1pioneers-server-console(6)       Games Manual       pioneers-server-console(6)
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NAME

6       pioneers-server-console - command-line game server for Pioneers
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SYNOPSIS

10       pioneers-server-console [ OPTIONS ]
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DESCRIPTION

14       This manual page documents briefly the pioneers-server-console command.
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16       Pioneers is a computerized version of a well known strategy board game.
17       The goal of the game is to colonize an island.  The  players  play  the
18       first  colonists hence the name pioneers. It uses a client/server model
19       for networked play of between two and eight players.  This program pro‐
20       vides a console-only server that pioneers clients can connect to.
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OPTIONS

24   Application options
25       -g,--game-title  game  title  Load the ruleset specified by game title.
26       The title can be found in the *.game files. You need quotes for  titles
27       with spaces.
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29       --filefilename
30              Load the ruleset in the file filename.
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32       -p,--port port
33              Use port port for player connections.
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35       -P,--players num
36              Start a game for num total players (including computer players).
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38       -v,--points points
39              Specify the number of "victory points" required to win the game.
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41       -R,--seven-rule[0|1|2]
42              "Sevens  rule":  Specify gameplay behavior when a player rolls a
43              seven.  A value of 0 (the default) means that  rolling  a  seven
44              always  moves  the  robber.  A value of 1 requires the player to
45              re-roll if a seven is rolled on the first two turns.  A value of
46              2 means the player always re-rolls.
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48       -T,--terrain[0|1]
49              Choose  a  terrain type: 0 for the default, or 1 for random ter‐
50              rain.
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52       -c,--computer-players num
53              Start up num computer players.
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55       --version
56              Show version information.
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59   Metaserver options
60       -r,--register
61              Register with a metaserver.  The metaserver to use can be  over‐
62              ridden   with   the   -m   option.   Default   metaserver:  pio‐
63              neers.debian.net
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65       -m,--metaserver metaserver
66              Register this  server  with  the  metaserver  at  the  specified
67              address.
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69       -n, --hostname hostname
70              Use  this  hostname  instead  of  the hostname reported by host‐
71              name(1).
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74   Miscellaneous options
75       -x,--auto-quit Automatically exit after a player has won.
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77       -k,--empty-timeout secs
78              Automatically stop the server if no one has connected after secs
79              seconds.
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81       -t,--tournament mins
82              Tournament mode: add AI players after mins minutes.
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84       -a,--admin-port port
85              Listen for administrative commands on port port.
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87       -s,--admin-wait
88              Don't  start  the  game  immediately;  wait for a command on the
89              admin port (-a) instead.
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91       --fixed-seating-order
92              Give players numbers according to the order they enter the game.
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94       --debug
95              Enable debug messages.
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ENVIRONMENT

99       The default settings of the server can be influenced with the following
100       three environment variables:
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102       PIONEERS_METASERVER
103              The  hostname  of the metaserver when no metaserver is specified
104              on the command-line.
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106       PIONEERS_SERVER_NAME
107              The hostname of the server.  If it is not set, the  hostname  is
108              determined by hostname(1).
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110       PIONEERS_DIR
111              The  path  to  the game definition files.  If it is not set, the
112              default installation path will be used.
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FILES

116       /usr/share/games/pioneers/*.game and $XDG_DATA_HOME/pioneers/*.game
117              Game definitions
118       /usr/share/games/pioneers/computer_names
119              A list of names the computer player can use
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AUTHOR

123       This manual page was written by Steve Langasek <vorlon@debian.org>, and
124       updated by Roland Clobus <rclobus@rclobus.nl>.  Pioneers was written by
125       Dave Cole <dave@dccs.com.au>, Andy Heroff  <aheroff@mediaone.net>,  and
126       Roman  Hodek  <roman@hodek.net>,  with  contributions  from  many other
127       developers on the Internet; see the AUTHORS file in the  pioneers  dis‐
128       tribution for a complete list of contributing authors.
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SEE ALSO

132       pioneers(6), pioneers-server-gtk(6), pioneersai(6), hostname(1)
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136pioneers                       February 24, 2013    pioneers-server-console(6)
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