1GLINDEX(3G) GLINDEX(3G)
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6 glIndexd, glIndexf, glIndexi, glIndexs, glIndexub, glIndexdv, glIn‐
7 dexfv, glIndexiv, glIndexsv, glIndexubv - set the current color index
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11 void glIndexd( GLdouble c )
12 void glIndexf( GLfloat c )
13 void glIndexi( GLint c )
14 void glIndexs( GLshort c )
15 void glIndexub( GLubyte c); 1.1 )
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19 1.1 Specifies the new value for the current color index.
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22 void glIndexdv( const GLdouble *c )
23 void glIndexfv( const GLfloat *c )
24 void glIndexiv( const GLint *c )
25 void glIndexsv( const GLshort *c )
26 void glIndexubv( const GLubyte *c); 1.1 )
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30 1.1 Specifies a pointer to a one-element array that contains the new
31 value for the current color index.
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34 glIndex updates the current (single-valued) color index. It takes one
35 argument, the new value for the current color index.
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37 The current index is stored as a floating-point value. Integer values
38 are converted directly to floating-point values, with no special map‐
39 ping. The initial value is 1.
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41 Index values outside the representable range of the color index buffer
42 are not clamped. However, before an index is dithered (if enabled) and
43 written to the frame buffer, it is converted to fixed-point . Any bits
44 in the integer portion of the resulting fixed-point value that do not
45 correspond to bits in the frame buffer are masked out.
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48 glIndexub and glIndexubv are available only if the GL version is 1.1 or
49 greater.
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51 The current index can be updated at any time. In particular, glIndex
52 can be called between a call to glBegin and the corresponding call to
53 glEnd.
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56 glGet with argument GL_CURRENT_INDEX
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59 glColor(3G), glIndexPointer(3G)
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63 GLINDEX(3G)