1SDL_KeyboardEvent(3) SDL API Reference SDL_KeyboardEvent(3)
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6 SDL_KeyboardEvent - Keyboard event structure
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9 typedef struct{
10 Uint8 type;
11 Uint8 state;
12 SDL_keysym keysym;
13 } SDL_KeyboardEvent;
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16 type SDL_KEYDOWN or SDL_KEYUP
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18 state SDL_PRESSED or SDL_RELEASED
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20 keysym Contains key press information
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23 SDL_KeyboardEvent is a member of the SDL_Event union and is used when
24 an event of type SDL_KEYDOWN or SDL_KEYUP is reported.
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26 The type and state actually report the same information, they just use
27 different values to do it! A keyboard event occurs when a key is
28 released (type=SDK_KEYUP or state=SDL_RELEASED) and when a key is
29 pressed (type=SDL_KEYDOWN or state=SDL_PRESSED). The information on
30 what key was pressed or released is in the keysym structure.
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32 Note:
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34 Repeating SDL_KEYDOWN events will occur if key repeat is enabled
35 (see SDL_EnableKeyRepeat).
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38 SDL_Event, SDL_keysym, SDL_EnableKeyRepeat, SDL_EnableUNICODE
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42SDL Tue 11 Sep 2001, 22:59 SDL_KeyboardEvent(3)