1binaryhorizon(6x)             XScreenSaver manual            binaryhorizon(6x)
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NAME

6       binaryhorizon  -  A  system  of path tracing particles evolves continu‐
7       ously.
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SYNOPSIS

10       binaryhorizon [-fps] [-install] [-noinstall] [-mono]  [-root]  [-visual
11       visual]   [-window]   [-window-id   window-id]   [-color]   [-no-color]
12       [-growth-delay delayms] [-particle-number particles]  [-duration  secs]
13       [-bicolor] [-monocolor]
14

DESCRIPTION

16       A system of path tracing particles evolves continuously from an initial
17       horizon, alternating between colors.
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OPTIONS

20       binaryhorizon accepts the following options:
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22       -fps    Display the current frame rate and CPU load.
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24       -install
25               Install a private colormap for the window.
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27       -mono   If on a color display, pretend we're on a monochrome display.
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29       -noinstall
30               Don't install a private colormap for the window.
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32       -root   Draw on the root window.
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34       -visual visual
35               Specify which visual to use. Legal values are  the  name  of  a
36               visual  class  or  the id number (decimal or hex) of a specific
37               visual.
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39       -window Draw on a newly-created window. This is the default.
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41       -window-id window-id
42               Specify which window id to use.
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44       -color (Default)
45               Particles have random generated colors  that  gradually  change
46               over time.
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48       -no-color
49               Use the original black and white visualization.
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51       -bicolor (Default)
52               Particles have 2 random colors, starting as white and black.
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54       -monocolor
55               Particles  have  2  colors, one starting as white and gradually
56               changing, and one staying black.
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58       -fade (Default)
59               Particles gradually fade between colors over time.
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61       -no-fade
62               Every particle is a random color.
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64       -growth-delay delayms (Default: 10000)
65               Delay in ms between growth cycles. More delay, slower (but less
66               CPU intensive).
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68       -particles-number particles (Default: 5000)
69               The  number of particles in the system. With more particles the
70               fps can also be affected.
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72       -duration secs (Default: 30)
73               How long between full resets.
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ENVIRONMENT

76       DISPLAY to get the default host and display number.
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78       XENVIRONMENT
79               to get the name of a resource file that  overrides  the  global
80               resources stored in the RESOURCE_MANAGER property.
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SEE ALSO

83       X(1), xscreensaver(1),
84       http://complexification.net/
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87       Copyright 2020 by Patrick Leiser <patrick27leiser@yahoo.com>.
88       Based on code © 2003 by J. Tarbell <complex@complexification.net>.
89       XScreenSaver port: Emilio Del Tessandoro <emilio.deltessa@gmail.com>
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AUTHOR

92       Patrick Leiser <patrick27leiser@yahoo.org>, Mar 2020.
93       J. Tarbell <complex@complexification.net>, Jun 2003.
94       Emilio Del Tessandoro <emilio.deltessa@gmail.com>, Aug 2014.
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98X Version 11               6.04-1.fc36 (06-Jun-2022)         binaryhorizon(6x)
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