, 255, 0);
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RETURN VALUE

37       Returns the requested RGB triplet in the specified color depth.
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SEE ALSO

41       makeacol32(3),   makecol(3),   makecol_depth(3),   makecol15_dither(3),
42       rgb_map(3), bestfit_color(3), set_color_depth(3), exrgbhsv(3)
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46Allegro                          version 4.2.2                     makecol8(3)
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