1GLDELETETEXTURES(3G) OpenGL Manual GLDELETETEXTURES(3G)
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6 glDeleteTextures - delete named textures
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9 void glDeleteTextures(GLsizei n, const GLuint * textures);
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12 n
13 Specifies the number of textures to be deleted.
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15 textures
16 Specifies an array of textures to be deleted.
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19 glDeleteTextures deletes n textures named by the elements of the array
20 textures. After a texture is deleted, it has no contents or
21 dimensionality, and its name is free for reuse (for example by
22 glGenTextures()). If a texture that is currently bound is deleted, the
23 binding reverts to 0 (the default texture).
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25 glDeleteTextures silently ignores 0's and names that do not correspond
26 to existing textures.
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29 GL_INVALID_VALUE is generated if n is negative.
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32 glIsTexture()
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35 glBindTexture(), glCopyTexImage1D(), glCopyTexImage2D(),
36 glGenTextures(), glGet(), glGetTexParameter(), glTexImage1D(),
37 glTexImage2D(), glTexParameter()
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40 Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
41 under the SGI Free Software B License. For details, see
42 http://oss.sgi.com/projects/FreeB/.
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45 opengl.org
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49opengl.org 06/10/2014 GLDELETETEXTURES(3G)