1evdev-joystick(1) General Commands Manual evdev-joystick(1)
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6 evdev-joystick - joystick calibration program
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9 evdev-joystick --help
10 evdev-joystick --listdevs
11 evdev-joystick --showcal <device‐path>
12 evdev-joystick --evdev device‐path> [--axis <axis>] [--minimum <value>]
13 [--maximum <value>] [--deadzone <value>] [--fuzz <value>]
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16 evdev-joystick calibrates joysticks. Calibrating a joystick ensures
17 the positions on the various axes are correctly interpreted.
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20 --h, --help
21 Print out a summary of available options.
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23 --l, --listdevs
24 List all joystick devices found.
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26 --s, --showcal <device‐path>
27 Show the current calibration for the specified device.
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29 --e, --evdev <device‐path>
30 Specify the joystick device to modify.
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32 --a, --axis <axis>
33 Specify the axis to modify (by default, all axes are cali‐
34 brated).
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36 --m, --minimum <value>
37 Change the minimum for the current joystick.
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39 --M, --maximum <value>
40 Change the maximum for the current joystick.
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42 --d, --deadzone <value>
43 Change the deadzone for the current joystick.
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45 --f, --fuzz <value>
46 Change the fuzz for the current joystick.
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49 Using the Linux input system, joysticks are expected to produce values
50 between -32767 and 32767 for axes, with 0 meaning the joystick is cen‐
51 tred. Thus, full‐left should produce -32767 on the X axis, full‐right
52 32767 on the X axis, full‐forward -32767 on the Y axis, and so on.
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54 Many joysticks and gamepads (especially older ones) are slightly mis‐
55 aligned; as a result they may not use the full range of values (for the
56 extremes of the axes), or more annoyingly they may not give 0 when cen‐
57 tred. Calibrating a joystick provides the kernel with information on a
58 joystick's real behaviour, which allows the kernel to correct various
59 joysticks' deficiencies and produce consistent output as far as joy‐
60 stick‐using software is concerned.
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62 jstest(1) is useful to determine whether a joystick is calibrated: when
63 run, it should produce all 0s when the joystick is at rest, and each
64 axis should be able to produce the values -32767 and 32767. Analog
65 joysticks should produce values in between 0 and the extremes, but this
66 is not necessary; digital directional pads work fine with only the
67 three values.
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70 ffset(1), jstest(1).
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73 evdev-joystick was written by Stephen Anthony, based on VDrift's
74 G25manage tool.
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76 This manual page was written by Stephen Kitt <steve@sk2.org>.
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80evdev-joystick Apr 19, 2016 evdev-joystick(1)