1d.colors(1)                   Grass User's Manual                  d.colors(1)
2
3
4

NAME

6       d.colors   - Allows the user to interactively change the color table of
7       a raster map layer displayed on the graphics monitor.
8

KEYWORDS

10       display
11

SYNOPSIS

13       d.colors
14       d.colors help
15       d.colors map=string
16
17   Parameters:
18       map=string
19              Name of raster map
20

DESCRIPTION

22       A color table file associates specific colors with the categories of  a
23       raster  map layer. The user can change these map category color assign‐
24       ments (i.e., change the map's color table) interactively, by first dis‐
25       playing  the  raster  map  to the graphics monitor and then running the
26       program  d.colors.  If   you   have   first   set   <A   HREF="d.color‐
27       mode.html">d.colormode  to  "float"  before  displaying  the map to the
28       graphics monitor, any color changes that you subsequently make while in
29       d.colors  will  immediately  (and interactively) appear on the graphics
30       display.
31
32       While running d.colors the cursor must be inside the window  where  the
33       execution  takes  place.  When in "float" colormode, the correct colors
34       appear on the graphics monitor only if the cursor is inside  the  moni‐
35       tor.   To  see  the  correct colors, move the cursor from the execution
36       window to inside the graphics monitor, then move back to the window  to
37       continue making changes.
38
39       If  d.colormode  is "fixed", any color changes made using d.colors will
40       not immediately be shown on the graphics display;  however,  any  color
41       changes  saved  will  still alter the map's color table and will appear
42       next time the raster map layer  is  redisplayed  (see  d.colormode  and
43       d.colortable). Note that some graphics display monitors or drivers can‐
44       not support interactive color change.
45
46       The user must first display the relevant raster map layer to the active
47       frame on the graphics monitor (e.g., using <A HREF="d.rast.html">d.rast
48       or <A HREF="d.display.html">d.display)  before  running  d.colors.  The
49       user can then either enter the name of the raster map layer whose color
50       table is to be changed on the command line (e.g., by  typing:  d.colors
51       map=soils),  or  type  d.colors without program arguments.  If the user
52       simply types d.colors without program arguments on  the  command  line,
53       d.colors  will ask the user to enter the name of an existing raster map
54       layer using the standard GRASS interface.
55
56       In either case, the user is then presented with  the  d.colors  command
57       menu,  shown  below.   This  menu is the same as the category and color
58       changing portion of the d.display  menu.   The  d.colors  commands  are
59       listed  beneath  the  Category  Pointer  Movement,  Color Modification,
60       Replotting Screen, and Quitting sections below.  Commands  are  invoked
61       by  typing  in the single-key response shown to the left below. (Longer
62       descriptions of these commands  appear  to  the  right.)  Results  from
63       invoking  these commands will be reflected in the Category and Category
64       Number sections of the d.colors screen. On the  d.colors  screen  menu,
65       commands appear in the right half of the screen, and the current status
66       of categories appears in the left half of the screen.
67       CATEGORIES
68          0    No Data
69          1    (Category 1 description)
70          2    (Category 2 description)
71          .    ....
72          .    ....
73       CATEGORY NUMBER:
74          RED         0   0%
75          GREEN       0   0%
76          BLUE        0   0%
77       Shift Incr:   10   3%
78       CATEGORY POINTER MOVEMENT
79          D/d  down (cats)        Move pointer to next category
80          U/u  up   (cats)        Move pointer to previous category
81       COLOR MODIFICATIONS
82          R/r  RED                Increase/decrease RED intensity
83          G/g  GREEN              Increase/decrease GREEN intensity
84          B/b  BLUE               Increase/decrease BLUE intensity
85          I/i  increment          Increase/decrease increment
86                                  (of intensity shift)
87          h    highlight          Highlight current color
88          +/-  shift colors       Shift entire color table (up/down)
89          c    save color         Save color table
90          t    toggle table       Toggle to different color table
91       REPLOTTING SCREEN
92          *    Replot screen      Replots the screen
93       QUITTING
94          Q    quit               Quits program
95        Changing categories - The keys "d, D, u," and "U" are used to move  to
96       a  different  category. The lower case letters move up, u, and down, d,
97       the category list one category at a time. The upper case  letters  move
98       10 categories at a time for fast movement. The cursor does wrap between
99       the first and last categories. The current category  is  noted  on  the
100       text screen with an arrow, and is indicated on the graphics screen by a
101       box around the current color.
102
103       Changing colors - The color associated with the current category can be
104       changed  with  the  "R, r, G, g, B," and b keys. The upper case letters
105       increase the intensities of red R, green G, and blue B for the  current
106       category; the lower case letters decrease the intensities of these same
107       colors for the current category. Video devices make all the  colors  of
108       the  spectrum  by  mixing red, green, and blue. For those accustomed to
109       red, yellow, and blue being the primary colors, this can be  confusing.
110       For  starters,  yellow is made by mixing red and green. The intensities
111       are listed on the text screen in as percentages.
112
113       Keys I and i increase and decrease the percentage change that each key‐
114       stroke  of  one  of  the  color  keys  (R, r, G, g, B, b) causes in its
115       respective color. The increase  increment  is  initially  set  to  10%.
116       Thus,  pressing  the R key would will increase the red component of the
117       current category by 10%.
118
119       Highlight - The h key toggles between the current  category  color  and
120       the  current  highlight color. This color is initially black but can be
121       modified as above while in highlight mode. Blinking can be accomplished
122       by repeatedly striking the h key. When changing to different categories
123       using the movement keys as described above, while in highlight mode the
124       category  colors  will be always left showing their actual colors. Only
125       one category is highlighted at any one time.
126
127       Saving the current color table - Pressing the c key will save the  cur‐
128       rent  color table as you have modified it. This table will then be used
129       next time you display or paint this raster map layer.
130
131       Color table toggle - Different types of color tables are  suitable  for
132       different  raster  map  layers.   The key t flips between the following
133       color tables: red, green, blue color ramp; gray scale; smooth  changing
134       color wave; random colors; and the saved color table.
135
136       Color table shift - The entire table is shifted up and down using the +
137       and - keys.
138
139       Quitting the d.colors program - Pressing the Q key will  cause  you  to
140       quit the d.colors program.  If colors have been modified but not saved,
141       d.colors will ask:
142                Colors changed
143                Save the changes? (y/n)
144        The user should type in y to save changes, or n to not  save  changes,
145       before  quitting  the  program.   If the user types n, the program will
146       ask:
147                Quit anyway? (y/n)
148
149

NOTES

151       To see map color changes reflected on the display monitor as  you  make
152       them,  you  must  put  the  monitor  in float color mode before running
153       d.colors. It is also wise to erase the display  screen  after  changing
154       the color mode.
155
156       The  map  whose color table is to be altered with d.colors must already
157       be on display in the active  display  frame  on  the  graphics  monitor
158       before  d.colors  is  run.  This  can  be done using the command d.rast
159       map=name (where name is a raster map layer whose color table  the  user
160       wishes to alter).
161
162       The user might type the following sequence of commands to interactively
163       change the colors of a raster soils map:
164
165       d.colormode mode=float d.erase d.rast map=soils d.colors
166
167       After the user has saved any  color  changes  made  with  d.colors  and
168       exited  the  program,  the user could then redisplay the soils map with
169       the new colors by typing:
170
171       d.colormode mode=fixed d.erase d.rast map=soils
172
173       Some color monitors may not support the full range of  colors  required
174       to display all of the map's categories listed in the map's color table.
175       However, regardless of whether the user can see the color changes he is
176       effecting  to  a  map's color table, any changes to a map's color table
177       made with d.colors that are saved will appear in the map's color table.
178
179       Some monitors may not support an interactive color change capability.
180

SEE ALSO

182       d.colortable
183       d.rast
184       r.colors
185

AUTHOR

187       James Westervelt, U.S. Army Construction Engineering  Research  Labora‐
188       tory
189
190       Last changed: $Date: 2007/03/26 00:15:54 $
191
192       Help Index
193
194
195
196GRASS 6.2.2                                                        d.colors(1)
Impressum