1flipscreen3d(6x) XScreenSaver manual flipscreen3d(6x)
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6 flipscreen3d - rotates an image of the screen through 3 dimensions.
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9 flipscreen3d [--display host:display.screen] [--visual visual] [--win‐
10 dow] [--root] [--window-id number] [--delay number] [--no-rotate]
11 [--wireframe] [--fps]
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14 Grabs an image of the desktop, turns it into a GL texture map, and
15 spins it around and deforms it in various ways.
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18 --visual visual
19 Specify which visual to use. Legal values are the name of a
20 visual class, or the id number (decimal or hex) of a specific
21 visual.
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23 --window
24 Draw on a newly-created window. This is the default.
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26 --root Draw on the root window.
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28 --window-id number
29 Draw on the specified window.
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31 --delay number
32 Per-frame delay, in microseconds. Default: 20000 (0.02 sec‐
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35 --rotate | --no-rotate
36 Whether to rotate.
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38 --wireframe
39 Just render boxes instead of textures (for debugging).
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41 --fps Display the current frame rate, CPU load, and polygon count.
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44 DISPLAY to get the default host and display number.
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46 XENVIRONMENT
47 to get the name of a resource file that overrides the global
48 resources stored in the RESOURCE_MANAGER property.
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50 XSCREENSAVER_WINDOW
51 The window ID to use with --root.
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54 X(1), xscreensaver(1)
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57 Copyright © 2002 by Ben Buxton. Permission to use, copy, modify, dis‐
58 tribute, and sell this software and its documentation for any purpose
59 is hereby granted without fee, provided that the above copyright notice
60 appear in all copies and that both that copyright notice and this per‐
61 mission notice appear in supporting documentation. No representations
62 are made about the suitability of this software for any purpose. It is
63 provided "as is" without express or implied warranty.
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66 Ben Buxton.
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70X Version 11 6.08-1.fc39 (17-Oct-2023) flipscreen3d(6x)