1GLTEXSUBIMAGE1D(3G)                                        GLTEXSUBIMAGE1D(3G)
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NAME

6       glTexSubImage1D - specify a one-dimensional texture subimage
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C SPECIFICATION

10       void glTexSubImage1D( GLenum target,
11                             GLint level,
12                             GLint xoffset,
13                             GLsizei width,
14                             GLenum format,
15                             GLenum type,
16                             const GLvoid *pixels )
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18

PARAMETERS

20       target   Specifies the target texture.  Must be GL_TEXTURE_1D.
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22       level    Specifies  the  level-of-detail  number.   Level 0 is the base
23                image level.  Level n is the nth mipmap reduction image.
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25       xoffset  Specifies a texel offset in the x direction within the texture
26                array.
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28       width    Specifies the width of the texture subimage.
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30       format   Specifies the  of the pixel data.  The following symbolic val‐
31                ues are accepted: GL_COLOR_INDEX, GL_RED,  GL_GREEN,  GL_BLUE,
32                GL_ALPHA,  GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and
33                GL_LUMINANCE_ALPHA.
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35       type     Specifies the data type of the pixel data.  The following sym‐
36                bolic   values   are   accepted:   GL_UNSIGNED_BYTE,  GL_BYTE,
37                GL_BITMAP,   GL_UNSIGNED_SHORT,   GL_SHORT,   GL_UNSIGNED_INT,
38                GL_INT,            GL_FLOAT,           GL_UNSIGNED_BYTE_3_3_2,
39                GL_UNSIGNED_BYTE_2_3_3_REV,           GL_UNSIGNED_SHORT_5_6_5,
40                GL_UNSIGNED_SHORT_5_6_5_REV,        GL_UNSIGNED_SHORT_4_4_4_4,
41                GL_UNSIGNED_SHORT_4_4_4_4_REV,      GL_UNSIGNED_SHORT_5_5_5_1,
42                GL_UNSIGNED_SHORT_1_5_5_5_REV,        GL_UNSIGNED_INT_8_8_8_8,
43                GL_UNSIGNED_INT_8_8_8_8_REV,  GL_UNSIGNED_INT_10_10_10_2,  and
44                GL_UNSIGNED_INT_2_10_10_10_REV.
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46       pixels   Specifies a pointer to the image data in memory.
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DESCRIPTION

49       Texturing maps a portion of a specified texture image onto each graphi‐
50       cal primitive for which texturing is enabled.   To  enable  or  disable
51       one-dimensional  texturing,  call  glEnable and glDisable with argument
52       GL_TEXTURE_1D.
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54       glTexSubImage1D redefines a contiguous subregion of  an  existing  one-
55       dimensional texture image.  The texels referenced by pixels replace the
56       portion of the existing texture array with x indices xoffset and  xoff‐
57       set+width−1,inclusive.   This region may not include any texels outside
58       the range of the texture array as it was originally specified.   It  is
59       not an error to specify a subtexture with width of 0, but such a speci‐
60       fication has no effect.
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NOTES

63       glTexSubImage1D is available only if the GL version is 1.1 or greater.
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65       Texturing has no effect in color index mode.
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67       glPixelStore and glPixelTransfer modes affect texture images in exactly
68       the way they affect glDrawPixels.
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70       Formats   GL_BGR,   and   GL_BGRA   and  types  GL_UNSIGNED_BYTE_3_3_2,
71       GL_UNSIGNED_BYTE_2_3_3_REV,                    GL_UNSIGNED_SHORT_5_6_5,
72       GL_UNSIGNED_SHORT_5_6_5_REV,                 GL_UNSIGNED_SHORT_4_4_4_4,
73       GL_UNSIGNED_SHORT_4_4_4_4_REV,               GL_UNSIGNED_SHORT_5_5_5_1,
74       GL_UNSIGNED_SHORT_1_5_5_5_REV,                 GL_UNSIGNED_INT_8_8_8_8,
75       GL_UNSIGNED_INT_8_8_8_8_REV,      GL_UNSIGNED_INT_10_10_10_2,       and
76       GL_UNSIGNED_INT_2_10_10_10_REV  are available only if the GL version is
77       1.2 or greater.
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79       When the GL_ARB_multitexture extension  is  supported,  glTexSubImage1D
80       specifies  a  one-dimensional sub texture for the current texture unit,
81       specified with glActiveTextureARB.
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83       When the GL_ARB_imaging extension is  supported,  the  RGBA  components
84       specified  in  pixels  may  be  processed by the imaging pipeline.  See
85       glTexImage1D for specific details.
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ERRORS

88       GL_INVALID_ENUM is generated if target is not one of the allowable val‐
89       ues.
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91       GL_INVALID_OPERATION  is  generated  if  the texture array has not been
92       defined by a previous glTexImage1D operation.
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94       GL_INVALID_VALUE is generated if level is less than 0.
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96       GL_INVALID_VALUE may be generated if level  is  greater  than  log2max,
97       where max is the returned value of GL_MAX_TEXTURE_SIZE.
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99       GL_INVALID_VALUE   is   generated   if   xoffset<−b,   or   if   (xoff‐
100       set+width)>(wb), where w is the GL_TEXTURE_WIDTH, and b is  the  width
101       of  the  GL_TEXTURE_BORDER  of  the texture image being modified.  Note
102       that w includes twice the border width.
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104       GL_INVALID_VALUE is generated if width is less than 0.
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106       GL_INVALID_ENUM is generated if format is not an accepted
107        constant.
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109       GL_INVALID_ENUM is generated if type is not a type constant.
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111       GL_INVALID_ENUM is generated if type is GL_BITMAP  and  format  is  not
112       GL_COLOR_INDEX.
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114       GL_INVALID_OPERATION   is  generated  if  glTexSubImage1D  is  executed
115       between the execution of glBegin and  the  corresponding  execution  of
116       glEnd.
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118       GL_INVALID_OPERATION    is    generated    if    type    is    one   of
119       GL_UNSIGNED_BYTE_3_3_2,                     GL_UNSIGNED_BYTE_2_3_3_REV,
120       GL_UNSIGNED_SHORT_5_6_5,  or  GL_UNSIGNED_SHORT_5_6_5_REV and format is
121       not GL_RGB.
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123       GL_INVALID_OPERATION   is    generated    if    type    is    one    of
124       GL_UNSIGNED_SHORT_4_4_4_4,               GL_UNSIGNED_SHORT_4_4_4_4_REV,
125       GL_UNSIGNED_SHORT_5_5_5_1,               GL_UNSIGNED_SHORT_1_5_5_5_REV,
126       GL_UNSIGNED_INT_8_8_8_8,                   GL_UNSIGNED_INT_8_8_8_8_REV,
127       GL_UNSIGNED_INT_10_10_10_2, or GL_UNSIGNED_INT_2_10_10_10_REV and  for‐
128       mat is neither GL_RGBA nor GL_BGRA.
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ASSOCIATED GETS

131       glGetTexImage
132       glIsEnabled with argument GL_TEXTURE_1D
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SEE ALSO

135       glActiveTextureARB(3G),   glCopyTexImage1D(3G),   glCopyTexImage2D(3G),
136       glCopyTexSubImage1D(3G),                       glCopyTexSubImage2D(3G),
137       glCopyTexSubImage3D(3G),       glDrawPixels(3G),      glPixelStore(3G),
138       glPixelTransfer(3G),  glTexEnv(3G),   glTexGen(3G),   glTexImage1D(3G),
139       glTexImage2D(3G),         glTexImage3D(3G),         glTexParameter(3G),
140       glTexSubImage2D(3G), glTexSubImage3D(3G)
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145                                                           GLTEXSUBIMAGE1D(3G)
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