1cube21(6x)                    XScreenSaver manual                   cube21(6x)
2
3
4

NAME

6       cube21 - animates the Cube 21 puzzle
7

SYNOPSIS

9       cube21  [--display  host:display.screen]  [--visual  visual] [--window]
10       [--root]  [--window-id  number]  [--install]   [--delay   microseconds]
11       [--texture]  [--no-texture] [--mono] [--wireframe] [--spin] [--no-spin]
12       [--wander] [--no-wander]  [--randomize]  [--no-randomize]  [--spinspeed
13       number]  [--rotspeed  number]  [--wanderspeed  number]  [--wait number]
14       [--cubesize number] [--colormode arg] [--fps]
15

DESCRIPTION

17       This program animates a puzzle known as Cube 21 or Square-1.  Its moves
18       are chosen randomly.
19
20       Cube  21 is a Rubik-like puzzle invented in 1992.  Its specialities are
21       that it can change its shape and even the number of possible moves.  It
22       can have more than 200 different shapes and the total number of config‐
23       urations (assuming colors) is several tens of billions.
24

OPTIONS

26       cube21 accepts the following options:
27
28       --window
29               Draw on a newly-created window.  This is the default.
30
31       --root  Draw on the root window.
32
33       --window-id number
34               Draw on the specified window.
35
36       --install
37               Install a private colormap for the window.
38
39       --visual visual
40               Specify which visual to use.  Legal values are the  name  of  a
41               visual  class,  or the id number (decimal or hex) of a specific
42               visual.
43
44       --delay microseconds
45               How long to pause between frames.  Default is  20000,  or  0.02
46               second.
47
48       --texture
49               Use texture maps.  This is the default.
50
51       --no-texture
52               Use solid colors.
53
54       --mono  Disable both texture maps and colors.
55
56       --wireframe
57               Only draw outlines.  Outlines of all pieces, not only the whole
58               object, are drawn.
59
60       --spin  Spin the whole object around X, Y and Z axes.  This is the  de‐
61               fault.
62
63       --no-spin
64               Do not spin, showing the same three faces all the time.
65
66       --wander
67               Move the object around the screen.  This is the default.
68
69       --no-wander
70               Keep the object centered on the screen.
71
72       --randomize
73               Shuffle the puzzle randomly at startup.  This is the default.
74
75       --no-randomize
76               Do not shuffle at startup, begin at the shape of cube.
77
78       --spinspeed number
79               The relative speed of spinning.  Default is 1.0.
80
81       --rotspeed number
82               The relative speed of the moves.  Default is 3.0.  Setting to ≤
83               0.0 makes the object stay at one configuration.
84
85       --wanderspeed number
86               The relative speed of wandering around the screen.  Default  is
87               1.0.
88
89       --wait number
90               How long to stay at ending position after each move.  The mean‐
91               ing of the argument is again relative.  Default is 40.0.
92
93       --cubesize number
94               Size of the object.  Value of 3.0 fills roughly all the  screen
95               (its height).  Default is 0.7.
96
97       --colormode argument
98               How  many  and which colors should the object have.  The colors
99               are put on the piece faces so that the puzzle is solvable.  The
100               inner faces are not influenced.
101
102               se or silver
103                       Simulate  the  "Silver  Edition" - white and one random
104                       color.
105
106               2 or two
107                       Two random colors.
108
109               ce or classic
110                       Simulate the "Classic Edition" - white, yellow, orange,
111                       red, green and blue.
112
113               6 or six
114                       Six random colors.
115
116               1 or random or rnd
117                       One random color.
118
119               Anything else
120                       All faces white.
121
122       --fps   Display the current frame rate, CPU load, and polygon count.
123

ENVIRONMENT

125       DISPLAY to get the default host and display number.
126
127       XENVIRONMENT
128               to  get  the  name of a resource file that overrides the global
129               resources stored in the RESOURCE_MANAGER property.
130
131       XSCREENSAVER_WINDOW
132               The window ID to use with --root.
133

SEE ALSO

135       X(1), xscreensaver(1)
136
138       Copyright © 2005 by Vaclav Potocek.  Permission to use,  copy,  modify,
139       distribute,  and  sell this software and its documentation for any pur‐
140       pose is hereby granted without fee, provided that the  above  copyright
141       notice  appear  in  all  copies and that both that copyright notice and
142       this permission notice appear in supporting documentation.   No  repre‐
143       sentations are made about the suitability of this software for any pur‐
144       pose.  It is provided "as is" without express or implied warranty.
145

AUTHOR

147       Vaclav (Vasek) Potocek <vasek.potocek@post.cz>, 30-Aug-05.
148
149
150
151X Version 11               6.08-1.fc39 (17-Oct-2023)                cube21(6x)
Impressum