1GLTEXSUBIMAGE1D(3G) OpenGL Manual GLTEXSUBIMAGE1D(3G)
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6 glTexSubImage1D - specify a one-dimensional texture subimage
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9 void glTexSubImage1D(GLenum target, GLint level, GLint xoffset,
10 GLsizei width, GLenum format, GLenum type,
11 const GLvoid * data);
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14 target
15 Specifies the target texture. Must be GL_TEXTURE_1D.
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17 level
18 Specifies the level-of-detail number. Level 0 is the base image
19 level. Level n is the nth mipmap reduction image.
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21 xoffset
22 Specifies a texel offset in the x direction within the texture
23 array.
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25 width
26 Specifies the width of the texture subimage.
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28 format
29 Specifies the format of the pixel data. The following symbolic
30 values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and
31 GL_BGRA.
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33 type
34 Specifies the data type of the pixel data. The following symbolic
35 values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT,
36 GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT,
37 GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV,
38 GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV,
39 GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV,
40 GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV,
41 GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV,
42 GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
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44 data
45 Specifies a pointer to the image data in memory.
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48 Texturing maps a portion of a specified texture image onto each
49 graphical primitive for which texturing is enabled. To enable or
50 disable one-dimensional texturing, call glEnable() and glDisable() with
51 argument GL_TEXTURE_1D.
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53 glTexSubImage1D redefines a contiguous subregion of an existing
54 one-dimensional texture image. The texels referenced by data replace
55 the portion of the existing texture array with x indices xoffset and
56 xoffset + width - 1, inclusive. This region may not include any texels
57 outside the range of the texture array as it was originally specified.
58 It is not an error to specify a subtexture with width of 0, but such a
59 specification has no effect.
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61 If a non-zero named buffer object is bound to the
62 GL_PIXEL_UNPACK_BUFFER target (see glBindBuffer()) while a texture
63 image is specified, data is treated as a byte offset into the buffer
64 object's data store.
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67 glPixelStore() modes affect texture images.
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69 glTexSubImage1D specifies a one-dimensional subtexture for the current
70 texture unit, specified with glActiveTexture().
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73 GL_INVALID_ENUM is generated if target is not one of the allowable
74 values.
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76 GL_INVALID_ENUM is generated if format is not an accepted format
77 constant.
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79 GL_INVALID_ENUM is generated if type is not a type constant.
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81 GL_INVALID_VALUE is generated if level is less than 0.
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83 GL_INVALID_VALUE may be generated if level is greater than log 2max,
84 where max is the returned value of GL_MAX_TEXTURE_SIZE.
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86 GL_INVALID_VALUE is generated if xoffset < - b, or if xoffset + width >
87 w - b, where w is the GL_TEXTURE_WIDTH, and b is the width of the
88 GL_TEXTURE_BORDER of the texture image being modified. Note that w
89 includes twice the border width.
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91 GL_INVALID_VALUE is generated if width is less than 0.
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93 GL_INVALID_OPERATION is generated if the texture array has not been
94 defined by a previous glTexImage1D() operation.
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96 GL_INVALID_OPERATION is generated if type is one of
97 GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV,
98 GL_UNSIGNED_SHORT_5_6_5, or GL_UNSIGNED_SHORT_5_6_5_REV and format is
99 not GL_RGB.
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101 GL_INVALID_OPERATION is generated if type is one of
102 GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV,
103 GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV,
104 GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV,
105 GL_UNSIGNED_INT_10_10_10_2, or GL_UNSIGNED_INT_2_10_10_10_REV and
106 format is neither GL_RGBA nor GL_BGRA.
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108 GL_INVALID_OPERATION is generated if a non-zero buffer object name is
109 bound to the GL_PIXEL_UNPACK_BUFFER target and the buffer object's data
110 store is currently mapped.
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112 GL_INVALID_OPERATION is generated if a non-zero buffer object name is
113 bound to the GL_PIXEL_UNPACK_BUFFER target and the data would be
114 unpacked from the buffer object such that the memory reads required
115 would exceed the data store size.
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117 GL_INVALID_OPERATION is generated if a non-zero buffer object name is
118 bound to the GL_PIXEL_UNPACK_BUFFER target and data is not evenly
119 divisible into the number of bytes needed to store in memory a datum
120 indicated by type.
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123 glGetTexImage()
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125 glGet() with argument GL_PIXEL_UNPACK_BUFFER_BINDING
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128 glActiveTexture(), glCopyTexImage1D(), glCopyTexImage2D(),
129 glCopyTexSubImage1D(), glCopyTexSubImage2D(), glCopyTexSubImage3D(),
130 glPixelStore(), glTexImage1D(), glTexImage2D(), glTexImage3D(),
131 glTexParameter(), glTexSubImage2D(), glTexSubImage3D()
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134 Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
135 under the SGI Free Software B License. For details, see
136 http://oss.sgi.com/projects/FreeB/.
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139 opengl.org
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143opengl.org 06/10/2014 GLTEXSUBIMAGE1D(3G)