1INTRO(1) General Commands Manual INTRO(1)
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6 intro - introduction to commands
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9 This section describes publicly accessible commands in alphabetic
10 order. Certain distinctions of purpose are made in the headings:
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12 (1) Commands of general utility.
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14 (1C) Commands for communication with other systems.
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16 (1G) Commands used primarily for graphics and computer-aided design.
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18 N.B.: Commands related to system maintenance used to appear in section
19 1 manual pages and were distinguished by (1M) at the top of the page.
20 These manual pages now appear in section 8.
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23 Section (6) for computer games.
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25 How to get started, in the Introduction.
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28 Upon termination each command returns two bytes of status, one supplied
29 by the system giving the cause for termination, and (in the case of
30 `normal' termination) one supplied by the program, see wait and
31 exit(2). The former byte is 0 for normal termination, the latter is
32 customarily 0 for successful execution, nonzero to indicate troubles
33 such as erroneous parameters, bad or inaccessible data, or other
34 inability to cope with the task at hand. It is called variously `exit
35 code', `exit status' or `return code', and is described only where spe‐
36 cial conventions are involved.
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407th Edition April 29, 1985 INTRO(1)