1SDL_AudioSpec(3) SDL API Reference SDL_AudioSpec(3)
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6 SDL_AudioSpec - Audio Specification Structure
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9 typedef struct{
10 int freq;
11 Uint16 format;
12 Uint8 channels;
13 Uint8 silence;
14 Uint16 samples;
15 Uint32 size;
16 void (*callback)(void *userdata, Uint8 *stream, int len);
17 void *userdata;
18 } SDL_AudioSpec;
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21 freq Audio frequency in samples per second
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23 format Audio data format
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25 channels Number of channels: 1 mono, 2 stereo
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27 silence Audio buffer silence value (calculated)
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29 samples Audio buffer size in samples
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31 size Audio buffer size in bytes (calculated)
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33 callback(..) Callback function for filling the audio buffer
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35 userdata Pointer the user data which is passed to the call‐
36 back function
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39 The SDL_AudioSpec structure is used to describe the format of some
40 audio data. This structure is used by SDL_OpenAudio and SDL_LoadWAV.
41 While all fields are used by SDL_OpenAudio only freq, format, samples
42 and channels are used by SDL_LoadWAV. We will detail these common mem‐
43 bers here.
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45 freq The number of samples sent to the sound device
46 every second. Common values are 11025, 22050 and
47 44100. The higher the better.
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49 format Specifies the size and type of each sample element
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51 AUDIO_U8
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53 AUDIO_S8
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55 AUDIO_U16 or AUDIO_U16LSB
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57 AUDIO_S16 or AUDIO_S16LSB
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59 AUDIO_U16MSB
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61 AUDIO_S16MSB
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63 AUDIO_U16SYS
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65 AUDIO_S16SYS
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67 channels The number of seperate sound channels. 1 is mono
68 (single channel), 2 is stereo (dual channel).
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70 samples When used with SDL_OpenAudio this refers to the
71 size of the audio buffer in samples. A sample a
72 chunk of audio data of the size specified in format
73 mulitplied by the number of channels. When the
74 SDL_AudioSpec is used with SDL_LoadWAV samples is
75 set to 4096.
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78 SDL_OpenAudio, SDL_LoadWAV
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82SDL Tue 11 Sep 2001, 22:58 SDL_AudioSpec(3)