1pong(6x)                      XScreenSaver manual                     pong(6x)
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NAME

6       pong - Pong Home Video Game Emulator
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SYNOPSIS

9       pong [--display host:display.screen] [--foreground color] [--background
10       color] [--window]  [--root]  [--window-id  number][--mono]  [--install]
11       [--visual visual] [--clock float] [--noise] [--fps]
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DESCRIPTION

14       The  pong program simulates an ancient Pong home video game, as well as
15       various artifacts from displaying it on a color TV set.
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OPTIONS

18       pong accepts the following options:
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20       --window
21               Draw on a newly-created window.  This is the default.
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23       --root  Draw on the root window.
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25       --window-id number
26               Draw on the specified window.
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28       --mono  If on a color display, pretend we're on a monochrome display.
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30       --install
31               Install a private colormap for the window.
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33       --visual visual
34               Specify which visual to use.  Legal values are the  name  of  a
35               visual  class,  or the id number (decimal or hex) of a specific
36               visual.
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38       --clock The score of the game will be the current time.
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40       --noise float
41               How noisy the video signal should be (between 0.0  and  4.0  or
42               so).
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44       --fps   Display the current frame rate and CPU load.
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46       (-p1 | --p2) mode
47               Set a player to either ai, mouse, tablet, kbleft (for W and S),
48               or kbright (or just kb, for arrow keys).
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ENVIRONMENT

51       DISPLAY to get the default host and display number.
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53       XENVIRONMENT
54               to get the name of a resource file that  overrides  the  global
55               resources stored in the RESOURCE_MANAGER property.
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57       XSCREENSAVER_WINDOW
58               The window ID to use with --root.
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X RESOURCES

61       Notable X resources supported include the following which correspond to
62       standard TV controls: analogTVTint, analogTVColor,  analogTVBrightness,
63       and  analogTVContrast.  They range from 0 to 100, except for tint which
64       is an angle between -180 and +180.
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TRADEMARKS

67       Pong may be a trademark.
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SEE ALSO

71       X(1), xscreensaver(1), xanalogtv(6x), apple2(6x)
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74       2003 by Jeremy English.  Permission to use, copy,  modify,  distribute,
75       and  sell this software and its documentation for any purpose is hereby
76       granted without fee, provided that the above copyright notice appear in
77       all  copies and that both that copyright notice and this permission no‐
78       tice appear in supporting documentation.  No representations  are  made
79       about the suitability of this software for any purpose.  It is provided
80       "as is" without express or implied warranty.
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AUTHOR

83       Original Pong program by Jeremy English <jenglish@myself.com>.  Scoring
84       and television emulation by Trevor Blackwell <tlb@tlb.org>.
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88X Version 11               6.08-1.fc38 (17-Oct-2023)                  pong(6x)
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