1GLFLUSH(3G) GLFLUSH(3G)
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6 glFlush - force execution of GL commands in finite time
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10 void glFlush( void )
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14 Different GL implementations buffer commands in several different loca‐
15 tions, including network buffers and the graphics accelerator itself.
16 glFlush empties all of these buffers, causing all issued commands to be
17 executed as quickly as they are accepted by the actual rendering
18 engine. Though this execution may not be completed in any particular
19 time period, it does complete in finite time.
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21 Because any GL program might be executed over a network, or on an
22 accelerator that buffers commands, all programs should call glFlush
23 whenever they count on having all of their previously issued commands
24 completed. For example, call glFlush before waiting for user input
25 that depends on the generated image.
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28 glFlush can return at any time. It does not wait until the execution
29 of all previously issued GL commands is complete.
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32 GL_INVALID_OPERATION is generated if glFlush is executed between the
33 execution of glBegin and the corresponding execution of glEnd.
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36 glFinish(3G)
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40 GLFLUSH(3G)