1GLCOPYTEXIMAGE1D(3G) GLCOPYTEXIMAGE1D(3G)
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6 glCopyTexImage1D - copy pixels into a 1D texture image
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10 void glCopyTexImage1D( GLenum target,
11 GLint level,
12 GLenum internalformat,
13 GLint x,
14 GLint y,
15 GLsizei width,
16 GLint border )
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20 target Specifies the target texture. Must be GL_TEXTURE_1D.
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22 level Specifies the level-of-detail number. Level 0 is the
23 base image level. Level n is the nth mipmap reduction
24 image.
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26 internalformat Specifies the internal of the texture. Must be one of
27 the following symbolic constants: GL_ALPHA, GL_ALPHA4,
28 GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE,
29 GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12,
30 GL_LUMINANCE16, GL_LUMINANCE_ALPHA,
31 GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2,
32 GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4,
33 GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16,
34 GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8,
35 GL_INTENSITY12, GL_INTENSITY16, GL_RGB, GL_R3_G3_B2,
36 GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12,
37 GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1,
38 GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
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40 x, y Specify the window coordinates of the left corner of
41 the row of pixels to be copied.
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43 width Specifies the width of the texture image. Must be 0 or
44 2n+2*border for some integer n. The height of the tex‐
45 ture image is 1.
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47 border Specifies the width of the border. Must be either 0 or
48 1.
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51 glCopyTexImage1D defines a one-dimensional texture image with pixels
52 from the current GL_READ_BUFFER.
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54 The screen-aligned pixel row with left corner at (x,y) and with a
55 length of width+2*border defines the texture array at the mipmap level
56 specified by level. internalformat specifies the internal of the tex‐
57 ture array.
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59 The pixels in the row are processed exactly as if glCopyPixels had been
60 called, but the process stops just before final conversion. At this
61 point all pixel component values are clamped to the range [0, 1] and
62 then converted to the texture's internal for storage in the texel
63 array.
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65 Pixel ordering is such that lower x screen coordinates correspond to
66 lower texture coordinates.
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68 If any of the pixels within the specified row of the current
69 GL_READ_BUFFER are outside the window associated with the current ren‐
70 dering context, then the values obtained for those pixels are unde‐
71 fined.
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74 glCopyTexImage1D is available only if the GL version is 1.1 or greater.
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76 Texturing has no effect in color index mode.
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78 1, 2, 3, and 4 are not accepted values for internalformat.
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80 An image with 0 width indicates a NULL texture.
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82 When the GL_ARB_imaging extension is supported, the RGBA components
83 copied from the framebuffer may be processed by the imaging pipeline.
84 See glTexImage1D for specific details.
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87 GL_INVALID_ENUM is generated if target is not one of the allowable val‐
88 ues.
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90 GL_INVALID_VALUE is generated if level is less than 0.
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92 GL_INVALID_VALUE may be generated if level is greater than log2max,
93 where max is the returned value of GL_MAX_TEXTURE_SIZE.
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95 GL_INVALID_VALUE is generated if internalformat is not an allowable
96 value.
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98 GL_INVALID_VALUE is generated if width is less than 0 or greater than 2
99 + GL_MAX_TEXTURE_SIZE, or if it cannot be represented as 2n+2*(border)
100 for some integer value of n.
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102 GL_INVALID_VALUE is generated if border is not 0 or 1.
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104 GL_INVALID_OPERATION is generated if glCopyTexImage1D is executed
105 between the execution of glBegin and the corresponding execution of
106 glEnd.
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109 glGetTexImage
110 glIsEnabled with argument GL_TEXTURE_1D
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113 glCopyPixels(3G), glCopyTexImage2D(3G), glCopyTexSubImage1D(3G),
114 glCopyTexSubImage2D(3G), glPixelStore(3G), glPixelTransfer(3G),
115 glTexEnv(3G), glTexGen(3G), glTexImage1D(3G), glTexImage2D(3G),
116 glTexSubImage1D(3G), glTexSubImage2D(3G),
117 glTexParameter(3G)
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121 GLCOPYTEXIMAGE1D(3G)