CANFIELD(6) Games Manual CANFIELD(6)
canfield, cfscores - the solitaire card game canfield
If you have never played solitaire before, it is recommended that you
consult a solitaire instruction book. In Canfield, tableau cards may be
built on each other downward in alternate colors. An entire pile must
be moved as a unit in building. Top cards of the piles are available to
be played on foundations, but never into empty spaces.
Spaces must be filled from the stock. The top card of the stock also is
available to be played on foundations or built on tableau piles. After
the stock is exhausted, tableau spaces may be filled from the talon and
the player may keep them open until he wishes to use them.
Cards are dealt from the hand to the talon by threes and this repeats
until there are no more cards in the hand or the player quits. To have
cards dealt onto the talon the player types 'ht' for his move. Founda‐
tion base cards are also automatically moved to the foundation when
they become available.
The command 'c' causes canfield to maintain card counting statistics on
the bottom of the screen. When properly used this can greatly increase
one's chances of winning.
The rules for betting are somewhat less strict than those used in the
official version of the game. The initial deal costs $13. You may
quit at this point or inspect the game. Inspection costs $13 and
allows you to make as many moves as possible without moving any cards
from your hand to the talon. (The initial deal places three cards on
the talon; if all these cards are used, three more are made available.)
Finally, if the game seems interesting, you must pay the final install‐
ment of $26. At this point you are credited at the rate of $5 for each
card on the foundation; as the game progresses you are credited with $5
for each card that is moved to the foundation. Each run through the
hand after the first costs $5. The card counting feature costs $1 for
each unknown card that is identified. If the information is toggled
on, you are only charged for cards that became visible since it was
last turned on. Thus the maximum cost of information is $34. Playing
time is charged at a rate of $1 per minute.
With no arguments, the program cfscores prints out the current status
of your canfield account. If a user name is specified, it prints out
the status of their canfield account. If the -a flag is specified, it
prints out the canfield accounts for all users that have played the
game since the database was set up.
/usr/games/canfield the game itself
/usr/games/cfscores the database printer
/usr/games/lib/cfscores the database of scores
It is impossible to cheat.
Originally written: Steve Levine
Further random hacking by: Steve Feldman, Kirk McKusick, Mikey Olson,
and Eric Allman.
4.2 Berkeley Distribution May 6, 1986 CANFIELD(6)