1d.save(1) Grass User's Manual d.save(1)
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6 d.save - Create a list of commands for recreating screen graphics.
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9 display
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12 d.save
13 d.save help
14 d.save [-cao] [frame=string[,string,...]] [remove=integer[,inte‐
15 ger,...]] [move=from,to[,from,to,...]]
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17 Flags:
18 -c Save current frame
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20 -a Save all the frames
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22 -o Only map objects without extra header and tailer
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24 Parameters:
25 frame=string[,string,...]
26 Name of frame(s) to save
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28 remove=integer[,integer,...]
29 List of object numbers to remove which are displayed after "#". -1
30 for the last object.
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32 move=from,to[,from,to,...]
33 List of object numbers to move ("from" to "to"). remove= option
34 will be done first, if any.
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37 When GRASS display (d.) commands are used to generate graphical images
38 on the graphics monitor, some commands are noted in lists that the cur‐
39 rent graphics driver (see manual entry for d.mon) maintains. This com‐
40 mand, d.save, uses this information to create a shell script that can
41 be used to recreate graphics in another frame at another time. The
42 shell script is sent to standard output (the user's terminal). If you
43 wish to save the shell script created by d.save, its output should be
44 redirected to a file; for example: d.save > script.out
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46 The user can run the program non-interactively by specifying flag set‐
47 tings and parameter values on the command line. If the user types
48 d.save without specifying these program arguments, the user will be
49 prompted for inputs through the standard user interface described in
50 the manual entry for parser.
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53 Object numbers for remove= and move= options are displayed after #.
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55 Display commands used interactively, and those that take their graphic
56 instructions from standard input, will not be saved by d.save.
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59 d.frame
60 d.mon
61 g.region
62 parser
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65 David Satnik, Central Washington University
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67 Last changed: $Date: 2006/06/09 07:41:59 $
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69 Full index
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73GRASS 6.2.2 d.save(1)