1maze3d(6x) XScreenSaver manual maze3d(6x)
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6 maze3d - A 3D maze.
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9 maze3d [--display host:display.screen] [--visual visual] [--window]
10 [--root] [--window-id number] [--speed float] [--delay number] [--fps]
11 [--rows number] [--columns number] [--overlay] [--wall-texture texture]
12 [--floor-texture texture] [--ceiling-texture texture] [--drop-acid]
13 [--drop-acid-walls] [--drop-acid-floor] [--drop-acid-ceiling] [--in‐
14 verters number] [--rats number]
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17 A recreation of the 3D Maze screensaver from Windows 95.
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20 --visual visual
21 Specify which visual to use. Legal values are the name of a
22 visual class, or the id number (decimal or hex) of a specific
23 visual.
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25 --window
26 Draw on a newly-created window. This is the default.
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28 --root Draw on the root window.
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30 --window-id number
31 Draw on the specified window.
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33 --speed number
34 Speed of the dungeon crawl. 2 is twice as fast, 0.5 is half as
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37 --delay number
38 Per-frame delay, in microseconds. Default: 20000 (0.02 sec‐
39 onds).
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41 --fps | --no-fps
42 Display the current frame rate and CPU load.
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44 --rows number
45 The number of rows in the maze. Default: 12.
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47 --columns number
48 The number of columns in the maze. Default: 12.
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50 --overlay
51 Overlays a minimap of the maze on the screen.
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53 --wall-texture texture
54 Sets the wall texture. texture can be a path to an image file,
55 or it can be one of the built-in textures (see TEXTURES below).
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57 --floor-texture texture
58 Sets the floor texture. texture can be a path to an image file,
59 or it can be one of the built-in textures (see TEXTURES below).
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61 --ceiling-texture texture
62 Sets the ceiling texture. texture can be a path to an image
63 file, or it can be one of the built-in textures (see TEXTURES
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66 --drop-acid-walls
67 Continuously shifts the hue of the wall texture. (This looks
68 like an LSD trip, hence the name.)
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70 --drop-acid-floor
71 Continuously shifts the hue of the floor texture.
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73 --drop-acid-ceiling
74 Continuously shifts the hue of the ceiling texture.
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76 --drop-acid
77 Turns on all three.
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79 --inverters number
80 Sets the number of inverters (the spinny grey things that flip
81 the camera upside-down) in the maze. Default: 10.
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83 --rats number
84 Sets the number of rats, or rather "Bobs", in the maze. De‐
85 fault: 1.
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88 TEXTURES
89 The wall, ceiling, and floor textures can be set to one of the
90 following:
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92 brick-wall
93 A brick wall. This is the default wall texture.
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95 wood-floor
96 A wooden floor. This is the default floor texture.
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98 ceiling-tiles
99 Ceiling tiles. This is the default ceiling texture.
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101 You can also specify a path to an image file, instead of using one of
102 the built-in textures.
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105 DISPLAY to get the default host and display number.
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107 XENVIRONMENT
108 to get the name of a resource file that overrides the global
109 resources stored in the RESOURCE_MANAGER property.
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111 XSCREENSAVER_WINDOW
112 The window ID to use with --root.
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115 X(1), xscreensaver(1)
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118 Copyright © 2018 by sudoer@riseup.net. Permission to use, copy, mod‐
119 ify, distribute, and sell this software and its documentation for any
120 purpose is hereby granted without fee, provided that the above copy‐
121 right notice appear in all copies and that both that copyright notice
122 and this permission notice appear in supporting documentation. No rep‐
123 resentations are made about the suitability of this software for any
124 purpose. It is provided "as is" without express or implied warranty.
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128X Version 11 6.08-1.fc39 (17-Oct-2023) maze3d(6x)