1maze(6x)                      XScreenSaver manual                     maze(6x)
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NAME

6       maze  -  an automated X11 demo repeatedly creating and solving a random
7       maze
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SYNOPSIS

10       maze [-display host:display.screen]  [-foreground  color]  [-background
11       color]  [-window]  [-root] [-install] [-visual visual] [-grid-size pix‐
12       els]  [-live-color  color]  [-dead-color  color]  [-solve-delay  usecs]
13       [-pre-delay    usecs]    [-post-delay   usecs]   [-generator   integer]
14       [-max-length integer] [-fps]
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DESCRIPTION

17       The maze program creates a "random" maze and then solves it with graph‐
18       ical feedback.
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OPTIONS

21       maze accepts the following options:
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23       -window Draw on a newly-created window.  This is the default.
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25       -root   Draw on the root window.
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27       -install
28               Install a private colormap for the window.
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30       -visual visual
31               Specify  which  visual  to use.  Legal values are the name of a
32               visual class, or the id number (decimal or hex) of  a  specific
33               visual.
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35       -grid-size pixels
36               The  size  of  each block of the maze, in pixels; default is 0,
37               meaning pick a random grid size.  Minimum meaningful  value  is
38               2.
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40       -live-color color
41               The color of the path.
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43       -dead-color color
44               The  color  of  the failed path (it is also stippled with a 50%
45               pattern.)
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47       -skip-color color
48               The maze solver will choose to not go down a  path  if  it  can
49               "see"  (in a straight line) that it is a dead end.  This is the
50               color to use for paths that are skipped for this reason.
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52       -surround-color color
53               If the maze solver ever completely encloses an area within  the
54               maze,  then it knows that the exit is not in there (and in fact
55               the interior of that area might not  even  be  reachable.)   It
56               will mark out those cells using this color.
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58       -solve-delay integer
59               Delay (in microseconds) between each step of the solution path.
60               Default 5000, or about 1/200th second.
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62       -pre-delay integer
63               Delay (in microseconds) between generating a maze and  starting
64               to solve it.  Default 2000000 (2 seconds.)
65
66       -post-delay integer
67               Delay  (in microseconds) after solving a maze and before gener‐
68               ating a new one.  Default 4000000 (4 seconds.)
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70       -generator num
71               Sets the algorithm that will be used to generate the mazes. The
72               default  is  -1,  which  randomly selects an algorithm for each
73               maze that is generated. Generator 0 is the  original  one,  and
74               works  by  walking  around  randomly until we hit a place we've
75               been before, then backtracking and trying a new direction some‐
76               where.  Generator 1 picks a random spot in the maze, then draws
77               a straight wall from that spot in a random direction  until  it
78               hits  another  wall (and continues until the maze is complete).
79               Generator 2 is based on sets. Initially all cells are  in  dif‐
80               ferent  sets. Then two neighboring cells are chosen and if they
81               are in different sets, their sets are joined. If they  were  in
82               the  same set, a wall is built between them. This continues un‐
83               til the maze is complete.
84
85               All generators generate mazes with a certain  'characteristic'.
86               See if you can spot them!
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88               The  three  algorithms  are  essentially  Kruskal,  Prim, and a
89               depth-first recursive backtracker.
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91       -max-length num
92               Controls the maximum length of walls drawn in one go by genera‐
93               tor 1.
94
95       Clicking the mouse in the maze window controls it.
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97       LeftButton      Clears the window and restarts maze.
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99       MiddleButton    Pause or unpause the program.
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101       RightButton     Exit.
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103       -fps    Display the current frame rate and CPU load.
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BUGS

106       Expose events force a restart of maze.
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108       Mouse  actions are based on "raw" values (Button1, Button2 and Button3)
109       instead of using the pointer map.
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ENVIRONMENT

112       DISPLAY to get the default host and display number.
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114       XENVIRONMENT
115               to get the name of a resource file that  overrides  the  global
116               resources stored in the RESOURCE_MANAGER property.
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SEE ALSO

119       X(1), xscreensaver(1)
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122       Copyright © 1988 by Sun Microsystems, Inc. Mountain View, CA.
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124       All Rights Reserved
125
126       Permission  to  use, copy, modify, and distribute this software and its
127       documentation for any purpose and without fee is hereby  granted,  pro‐
128       vided  that  the  above  copyright notice appear in all copies and that
129       both that copyright notice and this permission notice  appear  in  sup‐
130       porting  documentation, and that the names of Sun or MIT not be used in
131       advertising or publicity pertaining to  distribution  of  the  software
132       without specific prior written permission. Sun and M.I.T.  make no rep‐
133       resentations about the suitability of this software for any purpose. It
134       is provided "as is" without any express or implied warranty.
135
136       SUN  DISCLAIMS  ALL  WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
137       ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A  PARTICULAR
138       PURPOSE.  IN  NO EVENT SHALL SUN BE LIABLE FOR ANY SPECIAL, INDIRECT OR
139       CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS  OF
140       USE,  DATA  OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
141       OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE  OR
142       PERFORMANCE OF THIS SOFTWARE.
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AUTHOR(s)

145       Zack Weinberg [ Smarter maze-solver ] zack@rabi.phys.columbia.edu
146       Johannes Keukelaar [ Generators 1 and 2 ] johannes@nada.kth.se
147         Royal Institute of Technology, Stockholm, Sweden
148       Jim Randell    [ XScreenSaver version ] jmr@mddjmr.fc.hp.com
149         HPLabs, Bristol
150       Richard Hess   [ X11 extensions ]       {...}!uunet!cimshop!rhess
151         Consilium, Mountain View, CA
152       Dave Lemke     [ X11 version ]          lemke@sun.COM
153         Sun MicroSystems, Mountain View, CA
154       Martin Weiss   [ SunView version ]
155         Sun MicroSystems, Mountain View, CA
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159X Version 11               6.00-4.fc34 (05-May-2021)                  maze(6x)
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