1hook_config_section(3) Allegro manual hook_config_section(3)
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6 hook_config_section - Hooks a configuration file section with custom
7 handlers. Allegro game programming library.
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10 #include <allegro.h>
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13 void hook_config_section(const char *section, int (*intgetter)(const
14 char *name, int def), const char *(*stringgetter)(const char *name,
15 const char *def), void (*stringsetter)(const char *name, const char
16 *value));
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19 Takes control of the specified config file section, so that your hook
20 functions will be used to manipulate it instead of the normal disk file
21 access. If both the getter and setter functions are NULL, a currently
22 present hook will be unhooked. Hooked functions have the highest prior‐
23 ity. If a section is hooked, the hook will always be called, so you can
24 also hook a '#' section: even override_config_file() cannot override a
25 hooked section. Example:
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27 int decode_encrypted_int(const char *name, int def)
28 {
29 ...
30 }
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32 const char *decode_encrypted_string(const char *name, const char *def)
33 {
34 ...
35 }
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37 void encode_plaintext_string(const char *name, const char *value)
38 {
39 ...
40 }
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42 int main(int argc, char *argv[])
43 {
44 ...
45 /* Make it harder for users to tinker with the high scores. */
46 hook_config_section("high_scores", decode_encrypted_int,
47 decode_encrypted_string, encode_plaintext_string);
48 ...
49 } END_OF_MAIN()
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53 config_is_hooked(3)
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57Allegro version 4.2.3 hook_config_section(3)