1GLCOPYTEXSUBIMAGE1D(3G) GLCOPYTEXSUBIMAGE1D(3G)
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6 glCopyTexSubImage1D - copy a one-dimensional texture subimage
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10 void glCopyTexSubImage1D( GLenum target,
11 GLint level,
12 GLint xoffset,
13 GLint x,
14 GLint y,
15 GLsizei width )
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19 target Specifies the target texture. Must be GL_TEXTURE_1D.
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21 level Specifies the level-of-detail number. Level 0 is the base
22 image level. Level n is the nth mipmap reduction image.
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24 xoffset Specifies the texel offset within the texture array.
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26 x, y Specify the window coordinates of the left corner of the row
27 of pixels to be copied.
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29 width Specifies the width of the texture subimage.
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32 glCopyTexSubImage1D replaces a portion of a one-dimensional texture
33 image with pixels from the current GL_READ_BUFFER (rather than from
34 main memory, as is the case for glTexSubImage1D).
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36 The screen-aligned pixel row with left corner at (x, y), and with
37 length width replaces the portion of the texture array with x indices
38 xoffset through xoffset+width−1, inclusive. The destination in the tex‐
39 ture array may not include any texels outside the texture array as it
40 was originally specified.
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42 The pixels in the row are processed exactly as if glCopyPixels had been
43 called, but the process stops just before final conversion. At this
44 point all pixel component values are clamped to the range [0, 1] and
45 then converted to the texture's internal for storage in the texel
46 array.
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48 It is not an error to specify a subtexture with zero width, but such a
49 specification has no effect. If any of the pixels within the specified
50 row of the current GL_READ_BUFFER are outside the read window associ‐
51 ated with the current rendering context, then the values obtained for
52 those pixels are undefined.
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54 No change is made to the internalformat, width, or border parameters of
55 the specified texture array or to texel values outside the specified
56 subregion.
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59 glCopyTexSubImage1D is available only if the GL version is 1.1 or
60 greater.
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62 Texturing has no effect in color index mode.
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64 glPixelStore and glPixelTransfer modes affect texture images in exactly
65 the way they affect glDrawPixels.
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67 When the GL_ARB_imaging extension is supported, the RGBA components
68 copied from the framebuffer may be processed by the imaging pipeline.
69 See glTexImage1D for specific details.
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72 GL_INVALID_ENUM is generated if target is not GL_TEXTURE_1D.
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74 GL_INVALID_OPERATION is generated if the texture array has not been
75 defined by a previous glTexImage1D or glCopyTexImage1D operation.
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77 GL_INVALID_VALUE is generated if level is less than 0.
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79 GL_INVALID_VALUE may be generated if level>log2 max, where max is the
80 returned value of GL_MAX_TEXTURE_SIZE.
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82 GL_INVALID_VALUE is generated if y<−b or if width<−b, where b is the
83 border width of the texture array.
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85 GL_INVALID_VALUE is generated if xoffset<−b, or (xoffset+width)>(w−b),
86 where w is the GL_TEXTURE_WIDTH, and b is the GL_TEXTURE_BORDER of the
87 texture image being modified. Note that w includes twice the border
88 width.
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91 glGetTexImage
92 glIsEnabled with argument GL_TEXTURE_1D
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95 glCopyPixels(3G), glCopyTexImage1D(3G), glCopyTexImage2D(3G),
96 glCopyTexSubImage2D(3G), glCopyTexSubImage3D(3G), glPixelStore(3G),
97 glPixelTransfer(3G), glReadBuffer(3G), glTexEnv(3G), glTexGen(3G),
98 glTexImage1D(3G), glTexImage2D(3G), glTexImage3D(3G),
99 glTexParameter(3G), glTexSubImage1D(3G), glTexSubImage2D(3G),
100 glTexSubImage3D(3G)
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104 GLCOPYTEXSUBIMAGE1D(3G)