1CANFIELD(6) BSD Games Manual CANFIELD(6)
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4 canfield, cfscores — the solitaire card game canfield
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7 canfield
8 cfscores [-a] [user]
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11 If you have never played solitaire before, it is recommended that you
12 consult a solitaire instruction book. In Canfield, tableau cards may be
13 built on each other downward in alternate colors. An entire pile must be
14 moved as a unit in building. Top cards of the piles are available to be
15 played on foundations, but never into empty spaces.
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17 Spaces must be filled from the stock. The top card of the stock also is
18 available to be played on foundations or built on tableau piles. After
19 the stock is exhausted, tableau spaces may be filled from the talon and
20 the player may keep them open until he wishes to use them.
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22 Cards are dealt from the hand to the talon by threes and this repeats
23 until there are no more cards in the hand or the player quits. To have
24 cards dealt onto the talon the player types ‘ht’ for his move. Founda‐
25 tion base cards are also automatically moved to the foundation when they
26 become available.
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28 The command ‘c’ causes canfield to maintain card counting statistics on
29 the bottom of the screen. When properly used this can greatly increase
30 one's chances of winning.
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32 The rules for betting are somewhat less strict than those used in the
33 official version of the game. The initial deal costs $13. You may quit
34 at this point or inspect the game. Inspection costs $13 and allows you
35 to make as many moves as possible without moving any cards from your hand
36 to the talon. (The initial deal places three cards on the talon; if all
37 these cards are used, three more are made available.) Finally, if the
38 game seems interesting, you must pay the final installment of $26. At
39 this point you are credited at the rate of $5 for each card on the foun‐
40 dation; as the game progresses you are credited with $5 for each card
41 that is moved to the foundation. Each run through the hand after the
42 first costs $5. The card counting feature costs $1 for each unknown card
43 that is identified. If the information is toggled on, you are only
44 charged for cards that became visible since it was last turned on. Thus
45 the maximum cost of information is $34. Playing time is charged at a
46 rate of $1 per minute.
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48 With no arguments, the program cfscores prints out the current status of
49 your canfield account. If a user name is specified, it prints out the
50 status of their canfield account. If the -a flag is specified, it prints
51 out the canfield accounts for all users that have played the game since
52 the database was set up.
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55 /usr/bin/canfield the game itself
56 /usr/bin/cfscores the database printer
57 /var/games//cfscores
58 the database of scores
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61 It is impossible to cheat.
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64 Originally written: Steve Levine.
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66 Further random hacking by: Steve Feldman, Kirk McKusick, Mikey Olson, and
67 Eric Allman.
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69BSD May 31, 1993 BSD