1rotate_sprite_v_flip_trans(3)   Allegro manual   rotate_sprite_v_flip_trans(3)
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NAME

6       rotate_sprite_v_flip_trans  -  Rotates and flips a sprite. Allegro game
7       programming library.
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SYNOPSIS

10       #include <allegro.h>
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13       void rotate_sprite_v_flip_trans(BITMAP *bmp, BITMAP *sprite, int x, int
14       y, fixed angle);
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DESCRIPTION

17       Like  rotate_sprite_trans, but flips the image vertically before rotatā€
18       ing it.  To flip horizontally, use this routine but add itofix(128)  to
19       the  angle.  To  flip  in  both directions, use rotate_sprite() and add
20       itofix(128) to its angle.
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SEE ALSO

24       rotate_sprite_trans(3),           rotate_scaled_sprite_v_flip_trans(3),
25       pivot_sprite_v_flip_trans(3),      pivot_scaled_sprite_v_flip_trans(3),
26       exsprite(3)
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30Allegro                          version 4.4.3   rotate_sprite_v_flip_trans(3)
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