1ANGBAND(6) Debian GNU/Linux manual ANGBAND(6)
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6 angband - is a graphical dungeon adventure game in the vein of rogue
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9 angband [options] [-- suboptions]
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12 This manual page explains the Debian package angband . Angband is a
13 single-player, graphical dungeon adventure game using textual charac‐
14 ters to represent the walls and floors of a dungeon and the inhabitants
15 therein, in the vein of rogue, hack, nethack, and moria. Angband 4.2.5
16 is an official stable release incorporating all the changes and im‐
17 provements added since the last official stable release ( Angband
18 4.2.4).
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20 This version of Angband has been compiled with ncurses and the X Win‐
21 dowing system and SDL and SDL2 front-ends, and hence can be played on a
22 virtual console as well as under X. In the latter cases, the game can
23 use multiple windows.
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26 -h Print out a usage message.
27 -n Start a new character
28 -w Request wizard mode (no high score entry)
29 -g Request graphics mode
30 -r Rebalance monsters
31 -s<num> Show <num> high scores
32 -u<who> Use your <who> savefile
33 -m<sys> Use <sys> core code (e.g. gcu for console mode, x11 or sdl
34 for graphics)
35 -d<lib>=<path>
36 Define a ´lib´ dir sub-path. Valid values of lib are help
37 info user save data scores xtra edit file
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40 To start with, you can just say angband -uTest, and that creates a save
41 file with the file name ~/.angband/Angband/save/<UID>.Test. The best
42 place to get help is the program itself; help is reached by the command
43 ? and presents a menu of choices.
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45 Program options can be set using the = command. To see what the vari‐
46 ous options mean, access the List of Options help menu with the ? com‐
47 mand.
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50 nethack(6).
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53 This manual page was written Manoj Srivastava <srivasta@debian.org>,
54 for the Debian GNU/Linux system.
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58Debian February 16 1998 ANGBAND(6)