1surfaces(6x) XScreenSaver manual surfaces(6x)
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6 surfaces - Draws some interesting 3d parametric surfaces.
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9 surfaces [-display host:display.screen] [-visual visual] [-window]
10 [-root] [-speed number] [-rand] [-spin] [-wander] [-fps] [-surface sur‐
11 face-name] [-random-surface] [-dini] [-enneper] [-kuen] [-moebius]
12 [-seashell] [-swallowtail] [-bohemian] [-whitney] [-pluecker] [-hen‐
13 neberg] [-catalan] [-corkscrew] [-mode display-mode] [-random-mode]
14 [-points] [-lines] [-line-loops]
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17 This draws one of several three dimensional parametric surfaces.
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20 -visual visual
21 Specify which visual to use. Legal values are the name of a
22 visual class, or the id number (decimal or hex) of a specific
23 visual.
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25 -window Draw on a newly-created window. This is the default.
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27 -root Draw on the root window.
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29 -delay number
30 Per-frame delay, in microseconds. Default: 20000 (0.02 sec‐
31 onds.).
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33 -speed number
34 Number of frames before changing shape. Default: 1000.
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36 -surface random (Shortcut: -random-surface)
37 Display a random surface. This is the default.
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39 -surface dini (Shortcut: -dini)
40 Display Dini's surface.
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42 -surface enneper (Shortcut: -enneper)
43 Display Enneper's minimal surface.
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45 -surface kuen (Shortcut: -kuen)
46 Display the Kuen surface.
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48 -surface moebius (Shortcut: -moebius)
49 Display the Moebius strip.
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51 -surface seashell (Shortcut: -seashell)
52 Display the seashell surface.
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54 -surface swallowtail (Shortcut: -swallowtail)
55 Display the swallowtail catastrophe.
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57 -surface bohemian (Shortcut: -bohemian)
58 Display the Bohemian dome.
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60 -surface whitney (Shortcut: -whitney)
61 Display the Whitney umbrella.
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63 -surface pluecker (Shortcut: -pluecker)
64 Display Pluecker's conoid.
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66 -surface henneberg (Shortcut: -henneberg)
67 Display Henneberg's minimal surface.
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69 -surface catalan (Shortcut: -catalan)
70 Display Catalan's minimal surface.
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72 -surface corkscrew (Shortcut: -corkscrew)
73 Display the corkscrew surface.
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75 -mode random (Shortcut: -random-mode)
76 Use random OpenGL primitives to display the surface. This is
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79 -mode points (Shortcut: -points)
80 Use OpenGL points to display the surface.
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82 -mode lines (Shortcut: -lines)
83 Use OpenGL lines to display the surface.
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85 -mode line-loops (Shortcut: -line-loops)
86 Use OpenGL line loops to display the surface.
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88 -wander | -no-wander
89 Whether to wander around the screen.
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91 -spin | -no-spin
92 Whether to rotate around the center of the figure.
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94 -fps Display the current frame rate, CPU load, and polygon count.
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97 DISPLAY to get the default host and display number.
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99 XENVIRONMENT
100 to get the name of a resource file that overrides the global
101 resources stored in the RESOURCE_MANAGER property.
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104 X(1), xscreensaver(1)
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107 Andrey Mirtchovski, Carsten Steger
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111X Version 11 5.15-3.fc14 (18-Oct-2011) surfaces(6x)