1NV(4) Kernel Interfaces Manual NV(4)
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6 nv - NVIDIA video driver
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9 Section "Device"
10 Identifier "devname"
11 Driver "nv"
12 ...
13 EndSection
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16 nv is an Xorg driver for NVIDIA video cards. The driver supports 2D
17 acceleration and provides support for the following framebuffer depths:
18 8, 15, 16 (except Riva128) and 24. All visual types are supported for
19 depth 8, TrueColor and DirectColor visuals are supported for the other
20 depths with the exception of the Riva128 which only supports TrueColor
21 in the higher depths.
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25 The nv driver supports PCI, PCI-Express and AGP video cards based on
26 the following NVIDIA chips:
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28 RIVA 128 NV3
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30 RIVA TNT NV4
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32 RIVA TNT2 NV5
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34 GeForce 256, QUADRO NV10
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36 GeForce2, QUADRO2 NV11 & NV15
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38 GeForce3, QUADRO DCC NV20
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40 nForce, nForce2 NV1A, NV1F
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42 GeForce4, QUADRO4 NV17, NV18, NV25, NV28
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44 GeForce FX, QUADRO FX NV30, NV31, NV34, NV35, NV36, NV37, NV38
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46 GeForce 6XXX NV40, NV41, NV43, NV44, NV45, C51
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48 GeForce 7XXX G70, G71, G72, G73
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52 Please refer to xorg.conf(5) for general configuration details. This
53 section only covers configuration details specific to this driver.
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55 The driver auto-detects the chipset type and the amount of video memory
56 present for all chips.
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58 The following driver Options are supported:
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60 Option "HWCursor" "boolean"
61 Enable or disable the HW cursor. Default: on.
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63 Option "NoAccel" "boolean"
64 Disable or enable acceleration. Default: acceleration is
65 enabled.
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67 Option "UseFBDev" "boolean"
68 Enable or disable use of an OS-specific fb interface (and is not
69 supported on all OSs). See fbdevhw(4) for further information.
70 Default: off.
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72 Option "CrtcNumber" "integer"
73 Many graphics cards with NVIDIA chips have two video outputs.
74 The driver attempts to autodetect which one the monitor is con‐
75 nected to. In the case that autodetection picks the wrong one,
76 this option may be used to force usage of a particular output.
77 The options are "0" or "1". Default: autodetected.
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79 Option "FlatPanel" "boolean"
80 The driver usually can autodetect the presence of a digital flat
81 panel. In the case that this fails, this option can be used to
82 force the driver to treat the attached device as a digital flat
83 panel. With this driver, a digital flat panel will work only if
84 it was POSTed by the BIOS, that is, the computer must have
85 booted to the panel. If you have a dual head card you may also
86 need to set the option CrtcNumber described above. Default:
87 autodetected.
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89 Option "FPDither" "boolean"
90 Many digital flat panels (particularly ones on laptops) have
91 only 6 bits per component color resolution. This option tells
92 the driver to dither from 8 bits per component to 6 before the
93 flat panel truncates it. Default: off.
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95 Option "FPScale" "boolean"
96 Supported only on GeForce4 and newer chips, this option tells to
97 the driver to scale lower resolutions up to the flat panel's
98 native resolution. Default: on.
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100 Option "Rotate" "CW"
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102 Option "Rotate" "CCW"
103 Rotate the display clockwise or counterclockwise. This mode is
104 unaccelerated. Default: no rotation.
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106 Note: The Resize and Rotate extension will be disabled if the
107 Rotate "CW" or Rotate "CCW" options are used.
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109 Option "Rotate" "RandR"
110 Enable rotation of the screen using the Resize and Rotate exten‐
111 sion. This mode is unaccelerated. Default: no rotation sup‐
112 port.
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114 Option "ShadowFB" "boolean"
115 Enable or disable use of the shadow framebuffer layer. Default:
116 off.
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119 Xorg(1), xorg.conf(5), xorgconfig(1), Xserver(1), X(7)
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122 Authors include: David McKay, Jarno Paananen, Chas Inman, Dave Schmenk,
123 Mark Vojkovich
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126 NOTICE TO USER: The source code is copyrighted under U.S. and
127 international laws. Users and possessors of this source code are
128 hereby granted a nonexclusive, royalty-free copyright license to use
129 this code in individual and commercial software.
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131 Any use of this source code must include, in the user documentation
132 and internal comments to the code, notices to the end user as follows:
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134 Copyright 1993-2003 NVIDIA, Corporation. All rights reserved.
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136 NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF
137 THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" WITHOUT
138 EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPORATION DISCLAIMS
139 ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED
140 WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PAR‐
141 TICULAR PURPOSE. IN NO EVENT SHALL NVIDIA, CORPORATION BE LIABLE FOR
142 ANY SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY
143 DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
144 WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
145 ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
146 SOURCE CODE.
147
148 U.S. Government End Users. This source code is a "commercial
149 item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), con‐
150 sisting of "commercial computer software" and "commercial computer
151 software documentation," as such terms are used in 48 C.F.R.
152 12.212 (SEPT 1995) and is provided to the U.S. Government only as a
153 commercial end item. Consistent with 48 C.F.R. 12.212 and 48
154 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), all U.S. Government
155 End Users acquire the source code with only those rights set forth
156 herein.
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161X Version 11 xf86-video-nouveau 1.2.0 NV(4)